Player Matchup

Baba Yaga
Baba Yaga
BigDaddyH
Baba Yaga
Level 157
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 27L
1,480 Elo+
Solo
Fenrir
Fenrir
ButASmith
Fenrir
Level 129
God Stats
2W - 4L
1,859 SR
Queue Stats
216W - 213L
1,579 Elo+
Party 1
Shiva
Shiva
GreenGiller
Shiva
Level 212
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 109L
1,420 Elo+
Party 2
Ares
Ares
SpellMaster7
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,675 Elo+
Party 2
Hun Batz
Hun Batz
XXGehrmanXX
Hun Batz
Level 156
God Stats
1W - 3L
1,572 SR
Queue Stats
346W - 340L
1,482 Elo+
Party 1
Team Averages
Level 156
1,550 SR
1,527 Elo+

VS

Team Averages
Level 137
1,570 SR
1,601 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AdiTupa
Rama
Level 156
God Stats
9W - 9L
1,615 SR
Queue Stats
526W - 507L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
Afro Haki
Zhong Kui
Level 145
God Stats
902W - 887L
1,607 SR
Queue Stats
902W - 888L
1,609 Elo+
Solo
Bacchus
Bacchus
Lyrboc
Bacchus
Level 101
God Stats
1W - 1L
1,505 SR
Queue Stats
12W - 6L
1,738 Elo+
Solo
Odin
Odin
eilte_titan
Odin
Level 125
God Stats
26W - 19L
1,623 SR
Queue Stats
324W - 339L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigDaddyH
Baba Yaga
10
0 / 0 / 0
4,576
763
0
0
0
Fenrir
ButASmith
Fenrir
12
2 / 3 / 3
7,440
1,240
3,349
8,198
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 3
7,730
1,288
6,299
8,321
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 4
7,408
1,235
6,673
9,184
6,740
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
XXGehrmanXX
Hun Batz
12
1 / 1 / 3
7,293
1,216
7,145
6,874
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 3 / 6
7,850
1,308
6,026
6,264
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
AdiTupa
Rama
12
1 / 0 / 5
7,491
1,249
6,828
3,609
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Afro Haki
Zhong Kui
12
1 / 0 / 7
7,265
1,211
5,892
2,595
1,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Lyrboc
Bacchus
13
2 / 1 / 6
7,506
1,251
6,789
7,657
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 4
7,282
1,214
2,216
5,002
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
5
Kills
8
8
Deaths
5
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
3
6
1.67
W
Rama
AdiTupa
Rama
1
0
5
3.5
W
Zhong Kui
Afro Haki
Zhong Kui
1
0
7
4.5
L
Baba Yaga
BigDaddyH
Baba Yaga
0
0
0
0
L
Fenrir
ButASmith
Fenrir
2
3
3
1.17
L
1
2
3
1.25
W
Bacchus
Lyrboc
Bacchus
2
1
6
5
L
1
2
4
1.5
L
Hun Batz
XXGehrmanXX
Hun Batz
1
1
3
2.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
27,751
32,577
Taken
25,127
21,211
Mitigated
17,838
2,417
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,026
482
1,723
1,298
6,264
2,538
0
367
5,668
26,120
0
W
Rama
AdiTupa
Rama
6,828
4,704
0
98
3,609
1,208
0
1,146
2,384
0
29,604
W
Zhong Kui
Afro Haki
Zhong Kui
5,892
453
0
575
2,595
1,863
0
412
2,183
14,634
410
L
Baba Yaga
BigDaddyH
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
ButASmith
Fenrir
3,349
538
0
259
8,198
3,767
0
4,296
3,637
0
9,479
L
6,299
640
452
1,478
8,321
6,588
0
4,236
3,680
0
33,909
W
Bacchus
Lyrboc
Bacchus
6,789
890
0
1,750
7,657
9,130
0
3,416
4,009
7,053
1,558
L
6,673
100
0
228
9,184
6,740
0
4,608
4,124
14,757
0
L
Hun Batz
XXGehrmanXX
Hun Batz
7,145
1,658
0
0
6,874
4,116
0
2,877
3,671
0
23,736
W
2,216
889
0
0
5,002
3,099
0
1,332
3,489
0
4,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
37,394
139
Minions Killed
143
5
Camps Cleared
7
575,679
Distance Traveled
660,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,850
1,308
68
11
1
131,818
0
W
Rama
7,491
1,249
50
8
4
136,360
0
W
Zhong Kui
7,265
1,211
13
2
2
132,817
0
L
Baba Yaga
4,576
763
0
0
0
0
0
L
Fenrir
7,440
1,240
11
2
1
152,144
0
L
Shiva
7,730
1,288
79
13
0
160,070
0
W
Bacchus
7,506
1,251
7
1
0
147,704
0
L
Ares
7,408
1,235
21
4
3
139,044
0
L
Hun Batz
7,293
1,216
28
5
1
124,421
0
W
Odin
7,282
1,214
5
1
0
111,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role