Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
BS50
Tsukuyomi
Gold I
Level 144
God Stats
2W - 4L
1,379 SR
Queue Stats
141W - 136L
1,703 MMR
Solo
Anhur
Anhur
Platinum IV
DOL0
Anhur
Platinum IV
Level 233
God Stats
120W - 111L
1,657 SR
Queue Stats
272W - 257L
1,817 MMR
Party 1
Charon
Charon
Gold I
DemonSlayer854
Charon
Gold I
Level 140
God Stats
5W - 1L
2,064 SR
Queue Stats
181W - 170L
1,700 MMR
Solo
Nemesis
Nemesis
Gold II
RentsDue
Nemesis
Gold II
Level 74
God Stats
1W - 1L
1,316 SR
Queue Stats
28W - 31L
1,584 MMR
Party 1
Scylla
Scylla
Platinum V
Ventrëss
Scylla
Platinum V
Level 174
God Stats
52W - 62L
1,651 SR
Queue Stats
235W - 247L
1,707 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,613 SR
1,702 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,582 SR
1,702 MMR
Hachiman
Hachiman
Gold V
CringePotato6969
Hachiman
Gold V
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 8L
1,713 MMR
Solo
Yemoja
Yemoja
Gold III
JIceJDragon
Yemoja
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,692 MMR
Solo
Sol
Sol
Gold III
benzzboi
Sol
Gold III
Level 69
God Stats
1W - 1L
1,700 SR
Queue Stats
109W - 109L
1,701 MMR
Solo
Janus
Janus
Gold II
tut0ne
Janus
Gold II
Level 159
God Stats
45W - 44L
1,670 SR
Queue Stats
131W - 126L
1,705 MMR
Solo
Cliodhna
Cliodhna
Platinum V
waak895
Cliodhna
Platinum V
Level 194
God Stats
13W - 8L
1,539 SR
Queue Stats
235W - 207L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BS50
Tsukuyomi
13
1 / 5 / 7
8,962
498
4,738
15,787
12,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
DOL0
Anhur
17
3 / 4 / 4
10,289
572
15,155
17,312
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 5
9,267
515
7,960
12,224
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RentsDue
Nemesis
16
8 / 4 / 3
9,993
555
11,678
14,015
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Ventrëss
Scylla
18
3 / 1 / 1
11,397
633
11,264
9,014
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThanatosKuzenboAthenaThor

VS

Bans
SusanoMaman BrigitteAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,194
511
13,879
18,830
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
13
1 / 1 / 5
8,301
461
5,235
18,266
13,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 2
8,323
462
4,153
10,045
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
tut0ne
Janus
16
4 / 3 / 2
9,793
544
4,248
9,619
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
waak895
Cliodhna
18
8 / 3 / 4
10,075
560
12,930
15,409
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
16
Kills
17
18
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BS50
Tsukuyomi
1
5
7
0.9
L
4
6
3
0.92
W
Anhur
DOL0
Anhur
3
4
4
1.25
W
1
4
5
0.88
L
Yemoja
1
1
5
3.5
W
Nemesis
RentsDue
Nemesis
8
4
3
2.38
W
Scylla
Ventrëss
Scylla
3
1
1
3.5
L
0
3
2
0.33
L
Janus
tut0ne
Janus
4
3
2
1.67
L
Cliodhna
waak895
Cliodhna
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,795
Damage
40,445
68,352
Taken
72,169
37,287
Mitigated
32,800
14,521
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BS50
Tsukuyomi
4,738
645
0
2,573
15,787
12,832
25
1,852
13,935
511
25,331
L
13,879
9,140
0
6,320
18,830
6,044
0
583
18,142
0
77,485
W
Anhur
DOL0
Anhur
15,155
9,169
0
7,704
17,312
6,175
949
1,774
15,538
0
90,800
W
7,960
1,198
0
2,558
12,224
8,445
224
4,200
8,024
51,439
2,693
L
Yemoja
5,235
990
302
1,828
18,266
13,657
0
7,642
10,248
31,421
2,512
W
Nemesis
RentsDue
Nemesis
11,678
5,107
0
1,227
14,015
6,446
218
2,489
11,526
0
74,141
W
Scylla
Ventrëss
Scylla
11,264
1,416
0
459
9,014
3,389
412
3,587
5,427
108,262
0
L
4,153
1,683
0
3,931
10,045
3,171
729
3,676
5,678
45,252
3,316
L
Janus
tut0ne
Janus
4,248
157
0
625
9,619
3,470
268
4,581
4,850
72,865
1,198
L
Cliodhna
waak895
Cliodhna
12,930
973
0
7,818
15,409
6,458
0
1,272
14,101
0
102,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,908
Gold Earned
45,686
527
Minions Killed
529
0
Camps Cleared
0
1,728,671
Distance Traveled
1,657,579
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,962
498
40
2
0
348,360
3
L
Hachiman
9,194
511
106
6
0
329,922
2
W
Anhur
10,289
572
129
7
0
306,407
2
W
Charon
9,267
515
82
5
0
306,881
0
L
Yemoja
8,301
461
51
3
0
355,991
2
W
Nemesis
9,993
555
87
5
0
420,546
5
W
Scylla
11,397
633
189
11
0
346,477
5
L
Sol
8,323
462
108
6
0
194,305
2
L
Janus
9,793
544
142
8
0
370,065
4
L
Cliodhna
10,075
560
122
7
0
407,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role