Player Matchup

Thor
Thor
Monkey-D-sock
Thor
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 24L
1,753 Elo+
Party 1
Poseidon
Poseidon
Shinnyshawn
Poseidon
Level 125
God Stats
2W - 2L
1,773 SR
Queue Stats
106W - 116L
1,412 Elo+
Party 2
Nut
Nut
VOLTEED
Nut
Level 120
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Anubis
Anubis
WASSUP_ZOG
Anubis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,753 Elo+
Party 1
Ix Chel
Ix Chel
bresenpai
Ix Chel
Level 128
God Stats
9W - 11L
1,509 SR
Queue Stats
379W - 371L
1,471 Elo+
Solo
Team Averages
Level 118
1,508 SR
1,532 Elo+

VS

Team Averages
Level 95
1,489 SR
1,383 Elo+
Thoth
Thoth
FaithfulOrb
Thoth
Level 40
God Stats
8W - 5L
1,588 SR
Queue Stats
30W - 23L
1,506 Elo+
Party 3
Apollo
Apollo
Geeez Isaac
Apollo
Level 25
God Stats
4W - 3L
1,547 SR
Queue Stats
9W - 29L
1,213 Elo+
Party 3
Gilgamesh
Gilgamesh
SeaofShadow1589
Gilgamesh
Level 223
God Stats
7W - 2L
1,510 SR
Queue Stats
48W - 61L
1,361 Elo+
Party 3
Geb
Geb
lsThatFrost
Geb
Level 65
God Stats
9W - 6L
1,505 SR
Queue Stats
75W - 98L
1,313 Elo+
Party 3
Serqet
Serqet
marmol_1011
Serqet
Level 121
God Stats
3W - 3L
1,294 SR
Queue Stats
37W - 40L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
6,635
442
4,791
13,112
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Shinnyshawn
Poseidon
11
1 / 8 / 2
6,954
464
4,241
10,863
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
13
1 / 2 / 1
7,385
492
4,760
10,248
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
WASSUP_ZOG
Anubis
14
4 / 3 / 2
8,401
560
10,635
10,490
4,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
bresenpai
Ix Chel
9
1 / 2 / 2
6,638
443
3,437
10,756
7,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,058
537
7,560
7,514
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
1 / 1 / 3
7,597
506
6,010
8,713
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SeaofShadow1589
Gilgamesh
16
12 / 2 / 2
10,351
690
9,807
14,933
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 3
7,775
518
7,538
10,283
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
12
2 / 3 / 3
7,252
483
3,033
12,372
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
20
20
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Apollo
1
1
3
2.5
L
0
5
5
0.5
W
Gilgamesh
SeaofShadow1589
Gilgamesh
12
2
2
6.5
L
Poseidon
Shinnyshawn
Poseidon
1
8
2
0.25
L
Nut
1
2
1
0.75
L
Anubis
WASSUP_ZOG
Anubis
4
3
2
1.67
L
Ix Chel
bresenpai
Ix Chel
1
2
2
1
W
3
1
3
4.5
W
Serqet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
33,948
55,469
Taken
53,815
24,647
Mitigated
31,009
11,799
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,560
279
0
1,320
7,514
2,241
0
3,254
4,260
47,253
1,105
W
Apollo
6,010
2,999
0
2,754
8,713
3,252
1,032
2,114
6,599
0
55,125
L
4,791
1,015
0
770
13,112
5,762
0
3,143
9,663
0
50,437
W
Gilgamesh
SeaofShadow1589
Gilgamesh
9,807
2,616
0
2,378
14,933
12,471
398
4,533
10,400
0
69,360
L
Poseidon
Shinnyshawn
Poseidon
4,241
810
0
0
10,863
2,753
199
649
9,544
42,193
497
L
Nut
4,760
2,873
0
2,438
10,248
3,962
0
2,785
7,383
0
54,345
L
Anubis
WASSUP_ZOG
Anubis
10,635
342
0
4,104
10,490
4,916
0
4,186
5,533
62,661
849
L
Ix Chel
bresenpai
Ix Chel
3,437
609
1,448
3,039
10,756
7,254
0
3,323
7,066
22,800
0
W
7,538
738
0
2,426
10,283
8,544
385
3,548
6,735
27,401
0
W
Serqet
3,033
378
0
1,379
12,372
4,501
0
4,392
7,980
0
36,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
41,033
377
Minions Killed
378
0
Camps Cleared
0
1,386,820
Distance Traveled
1,475,940
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,058
537
101
7
0
283,143
0
W
Apollo
7,597
506
93
6
0
275,131
0
L
Thor
6,635
442
80
5
0
298,612
0
W
Gilgamesh
10,351
690
111
7
0
272,008
0
L
Poseidon
6,954
464
74
5
0
297,212
0
L
Nut
7,385
492
96
6
0
247,329
0
L
Anubis
8,401
560
101
7
0
260,940
0
L
Ix Chel
6,638
443
26
2
0
282,727
6
W
Geb
7,775
518
21
1
0
321,964
0
W
Serqet
7,252
483
52
3
0
323,694
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role