Player Matchup

Cerberus
Cerberus
Captmcswizzl14
Cerberus
Level 75
God Stats
9W - 10L
1,456 SR
Queue Stats
545W - 569L
1,412 Elo+
Solo
Neith
Neith
MrsDjShadowz
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,041 Elo+
Party 1
Vulcan
Vulcan
PeepnTracy1110
Vulcan
Level 50
God Stats
3W - 3L
1,532 SR
Queue Stats
368W - 374L
1,458 Elo+
Solo
Nut
Nut
darkrai7755
Nut
Level 65
God Stats
4W - 9L
1,500 SR
Queue Stats
34W - 46L
1,412 Elo+
Party 1
Hades
Hades
mummy743
Hades
Level 47
God Stats
5W - 2L
1,525 SR
Queue Stats
142W - 164L
1,478 Elo+
Solo
Team Averages
Level 53
1,503 SR
1,360 Elo+

VS

Team Averages
Level 70
1,571 SR
1,429 Elo+
Hachiman
Hachiman
DeadReckoning81
Hachiman
Level 68
God Stats
3W - 2L
1,819 SR
Queue Stats
21W - 18L
1,515 Elo+
Solo
Sol
Sol
Indeepya
Sol
Level 55
God Stats
38W - 43L
1,537 SR
Queue Stats
248W - 277L
1,438 Elo+
Solo
Pele
Pele
OutlawsBabygirl
Pele
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 329L
1,387 Elo+
Solo
Nut
Nut
YOSIX1
Nut
Level 48
God Stats
47W - 42L
1,498 SR
Queue Stats
433W - 444L
1,389 Elo+
Solo
Sylvanus
Sylvanus
jw33zy
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 0 / 10
11,339
1,134
8,066
17,203
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 0 / 6
10,355
1,036
6,037
7,633
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 2
10,486
1,049
17,705
8,309
4,262
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
3 / 0 / 5
10,615
1,062
7,247
5,803
2,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
mummy743
Hades
17
4 / 1 / 5
10,959
1,096
8,107
7,888
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 1 / 1
9,523
952
7,268
10,419
4,081
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 1
10,005
1,001
16,283
11,933
4,844
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
0 / 1 / 0
8,928
893
1,896
4,145
1,285
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
YOSIX1
Nut
15
1 / 4 / 0
10,028
1,003
10,444
14,368
5,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
jw33zy
Sylvanus
15
0 / 2 / 1
9,679
968
5,533
12,365
12,435
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
10
Kills
1
1
Deaths
10
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
0
10
5
L
Hachiman
0
1
1
0.5
L
0
2
1
0.25
W
1
0
6
4
L
0
1
0
0
W
2
0
2
3
L
Nut
YOSIX1
Nut
1
4
0
0.25
W
3
0
5
5.5
L
Sylvanus
jw33zy
Sylvanus
0
2
1
0.25
W
Hades
mummy743
Hades
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
41,424
46,836
Taken
53,230
35,808
Mitigated
28,581
8,190
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,066
498
0
4,219
17,203
20,419
0
5,797
11,406
25,747
5,010
L
Hachiman
7,268
3,837
0
0
10,419
4,081
0
7,623
2,796
0
21,036
L
16,283
4,540
0
3,102
11,933
4,844
0
6,305
5,628
50,602
0
W
6,037
1,046
0
948
7,633
3,355
0
4,006
3,627
0
29,503
L
1,896
271
0
551
4,145
1,285
0
3,166
979
0
5,986
W
17,705
5,621
265
546
8,309
4,262
0
4,347
3,962
38,720
0
L
Nut
YOSIX1
Nut
10,444
4,119
0
1,822
14,368
5,936
0
7,916
6,452
0
31,285
W
7,247
4,564
0
1,056
5,803
2,690
0
4,203
1,600
0
20,078
L
Sylvanus
jw33zy
Sylvanus
5,533
1,202
511
968
12,365
12,435
0
7,080
5,285
19,480
0
W
Hades
mummy743
Hades
8,107
518
180
976
7,888
5,082
0
3,463
4,425
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
48,163
250
Minions Killed
208
7
Camps Cleared
6
1,001,838
Distance Traveled
779,430
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,339
1,134
65
7
5
210,419
0
L
Hachiman
9,523
952
27
3
1
169,963
3
L
Sol
10,005
1,001
88
9
1
198,797
0
W
Neith
10,355
1,036
67
7
1
189,539
0
L
Pele
8,928
893
13
1
2
56,076
0
W
Vulcan
10,486
1,049
56
6
0
193,385
0
L
Nut
10,028
1,003
43
4
1
182,813
0
W
Nut
10,615
1,062
43
4
1
213,874
0
L
Sylvanus
9,679
968
37
4
1
171,781
0
W
Hades
10,959
1,096
19
2
0
194,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role