Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Xaby GB
Neith
Platinum III
Level 152
God Stats
41W - 36L
1,688 SR
Queue Stats
241W - 242L
1,863 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
elgolo
Jing Wei
Platinum IV
Level 182
God Stats
6W - 5L
1,795 SR
Queue Stats
179W - 169L
1,852 MMR
Solo
Ravana
Ravana
Gold I
halmatKURD
Ravana
Gold I
Level 163
God Stats
4W - 4L
1,574 SR
Queue Stats
125W - 114L
1,804 MMR
Solo
Artio
Artio
Platinum III
vvaimovvn
Artio
Platinum III
Level 158
God Stats
6W - 3L
1,748 SR
Queue Stats
371W - 364L
1,847 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,661 SR
1,773 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,614 SR
1,841 MMR
Thoth
Thoth
Platinum V
CMBxBezzy
Thoth
Platinum V
Level 154
God Stats
4W - 3L
1,601 SR
Queue Stats
160W - 154L
1,794 MMR
Party 1
Ullr
Ullr
Platinum II
Geibõy
Ullr
Platinum II
Level 184
God Stats
20W - 19L
1,653 SR
Queue Stats
328W - 323L
1,957 MMR
Party 1
Pele
Pele
Platinum IV
GodlikeK9
Pele
Platinum IV
Level 152
God Stats
12W - 8L
1,733 SR
Queue Stats
183W - 177L
1,793 MMR
Solo
Geb
Geb
Gold III
Obsideean
Geb
Gold III
Level 149
God Stats
3W - 0L
1,541 SR
Queue Stats
26W - 11L
1,808 MMR
Party 2
Sobek
Sobek
Gold III
Raichin
Sobek
Gold III
Level 79
God Stats
3W - 0L
1,541 SR
Queue Stats
24W - 8L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 0
3,729
622
1,600
4,070
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Xaby GB
Neith
9
0 / 0 / 0
4,199
700
1,502
4,854
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
elgolo
Jing Wei
7
2 / 0 / 0
4,413
736
2,487
3,292
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
halmatKURD
Ravana
8
0 / 0 / 1
4,027
671
2,469
2,583
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
vvaimovvn
Artio
6
0 / 0 / 2
3,944
657
1,517
4,143
2,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KukulkanMaman BrigitteThanatos

VS

Bans
AwilixHeimdallrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CMBxBezzy
Thoth
9
0 / 0 / 0
4,553
759
2,905
1,930
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
Geibõy
Ullr
7
0 / 2 / 0
3,792
632
3,333
5,351
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
7
0 / 0 / 1
4,011
669
1,655
5,296
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,259
710
809
2,868
1,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Raichin
Sobek
8
1 / 0 / 0
4,557
760
2,403
3,840
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Thoth
CMBxBezzy
Thoth
0
0
0
0
W
Ullr
Geibõy
Ullr
0
2
0
0
W
Pele
0
0
1
0.5
W
0
0
0
0
W
Sobek
Raichin
Sobek
1
0
0
1
L
Neith
Xaby GB
Neith
0
0
0
0
L
Jing Wei
elgolo
Jing Wei
2
0
0
2
L
Ravana
halmatKURD
Ravana
0
0
1
0.5
L
Artio
vvaimovvn
Artio
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,575
Damage
11,105
18,942
Taken
19,285
8,001
Mitigated
7,103
9,728
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,600
646
0
1,484
4,070
2,475
0
1,559
2,000
12,167
0
W
Thoth
CMBxBezzy
Thoth
2,905
84
0
241
1,930
466
0
0
1,930
32,736
661
W
Ullr
Geibõy
Ullr
3,333
1,376
0
655
5,351
1,638
0
1,046
4,305
0
26,577
W
Pele
1,655
529
0
3,796
5,296
1,452
0
285
4,971
0
27,247
W
809
161
0
850
2,868
1,390
0
471
2,397
8,724
0
W
Sobek
Raichin
Sobek
2,403
209
0
2,551
3,840
2,157
0
1,023
2,565
18,318
1,842
L
Neith
Xaby GB
Neith
1,502
258
0
1,986
4,854
1,580
0
2,813
2,041
0
32,404
L
Jing Wei
elgolo
Jing Wei
2,487
1,943
0
1,893
3,292
994
0
291
3,001
0
27,457
L
Ravana
halmatKURD
Ravana
2,469
613
0
2,023
2,583
825
0
144
2,411
0
22,470
L
Artio
vvaimovvn
Artio
1,517
281
200
2,142
4,143
2,127
0
518
3,625
7,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,312
Gold Earned
21,172
203
Minions Killed
226
0
Camps Cleared
0
649,587
Distance Traveled
748,139
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,729
622
34
6
0
109,050
2
W
Thoth
4,553
759
62
10
0
135,988
2
W
Ullr
3,792
632
58
10
0
125,945
0
W
Pele
4,011
669
50
8
0
165,522
0
W
Geb
4,259
710
5
1
0
157,190
0
W
Sobek
4,557
760
51
9
0
163,494
0
L
Neith
4,199
700
60
10
0
141,951
0
L
Jing Wei
4,413
736
53
9
0
130,508
0
L
Ravana
4,027
671
50
8
0
170,760
1
L
Artio
3,944
657
6
1
0
97,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role