Player Matchup

Ymir
Ymir
Gεrms
Ymir
Level 158
God Stats
3W - 4L
1,621 SR
Queue Stats
131W - 173L
1,441 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Sogggy
Maman Brigitte
Level 169
God Stats
20W - 7L
1,731 SR
Queue Stats
126W - 135L
1,356 Elo+
Party 1
Nut
Nut
ToastNDEggs
Nut
Level 89
God Stats
10W - 5L
1,745 SR
Queue Stats
66W - 43L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
YngviFrey0
Zhong Kui
Level 127
God Stats
1W - 2L
1,744 SR
Queue Stats
72W - 73L
1,495 Elo+
Party 3
Martichoras
Martichoras
xsephirothx7
Martichoras
Level 164
God Stats
16W - 18L
1,526 SR
Queue Stats
234W - 209L
1,543 Elo+
Solo
Team Averages
Level 141
1,673 SR
1,482 Elo+

VS

Team Averages
Level 109
1,626 SR
1,507 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
PHANTOMSP104
Atlas
Level 65
God Stats
10W - 7L
1,594 SR
Queue Stats
36W - 45L
1,490 Elo+
Party 2
Thanatos
Thanatos
S7Notorious
Thanatos
Level 149
God Stats
5W - 0L
1,835 SR
Queue Stats
97W - 68L
1,654 Elo+
Solo
Vulcan
Vulcan
SirHaBachi
Vulcan
Level 24
God Stats
11W - 10L
1,519 SR
Queue Stats
27W - 37L
1,400 Elo+
Party 2
Chaac
Chaac
TurboTigerr
Chaac
Level 148
God Stats
15W - 13L
1,680 SR
Queue Stats
212W - 215L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gεrms
Ymir
11
0 / 1 / 4
7,329
489
3,425
11,881
9,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
Sogggy
Maman Brigitte
15
6 / 1 / 0
8,458
564
9,246
13,569
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 3
7,902
527
8,737
9,596
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
YngviFrey0
Zhong Kui
10
0 / 6 / 0
6,523
435
3,437
10,788
6,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
xsephirothx7
Martichoras
14
1 / 3 / 3
8,008
534
6,758
11,931
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 1 / 0
9,353
624
6,802
9,441
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 5
7,836
522
5,521
10,867
9,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
S7Notorious
Thanatos
15
6 / 3 / 0
9,038
603
6,886
17,782
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
SirHaBachi
Vulcan
13
0 / 3 / 2
7,731
515
4,863
8,893
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 5
10,457
697
13,380
11,673
11,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
12
12
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
0
2
L
Ymir
Gεrms
Ymir
0
1
4
2
W
0
2
5
1.25
W
Thanatos
S7Notorious
Thanatos
6
3
0
2
W
Vulcan
SirHaBachi
Vulcan
0
3
2
0.33
L
Maman Brigitte
Sogggy
Maman Brigitte
6
1
0
6
L
2
1
3
3.5
W
4
0
5
6.5
L
Zhong Kui
YngviFrey0
Zhong Kui
0
6
0
0
L
Martichoras
xsephirothx7
Martichoras
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
37,452
57,765
Taken
58,656
31,650
Mitigated
37,585
14,164
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,802
3,684
0
4,169
9,441
4,733
316
875
8,566
0
85,709
L
Ymir
Gεrms
Ymir
3,425
638
0
1,845
11,881
9,536
0
2,214
9,587
21,354
801
W
5,521
1,957
0
1,519
10,867
9,966
0
3,160
7,707
22,008
0
W
Thanatos
S7Notorious
Thanatos
6,886
1,785
0
19,563
17,782
7,900
0
5,228
12,554
0
76,384
W
Vulcan
SirHaBachi
Vulcan
4,863
1,268
0
2,186
8,893
3,631
0
3,343
5,550
48,634
0
L
Maman Brigitte
Sogggy
Maman Brigitte
9,246
1,275
0
3,679
13,569
6,542
0
1,234
12,211
75,968
2,004
L
8,737
5,125
0
3,425
9,596
3,787
1,786
2,531
7,053
0
70,098
W
13,380
2,015
0
3,749
11,673
11,355
0
3,146
8,527
0
94,374
L
Zhong Kui
YngviFrey0
Zhong Kui
3,437
393
0
3,232
10,788
6,541
0
306
10,482
36,815
655
L
Martichoras
xsephirothx7
Martichoras
6,758
1,936
0
1,983
11,931
5,244
380
3,515
8,048
0
63,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
44,415
449
Minions Killed
505
0
Camps Cleared
0
1,397,858
Distance Traveled
1,582,217
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,353
624
152
10
0
276,836
1
L
Ymir
7,329
489
36
2
0
302,822
2
W
Atlas
7,836
522
21
1
0
316,277
0
W
Thanatos
9,038
603
102
7
0
383,367
1
W
Vulcan
7,731
515
91
6
0
286,694
1
L
Maman Brigitte
8,458
564
108
7
0
347,240
2
L
Nut
7,902
527
117
8
0
300,467
0
W
Chaac
10,457
697
139
9
0
319,043
1
L
Zhong Kui
6,523
435
62
4
0
172,825
0
L
Martichoras
8,008
534
126
8
0
274,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role