Player Matchup

Merlin
Merlin
 
Merlin
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cost_me_A_Dollar
Charybdis
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
488W - 482L
1,438 Elo+
Solo
Nemesis
Nemesis
MrRADCL
Nemesis
Level 147
God Stats
3W - 3L
1,525 SR
Queue Stats
262W - 250L
1,375 Elo+
Party 1
Izanami
Izanami
OffDatDank
Izanami
Level 85
God Stats
6W - 1L
1,500 SR
Queue Stats
201W - 173L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
SgtStalwart
Kuzenbo
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 59L
1,505 Elo+
Party 1
Team Averages
Level 133
1,505 SR
1,469 Elo+

VS

Team Averages
Level 91
1,554 SR
1,481 Elo+
Thanatos
Thanatos
IamSoulFlex
Thanatos
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 126L
1,479 Elo+
Party 2
Zeus
Zeus
RogueGalaxy2003
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tizzy Actual
Cu Chulainn
Level 120
God Stats
0W - 1L
1,266 SR
Queue Stats
41W - 39L
1,568 Elo+
Solo
Hun Batz
Hun Batz
cityboy513420
Hun Batz
Level 67
God Stats
2W - 1L
1,688 SR
Queue Stats
114W - 107L
1,452 Elo+
Party 2
Baba Yaga
Baba Yaga
oBLOOD THORNo
Baba Yaga
Level 129
God Stats
8W - 3L
1,819 SR
Queue Stats
525W - 525L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 4 / 10
9,522
794
10,152
7,846
3,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
16
1 / 5 / 10
8,963
747
9,759
11,667
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
MrRADCL
Nemesis
18
5 / 1 / 13
10,187
849
10,995
10,804
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
OffDatDank
Izanami
18
6 / 4 / 8
10,383
865
14,775
13,287
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
SgtStalwart
Kuzenbo
16
1 / 5 / 14
9,429
786
8,380
18,303
23,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IamSoulFlex
Thanatos
19
13 / 4 / 6
11,047
921
12,377
15,822
8,882
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

1
0 / 0 / 0
2,964
247
0
0
0
Cu Chulainn
Tizzy Actual
Cu Chulainn
13
0 / 5 / 9
7,858
655
10,735
16,118
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
cityboy513420
Hun Batz
18
5 / 5 / 8
9,785
815
17,048
16,111
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
oBLOOD THORNo
Baba Yaga
15
1 / 4 / 8
8,662
722
12,946
17,205
8,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
18
Kills
19
19
Deaths
18
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
10
2.5
W
Charybdis
1
5
10
1.2
L
Thanatos
IamSoulFlex
Thanatos
13
4
6
4
W
Nemesis
MrRADCL
Nemesis
5
1
13
11.5
W
Izanami
OffDatDank
Izanami
6
4
8
2.5
L
0
0
0
0
W
Kuzenbo
SgtStalwart
Kuzenbo
1
5
14
1.6
L
Cu Chulainn
Tizzy Actual
Cu Chulainn
0
5
9
0.9
L
Hun Batz
cityboy513420
Hun Batz
5
5
8
1.8
L
Baba Yaga
oBLOOD THORNo
Baba Yaga
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,061
Damage
53,106
61,907
Taken
65,256
49,374
Mitigated
43,888
18,064
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,152
1,155
832
993
7,846
3,451
598
1,235
6,518
17,648
129
W
Charybdis
9,759
2,624
2,203
1,148
11,667
4,362
770
1,759
9,636
0
27,434
L
Thanatos
IamSoulFlex
Thanatos
12,377
2,473
606
9,985
15,822
8,882
744
3,742
11,504
0
24,807
W
Nemesis
MrRADCL
Nemesis
10,995
2,121
617
3,216
10,804
12,202
467
1,799
8,878
0
14,495
W
Izanami
OffDatDank
Izanami
14,775
10,038
1,393
4,418
13,287
6,215
1,585
3,053
10,030
0
29,317
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
SgtStalwart
Kuzenbo
8,380
2,553
806
2,438
18,303
23,144
99
4,907
13,097
18,995
572
L
Cu Chulainn
Tizzy Actual
Cu Chulainn
10,735
1,213
721
2,602
16,118
16,655
9
5,208
10,643
246
18,313
L
Hun Batz
cityboy513420
Hun Batz
17,048
1,384
585
3,527
16,111
10,096
650
4,491
11,379
0
36,467
L
Baba Yaga
oBLOOD THORNo
Baba Yaga
12,946
1,271
1,663
5,667
17,205
8,255
0
4,390
12,475
24,361
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
40,316
125
Minions Killed
127
0
Camps Cleared
0
1,116,977
Distance Traveled
910,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,522
794
26
2
0
190,723
0
W
Charybdis
8,963
747
36
3
0
195,497
0
L
Thanatos
11,047
921
27
2
0
247,281
0
W
Nemesis
10,187
849
7
1
0
284,896
0
W
Izanami
10,383
865
37
3
0
226,712
0
L
Zeus
2,964
247
0
0
0
0
0
W
Kuzenbo
9,429
786
19
2
0
219,149
0
L
Cu Chulainn
7,858
655
23
2
0
196,641
0
L
Hun Batz
9,785
815
46
4
0
242,603
0
L
Baba Yaga
8,662
722
31
3
0
223,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role