Player Matchup

Geb
Geb
Cadenbach
Geb
Level 146
God Stats
3W - 3L
1,215 SR
Queue Stats
165W - 177L
1,433 Elo+
Party 1
Bellona
Bellona
GunpowderFloor
Bellona
Level 96
God Stats
3W - 3L
1,747 SR
Queue Stats
26W - 28L
1,477 Elo+
Party 1
Mercury
Mercury
OyGod
Mercury
Level 134
God Stats
2W - 3L
1,584 SR
Queue Stats
93W - 113L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
TheCornGod123
Ah Puch
Level 128
God Stats
9W - 2L
1,720 SR
Queue Stats
85W - 98L
1,454 Elo+
Party 1
Medusa
Medusa
TheRealShimSlady
Medusa
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 67L
1,321 Elo+
Party 1
Team Averages
Level 126
1,553 SR
1,423 Elo+

VS

Team Averages
Level 123
1,449 SR
1,556 Elo+
Izanami
Izanami
Blake_11RS
Izanami
Level 149
God Stats
10W - 23L
1,613 SR
Queue Stats
141W - 169L
1,523 Elo+
Party 3
Thor
Thor
Godoftrix
Thor
Level 141
God Stats
7W - 10L
1,182 SR
Queue Stats
356W - 367L
1,537 Elo+
Party 3
Ne Zha
Ne Zha
IXHEZX1
Ne Zha
Level 158
God Stats
3W - 9L
1,415 SR
Queue Stats
57W - 49L
1,550 Elo+
Party 2
Merlin
Merlin
IXSC0RP10NX1
Merlin
Level 142
God Stats
5W - 6L
1,534 SR
Queue Stats
33W - 25L
1,586 Elo+
Party 2
Sobek
Sobek
NO-SCOPED-U-YT
Sobek
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
102W - 110L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,519
501
5,182
10,845
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 0
9,960
586
9,502
17,387
21,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
OyGod
Mercury
16
4 / 4 / 3
8,873
522
10,750
15,501
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
16
4 / 3 / 3
9,250
544
11,690
12,692
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 0
9,555
562
11,750
8,828
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blake_11RS
Izanami
16
2 / 1 / 0
9,314
548
2,273
9,660
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
4 / 3 / 4
9,495
559
11,280
18,199
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
IXHEZX1
Ne Zha
14
3 / 5 / 2
8,660
509
14,026
15,984
14,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
2 / 3 / 1
9,236
543
6,603
8,059
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,908
406
4,124
17,180
21,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
11
11
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blake_11RS
Izanami
2
1
0
2
W
0
1
7
3.5
L
Thor
4
3
4
2
W
5
2
0
2.5
L
Ne Zha
IXHEZX1
Ne Zha
3
5
2
0.8
L
Merlin
2
3
1
0.83
L
0
5
0
0
W
Mercury
OyGod
Mercury
4
4
3
1.38
W
Ah Puch
4
3
3
1.83
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,874
Damage
38,306
65,253
Taken
69,082
47,287
Mitigated
51,270
17,620
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blake_11RS
Izanami
2,273
1,425
0
1,454
9,660
3,500
849
1,126
8,534
0
80,510
W
5,182
513
0
2,665
10,845
9,939
0
3,430
7,415
22,971
1,171
L
Thor
11,280
3,096
0
5,349
18,199
7,960
0
4,643
13,556
0
85,929
W
9,502
4,100
0
4,978
17,387
21,381
125
1,138
16,249
0
74,317
L
Ne Zha
IXHEZX1
Ne Zha
14,026
4,795
0
2,297
15,984
14,767
0
1,463
14,521
0
65,209
L
Merlin
6,603
496
0
238
8,059
3,488
0
5,265
2,794
85,317
0
L
4,124
587
0
3,352
17,180
21,555
112
4,119
13,061
17,556
0
W
Mercury
OyGod
Mercury
10,750
6,102
0
3,476
15,501
6,270
0
1,470
14,031
0
90,777
W
Ah Puch
11,690
518
0
3,992
12,692
5,526
320
4,589
8,103
78,905
487
W
11,750
5,405
0
2,509
8,828
4,171
725
442
8,386
0
88,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
43,613
551
Minions Killed
554
0
Camps Cleared
0
1,699,854
Distance Traveled
1,617,883
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,314
548
164
10
0
328,390
0
W
Geb
8,519
501
32
2
0
362,201
0
L
Thor
9,495
559
147
9
0
362,406
0
W
Bellona
9,960
586
122
7
0
272,852
0
L
Ne Zha
8,660
509
75
4
0
291,642
0
L
Merlin
9,236
543
154
9
0
305,631
1
L
Sobek
6,908
406
14
1
0
329,814
0
W
Mercury
8,873
522
125
7
0
403,180
0
W
Ah Puch
9,250
544
128
8
0
319,607
3
W
Medusa
9,555
562
144
8
0
342,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role