Player Matchup

Kukulkan
Kukulkan
Ainamaf
Kukulkan
Level 143
God Stats
4W - 3L
1,508 SR
Queue Stats
443W - 433L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MyFellerSeth
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
StupidUglyWorm
Aphrodite
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 125L
1,512 Elo+
Solo
Hou Yi
Hou Yi
kunit32
Hou Yi
Level 27
God Stats
2W - 0L
1,680 SR
Queue Stats
45W - 38L
1,511 Elo+
Party 1
Ymir
Ymir
wanderingby
Ymir
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
126W - 143L
1,380 Elo+
Solo
Team Averages
Level 72
1,538 SR
1,471 Elo+

VS

Team Averages
Level 91
1,467 SR
1,450 Elo+
Janus
Janus
GeorgesLover
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 150L
1,395 Elo+
Solo
Yemoja
Yemoja
Jollin
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Osiris
Osiris
KiNG Bo1876
Osiris
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 220L
1,530 Elo+
Solo
Athena
Athena
RagingSmokeyBear
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,302 Elo+
Party 2
Apollo
Apollo
TheRageBear
Apollo
Level 157
God Stats
1W - 4L
1,335 SR
Queue Stats
155W - 177L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ainamaf
Kukulkan
16
4 / 1 / 11
9,257
926
11,128
7,305
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MyFellerSeth
Ah Muzen Cab
15
2 / 1 / 7
8,231
823
8,579
8,967
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
StupidUglyWorm
Aphrodite
14
2 / 0 / 12
8,299
830
7,211
8,212
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
kunit32
Hou Yi
16
7 / 2 / 6
9,334
933
16,639
8,739
4,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 13
8,656
866
5,608
18,711
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,295
730
10,436
5,896
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Jollin
Yemoja
16
1 / 1 / 5
8,146
815
7,057
9,876
8,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Osiris
12
1 / 4 / 1
7,092
709
9,501
12,944
13,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
7,466
747
3,262
14,934
14,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
15
3 / 3 / 3
8,677
868
12,045
9,251
4,705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
16
Kills
6
6
Deaths
16
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ainamaf
Kukulkan
4
1
11
9.5
L
0
3
3
0.5
L
Yemoja
Jollin
Yemoja
1
1
5
3.5
L
Osiris
1
4
1
0.38
W
Ah Muzen Cab
MyFellerSeth
Ah Muzen Cab
2
1
7
5.5
L
1
5
1
0.3
W
Aphrodite
StupidUglyWorm
Aphrodite
2
0
12
8
L
Apollo
3
3
3
1.5
W
Hou Yi
kunit32
Hou Yi
7
2
6
5
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,165
Damage
42,301
51,934
Taken
52,901
39,944
Mitigated
44,481
27,741
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ainamaf
Kukulkan
11,128
617
930
1,504
7,305
3,720
441
3,671
3,634
26,892
531
L
10,436
281
0
181
5,896
2,998
0
2,349
3,547
22,788
911
L
Yemoja
Jollin
Yemoja
7,057
954
5,619
2,788
9,876
8,193
0
4,024
5,852
16,473
0
L
Osiris
9,501
2,150
1,343
891
12,944
13,746
0
5,153
7,791
0
19,112
W
Ah Muzen Cab
MyFellerSeth
Ah Muzen Cab
8,579
3,803
801
801
8,967
4,474
764
2,852
6,115
0
16,935
L
3,262
1,310
1,276
1,770
14,934
14,839
0
7,349
7,585
5,536
234
W
Aphrodite
StupidUglyWorm
Aphrodite
7,211
1,577
7,546
5,875
8,212
5,289
599
4,288
3,924
9,357
1,152
L
Apollo
12,045
7,985
1,023
788
9,251
4,705
0
4,301
4,950
0
20,005
W
Hou Yi
kunit32
Hou Yi
16,639
7,984
1,793
2,022
8,739
4,787
2,553
3,478
5,261
0
28,118
W
5,608
1,249
2,218
4,251
18,711
21,674
104
6,186
12,525
15,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
38,676
110
Minions Killed
119
0
Camps Cleared
0
1,090,669
Distance Traveled
915,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,257
926
40
4
0
225,246
0
L
Janus
7,295
730
38
4
0
138,171
0
L
Yemoja
8,146
815
25
3
0
216,497
0
L
Osiris
7,092
709
22
2
0
199,132
0
W
Ah Muzen Cab
8,231
823
14
1
0
228,479
0
L
Athena
7,466
747
3
0
0
165,490
0
W
Aphrodite
8,299
830
6
1
0
222,367
0
L
Apollo
8,677
868
31
3
0
196,388
0
W
Hou Yi
9,334
933
28
3
0
206,012
0
W
Ymir
8,656
866
22
2
0
208,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role