Player Matchup

Ishtar
Ishtar
JamTart4763
Ishtar
Level 94
God Stats
1W - 1L
1,273 SR
Queue Stats
30W - 41L
1,425 Elo+
Party 2
Hercules
Hercules
KiraKinsey
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,434 Elo+
Party 3
Thoth
Thoth
ascendedarkpvp
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,434 Elo+
Party 3
Bacchus
Bacchus
vCon0r
Bacchus
Level 26
God Stats
1W - 0L
1,529 SR
Queue Stats
65W - 71L
1,459 Elo+
Party 2
Neith
Neith
vMrty
Neith
Level 28
God Stats
1W - 1L
1,166 SR
Queue Stats
29W - 35L
1,446 Elo+
Party 2
Team Averages
Level 55
1,394 SR
1,440 Elo+

VS

Team Averages
Level 97
1,477 SR
1,472 Elo+
Cthulhu
Cthulhu
P5YCH0N4UT83
Cthulhu
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 229L
1,483 Elo+
Solo
He Bo
He Bo
TylerThemage
He Bo
Level 27
God Stats
2W - 3L
1,293 SR
Queue Stats
119W - 122L
1,376 Elo+
Solo
Xbalanque
Xbalanque
Virgal93
Xbalanque
Level 104
God Stats
0W - 2L
1,594 SR
Queue Stats
72W - 67L
1,530 Elo+
Party 1
Martichoras
Martichoras
Zurima
Martichoras
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,520 Elo+
Party 1
Merlin
Merlin
thiswolfisgay
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
5 / 4 / 4
11,723
690
12,785
17,020
9,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
KiraKinsey
Hercules
19
1 / 1 / 14
11,165
657
3,682
29,827
26,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 2 / 8
13,809
812
29,809
16,206
9,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
vCon0r
Bacchus
19
3 / 1 / 15
12,462
733
13,903
22,689
27,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
vMrty
Neith
20
4 / 3 / 10
11,727
690
12,128
19,531
11,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
P5YCH0N4UT83
Cthulhu
19
3 / 4 / 4
11,559
680
24,745
20,354
30,874
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 7 / 3
9,283
546
6,870
13,092
5,229
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Virgal93
Xbalanque
19
5 / 3 / 4
10,979
646
20,971
14,273
6,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Zurima
Martichoras
18
0 / 5 / 7
10,075
593
16,414
14,355
7,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 6 / 5
11,469
675
24,077
13,180
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
25
Kills
11
11
Deaths
25
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
4
4
1.75
W
Hercules
KiraKinsey
Hercules
1
1
14
8
L
Cthulhu
P5YCH0N4UT83
Cthulhu
3
4
4
1.25
L
0
7
3
0.21
L
Xbalanque
Virgal93
Xbalanque
5
3
4
2.33
L
Martichoras
Zurima
Martichoras
0
5
7
0.7
W
12
2
8
8
L
3
6
5
0.92
W
Bacchus
vCon0r
Bacchus
3
1
15
10.5
W
Neith
vMrty
Neith
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,307
Damage
93,077
105,273
Taken
75,254
84,210
Mitigated
55,998
45,731
Healing
22,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
12,785
7,502
825
1,206
17,020
9,847
2,369
6,980
10,040
0
34,820
W
Hercules
KiraKinsey
Hercules
3,682
472
1,939
16,870
29,827
26,960
375
15,202
14,625
0
8,844
L
Cthulhu
P5YCH0N4UT83
Cthulhu
24,745
34
3,909
4,029
20,354
30,874
0
9,222
11,132
41,060
1,727
L
6,870
814
1,473
566
13,092
5,229
0
9,672
3,420
15,143
0
L
Xbalanque
Virgal93
Xbalanque
20,971
9,293
2,381
3,480
14,273
6,830
0
7,721
6,552
0
36,811
L
Martichoras
Zurima
Martichoras
16,414
5,318
2,273
1,611
14,355
7,652
0
7,541
6,814
0
29,451
W
29,809
445
3,339
3,653
16,206
9,071
664
8,043
8,163
62,672
1,079
L
24,077
531
1,821
652
13,180
5,413
0
9,426
3,754
51,007
0
W
Bacchus
vCon0r
Bacchus
13,903
620
3,832
7,678
22,689
27,033
68
13,467
9,222
23,840
0
W
Neith
vMrty
Neith
12,128
3,474
1,307
5,082
19,531
11,299
455
10,273
9,258
0
32,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,886
Gold Earned
53,365
220
Minions Killed
189
0
Camps Cleared
0
1,704,896
Distance Traveled
1,479,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,723
690
65
4
0
316,936
0
W
Hercules
11,165
657
10
1
0
319,220
0
L
Cthulhu
11,559
680
30
2
0
328,627
0
L
He Bo
9,283
546
24
1
0
291,266
0
L
Xbalanque
10,979
646
35
2
0
270,162
0
L
Martichoras
10,075
593
33
2
0
302,662
0
W
Thoth
13,809
812
82
5
0
373,668
0
L
Merlin
11,469
675
67
4
0
287,143
0
W
Bacchus
12,462
733
21
1
0
370,002
0
W
Neith
11,727
690
42
2
0
325,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role