Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Vixsinationz
Baron Samedi
Bronze III
Level 157
God Stats
0W - 2L
1,590 SR
Queue Stats
0W - 3L
1,441 MMR
Party 2
Sobek
Sobek
Bronze III
XxZahhxX
Sobek
Bronze III
Level 168
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 6L
1,441 MMR
Party 2
Ishtar
Ishtar
Bronze III
YungKillaX
Ishtar
Bronze III
Level 139
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 4L
1,441 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,461 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,680 SR
1,412 MMR
Atlas
Atlas
Gold V
BigCro125_
Atlas
Gold V
Level 113
God Stats
15W - 9L
1,674 SR
Queue Stats
67W - 62L
1,412 MMR
Party 1
Chaac
Chaac
Gold V
LilCro941
Chaac
Gold V
Level 123
God Stats
6W - 3L
1,866 SR
Queue Stats
67W - 62L
1,412 MMR
Party 1
Scylla
Scylla
Gold V
Snagglet666
Scylla
Gold V
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 62L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vixsinationz
Baron Samedi
12
1 / 7 / 2
8,079
621
5,812
11,413
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
XxZahhxX
Sobek
13
0 / 4 / 3
7,777
598
5,542
16,257
16,903
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
YungKillaX
Ishtar
13
2 / 4 / 1
8,498
654
10,695
15,336
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusAnubisAthenaBake KujiraMorgan Le Fay

VS

Bans
Hou YiCupidKukulkanMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 2 / 10
10,083
776
12,252
15,241
14,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
LilCro941
Chaac
17
7 / 1 / 8
11,151
858
14,147
14,214
15,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
15
5 / 0 / 5
10,283
791
11,802
6,233
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
15
15
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
10
4
W
Chaac
LilCro941
Chaac
7
1
8
11
W
Scylla
5
0
5
7.5
L
Baron Samedi
Vixsinationz
Baron Samedi
1
7
2
0.29
L
Sobek
XxZahhxX
Sobek
0
4
3
0.38
L
Ishtar
YungKillaX
Ishtar
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
38,201
43,006
Taken
35,688
28,517
Mitigated
32,637
7,556
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
12,252
4,405
0
4,806
15,241
14,161
597
4,165
11,076
33,124
2,530
W
Chaac
LilCro941
Chaac
14,147
1,579
0
5,245
14,214
15,529
577
4,699
9,515
239
53,936
W
Scylla
11,802
1,908
0
1,279
6,233
2,947
1,301
2,642
3,591
48,719
0
L
Baron Samedi
Vixsinationz
Baron Samedi
5,812
326
1,367
1,756
11,413
5,243
0
4,582
6,226
28,491
0
L
Sobek
XxZahhxX
Sobek
5,542
921
0
1,490
16,257
16,903
0
9,743
5,699
10,350
916
L
Ishtar
YungKillaX
Ishtar
10,695
3,902
0
2,943
15,336
6,371
0
7,871
6,676
0
42,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
31,517
120
Minions Killed
185
0
Camps Cleared
0
610,004
Distance Traveled
762,740
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,083
776
35
3
0
251,644
1
W
Chaac
11,151
858
61
5
0
265,997
0
W
Scylla
10,283
791
89
7
0
245,099
0
L
Baron Samedi
8,079
621
47
4
0
195,969
0
L
Sobek
7,777
598
12
1
0
195,420
0
L
Ishtar
8,498
654
61
5
0
218,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role