Player Matchup

Charybdis
Charybdis
Abraham2A
Charybdis
Level 107
God Stats
8W - 6L
1,431 SR
Queue Stats
18W - 15L
1,617 Elo+
Solo
Cerberus
Cerberus
Felino04
Cerberus
Level 107
God Stats
1W - 3L
1,308 SR
Queue Stats
41W - 48L
1,537 Elo+
Party 1
Zeus
Zeus
KiNg-EdU_04
Zeus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 105L
1,533 Elo+
Party 1
Thanatos
Thanatos
arkkaos364
Thanatos
Level 94
God Stats
22W - 11L
1,641 SR
Queue Stats
126W - 105L
1,594 Elo+
Solo
Bacchus
Bacchus
manolyson
Bacchus
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 66L
1,513 Elo+
Party 1
Team Averages
Level 101
1,476 SR
1,559 Elo+

VS

Team Averages
Level 141
1,549 SR
1,479 Elo+
Tiamat
Tiamat
BerserkSouls94
Tiamat
Level 158
God Stats
0W - 1L
1,285 SR
Queue Stats
403W - 391L
1,508 Elo+
Party 2
Sobek
Sobek
CryTechs_RaZer
Sobek
Level 127
God Stats
2W - 2L
1,439 SR
Queue Stats
312W - 305L
1,514 Elo+
Party 2
Arachne
Arachne
Quinnith90
Arachne
Level 159
God Stats
6W - 2L
1,969 SR
Queue Stats
454W - 423L
1,480 Elo+
Party 2
Nut
Nut
byrnez1993
Nut
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,380 Elo+
Party 2
Bake Kujira
Bake Kujira
jakaz
Bake Kujira
Level 142
God Stats
4W - 5L
1,553 SR
Queue Stats
15W - 12L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abraham2A
Charybdis
12
2 / 1 / 1
6,411
641
6,713
4,168
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Felino04
Cerberus
11
2 / 1 / 2
6,161
616
4,786
7,300
5,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 2
5,872
587
4,613
3,563
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
arkkaos364
Thanatos
12
6 / 1 / 0
6,307
631
5,565
9,771
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
manolyson
Bacchus
10
0 / 0 / 3
5,725
573
2,983
5,133
4,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,718
572
3,699
6,591
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
5,160
516
1,851
10,405
8,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Quinnith90
Arachne
10
2 / 4 / 0
5,454
545
3,751
9,939
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,710
471
2,053
5,810
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
jakaz
Bake Kujira
9
0 / 3 / 0
5,126
513
4,103
8,725
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Abraham2A
Charybdis
2
1
1
2.5
L
1
1
0
1
L
0
1
2
1
W
Cerberus
Felino04
Cerberus
2
1
2
3
W
0
0
2
1
L
Arachne
Quinnith90
Arachne
2
4
0
0.5
W
Thanatos
arkkaos364
Thanatos
6
1
0
6
L
0
2
1
0.25
L
Bake Kujira
jakaz
Bake Kujira
0
3
0
0
W
Bacchus
manolyson
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
15,457
29,935
Taken
41,470
17,201
Mitigated
24,790
14,254
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Abraham2A
Charybdis
6,713
4,068
0
1,778
4,168
1,523
0
563
3,605
0
57,232
L
3,699
123
0
2,189
6,591
3,050
0
1,665
4,926
37,637
0
L
1,851
55
107
4,938
10,405
8,559
0
4,358
6,047
15,811
0
W
Cerberus
Felino04
Cerberus
4,786
360
0
3,090
7,300
5,554
0
3,596
3,197
34,474
2,733
W
4,613
1,027
0
716
3,563
1,332
0
2,250
981
51,827
466
L
Arachne
Quinnith90
Arachne
3,751
2,316
0
3,364
9,939
3,616
0
898
9,041
0
38,711
W
Thanatos
arkkaos364
Thanatos
5,565
1,365
0
6,504
9,771
4,574
0
901
8,736
0
44,403
L
2,053
714
0
776
5,810
1,978
0
531
5,279
0
25,622
L
Bake Kujira
jakaz
Bake Kujira
4,103
2,482
0
1,947
8,725
7,587
0
4,531
4,194
35,521
0
W
Bacchus
manolyson
Bacchus
2,983
274
0
2,166
5,133
4,218
0
1,287
3,763
9,022
1,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
26,168
378
Minions Killed
262
0
Camps Cleared
0
1,049,322
Distance Traveled
1,025,235
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,411
641
102
10
0
197,408
2
L
Tiamat
5,718
572
88
9
0
199,301
3
L
Sobek
5,160
516
20
2
0
215,109
1
W
Cerberus
6,161
616
85
9
0
192,237
0
W
Zeus
5,872
587
108
11
0
191,344
0
L
Arachne
5,454
545
62
6
0
232,943
0
W
Thanatos
6,307
631
71
7
0
240,354
0
L
Nut
4,710
471
49
5
0
194,131
3
L
Bake Kujira
5,126
513
43
4
0
183,751
1
W
Bacchus
5,725
573
12
1
0
227,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role