Player Matchup

Charybdis
Charybdis
ApophisEyes
Charybdis
Level 132
God Stats
9W - 10L
1,751 SR
Queue Stats
126W - 134L
1,571 Elo+
Party 1
Ares
Ares
PrinceSuge
Ares
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,607 Elo+
Solo
Hercules
Hercules
PuRenSimple
Hercules
Level 81
God Stats
4W - 2L
1,543 SR
Queue Stats
103W - 112L
1,577 Elo+
Solo
Arachne
Arachne
Rom_Kom
Arachne
Level 36
God Stats
7W - 6L
1,500 SR
Queue Stats
87W - 97L
1,402 Elo+
Solo
Chang'e
Chang'e
creilly255
Chang'e
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,550 Elo+
Party 1
Team Averages
Level 102
1,559 SR
1,542 Elo+

VS

Team Averages
Level 122
1,655 SR
1,582 Elo+
Athena
Athena
GBF_aka_dj
Athena
Level 126
God Stats
1W - 1L
1,284 SR
Queue Stats
113W - 93L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Garbs99
Cernunnos
Level 129
God Stats
6W - 5L
1,654 SR
Queue Stats
209W - 189L
1,540 Elo+
Solo
Ix Chel
Ix Chel
Murderlncense
Ix Chel
Level 137
God Stats
2W - 0L
1,745 SR
Queue Stats
84W - 96L
1,563 Elo+
Solo
Vamana
Vamana
NotCure
Vamana
Level 116
God Stats
2W - 0L
1,927 SR
Queue Stats
125W - 79L
1,704 Elo+
Solo
Arachne
Arachne
codfine
Arachne
Level 104
God Stats
20W - 8L
1,667 SR
Queue Stats
169W - 156L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ApophisEyes
Charybdis
11
0 / 0 / 0
5,296
530
2,616
3,391
1,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 1
4,904
490
2,454
8,835
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
PuRenSimple
Hercules
9
1 / 1 / 1
4,894
489
2,535
9,328
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Rom_Kom
Arachne
8
0 / 3 / 0
4,542
454
3,027
9,725
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
creilly255
Chang'e
10
1 / 2 / 0
5,252
525
4,479
6,441
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GBF_aka_dj
Athena
9
0 / 0 / 2
5,275
528
3,323
7,612
5,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Garbs99
Cernunnos
11
0 / 0 / 0
5,633
563
3,288
3,092
1,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
9
2 / 1 / 1
5,350
535
4,763
4,250
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
NotCure
Vamana
11
3 / 1 / 0
6,415
642
7,882
9,911
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
codfine
Arachne
10
1 / 1 / 0
5,334
533
3,351
7,836
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ApophisEyes
Charybdis
0
0
0
0
W
Athena
GBF_aka_dj
Athena
0
0
2
1
W
Cernunnos
Garbs99
Cernunnos
0
0
0
0
W
Ix Chel
2
1
1
2.5
W
Vamana
NotCure
Vamana
3
1
0
3
L
0
0
1
0.5
L
Hercules
PuRenSimple
Hercules
1
1
1
1.5
L
Arachne
Rom_Kom
Arachne
0
3
0
0
W
Arachne
codfine
Arachne
1
1
0
1
L
Chang'e
creilly255
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
22,607
37,720
Taken
32,701
21,601
Mitigated
20,830
9,995
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ApophisEyes
Charybdis
2,616
1,237
0
750
3,391
1,484
0
423
2,968
0
47,901
W
Athena
GBF_aka_dj
Athena
3,323
1,468
0
1,619
7,612
5,096
0
1,452
6,011
13,520
837
W
Cernunnos
Garbs99
Cernunnos
3,288
1,712
0
1,673
3,092
1,299
0
0
3,092
0
51,795
W
Ix Chel
4,763
468
639
1,195
4,250
1,614
64
1,999
2,073
34,122
23
W
Vamana
NotCure
Vamana
7,882
4,012
0
2,049
9,911
9,870
0
1,768
7,728
0
51,224
L
2,454
222
0
1,267
8,835
6,371
0
2,174
6,453
11,905
1,931
L
Hercules
PuRenSimple
Hercules
2,535
1,123
0
2,435
9,328
7,914
0
164
8,604
0
23,362
L
Arachne
Rom_Kom
Arachne
3,027
2,328
0
2,476
9,725
3,673
0
1,981
7,528
0
31,118
W
Arachne
codfine
Arachne
3,351
2,623
0
2,406
7,836
2,951
0
1,042
6,673
0
41,708
L
Chang'e
creilly255
Chang'e
4,479
580
550
2,517
6,441
2,159
0
2,700
3,469
32,962
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
28,007
291
Minions Killed
344
0
Camps Cleared
0
961,016
Distance Traveled
1,067,743
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,296
530
92
9
0
172,792
0
W
Athena
5,275
528
24
2
0
219,412
4
W
Cernunnos
5,633
563
91
9
0
181,417
2
W
Ix Chel
5,350
535
67
7
0
215,891
2
W
Vamana
6,415
642
90
9
0
223,046
0
L
Ares
4,904
490
21
2
0
209,301
0
L
Hercules
4,894
489
39
4
0
168,936
0
L
Arachne
4,542
454
54
5
0
219,649
0
W
Arachne
5,334
533
72
7
0
227,977
0
L
Chang'e
5,252
525
85
9
0
190,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role