Player Matchup

Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Crispybox
Xing Tian
Level 247
God Stats
12W - 18L
1,680 SR
Queue Stats
335W - 333L
1,529 Elo+
Party 1
Sol
Sol
Jakedidathing
Sol
Level 147
God Stats
11W - 10L
1,345 SR
Queue Stats
166W - 166L
1,482 Elo+
Solo
Ra
Ra
Shivels15
Ra
Level 165
God Stats
6W - 6L
1,617 SR
Queue Stats
221W - 213L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
andx66
Hun Batz
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
211W - 199L
1,573 Elo+
Solo
Team Averages
Level 170
1,528 SR
1,522 Elo+

VS

Team Averages
Level 123
1,459 SR
1,479 Elo+
Ra
Ra
Breadstickhippo
Ra
Level 162
God Stats
1W - 6L
1,491 SR
Queue Stats
74W - 67L
1,534 Elo+
Solo
Horus
Horus
KH4Z3
Horus
Level 157
God Stats
25W - 24L
1,538 SR
Queue Stats
361W - 355L
1,530 Elo+
Solo
Athena
Athena
MolhoQuente
Athena
Level 105
God Stats
2W - 6L
1,251 SR
Queue Stats
330W - 303L
1,557 Elo+
Solo
Thanatos
Thanatos
SinsterIce6174
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Solo
Nut
Nut
jirenRD
Nut
Level 67
God Stats
3W - 5L
1,513 SR
Queue Stats
53W - 62L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,597
660
3,389
7,671
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
Crispybox
Xing Tian
9
1 / 1 / 7
6,082
608
4,074
7,977
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 0 / 1
6,973
697
12,124
7,654
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 4 / 2
5,612
561
2,646
5,571
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
andx66
Hun Batz
11
2 / 1 / 2
5,852
585
3,612
6,613
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,810
681
3,943
3,515
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
KH4Z3
Horus
11
1 / 0 / 0
6,046
605
5,229
7,589
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
8
0 / 3 / 0
4,633
463
3,001
12,336
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
9
1 / 1 / 3
5,081
508
2,964
7,310
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nut
8
1 / 5 / 1
4,635
464
4,995
8,684
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
7
7
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
4
1
0
4
W
Xing Tian
Crispybox
Xing Tian
1
1
7
4.5
W
7
0
1
7.5
L
Horus
KH4Z3
Horus
1
0
0
1
L
Athena
0
3
0
0
W
0
4
2
0.25
L
Thanatos
1
1
3
2.5
W
Hun Batz
andx66
Hun Batz
2
1
2
3
L
Nut
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,845
Damage
20,132
35,486
Taken
39,434
14,698
Mitigated
19,474
16,289
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,389
630
0
3,646
7,671
2,056
0
0
7,038
0
56,494
L
3,943
612
182
1,336
3,515
1,295
0
1,294
1,907
57,464
1,362
W
Xing Tian
Crispybox
Xing Tian
4,074
390
0
2,113
7,977
5,547
0
1,161
6,784
13,449
926
W
12,124
6,984
0
4,306
7,654
2,682
793
1,267
6,387
52,879
4,617
L
Horus
KH4Z3
Horus
5,229
2,098
34
3,508
7,589
5,047
0
0
7,589
0
44,445
L
Athena
3,001
363
164
2,493
12,336
7,150
0
7,259
5,037
14,496
2,464
W
2,646
207
474
1,307
5,571
1,989
0
3,186
2,023
38,141
757
L
Thanatos
2,964
681
0
4,934
7,310
3,001
0
2,518
4,675
0
28,972
W
Hun Batz
andx66
Hun Batz
3,612
1,110
0
4,443
6,613
2,424
0
354
6,259
0
50,386
L
Nut
4,995
2,994
0
1,446
8,684
2,981
0
6,520
2,164
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
27,205
375
Minions Killed
316
0
Camps Cleared
0
1,011,616
Distance Traveled
978,711
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,597
660
109
11
0
178,576
0
L
Ra
6,810
681
123
12
0
211,261
4
W
Xing Tian
6,082
608
9
1
0
218,161
2
W
Sol
6,973
697
97
10
0
194,807
1
L
Horus
6,046
605
87
9
0
170,780
0
L
Athena
4,633
463
21
2
0
213,570
3
W
Ra
5,612
561
85
9
0
186,760
4
L
Thanatos
5,081
508
47
5
0
199,912
0
W
Hun Batz
5,852
585
75
8
0
233,312
0
L
Nut
4,635
464
38
4
0
183,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role