Player Matchup

Ares
Ares
BloodyThebes
Ares
Level 129
God Stats
31W - 36L
1,645 SR
Queue Stats
462W - 433L
1,525 Elo+
Solo
Ne Zha
Ne Zha
JRKILLAH300
Ne Zha
Level 157
God Stats
2W - 0L
1,673 SR
Queue Stats
108W - 109L
1,499 Elo+
Party 1
Zeus
Zeus
TheGorger
Zeus
Level 228
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,470 Elo+
Party 3
Ix Chel
Ix Chel
XxBEASTnBULLxX
Ix Chel
Level 157
God Stats
1W - 0L
1,622 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 3
Hachiman
Hachiman
mc2509
Hachiman
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,533 Elo+
Party 1
Team Averages
Level 165
1,588 SR
1,501 Elo+

VS

Team Averages
Level 115
1,653 SR
1,553 Elo+
Cupid
Cupid
DirtyDramaKing
Cupid
Level 111
God Stats
19W - 8L
1,617 SR
Queue Stats
336W - 297L
1,543 Elo+
Party 4
Bastet
Bastet
I SoIace I
Bastet
Level 148
God Stats
4W - 4L
1,996 SR
Queue Stats
267W - 272L
1,534 Elo+
Party 2
Tiamat
Tiamat
SiIver Moon
Tiamat
Level 128
God Stats
11W - 9L
1,508 SR
Queue Stats
82W - 88L
1,550 Elo+
Party 2
Yemoja
Yemoja
agtorange29
Yemoja
Level 122
God Stats
4W - 2L
1,485 SR
Queue Stats
458W - 399L
1,552 Elo+
Party 4
Cu Chulainn
Cu Chulainn
oX3RUSo
Cu Chulainn
Level 67
God Stats
222W - 154L
1,659 SR
Queue Stats
525W - 464L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,836
461
7,255
13,853
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
17
5 / 3 / 5
9,211
542
12,858
16,015
8,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
14
4 / 0 / 1
8,523
501
10,066
6,637
2,442
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 0
9,281
546
8,710
12,012
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
mc2509
Hachiman
15
1 / 0 / 5
8,815
519
6,502
8,822
3,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,757
515
5,643
10,909
4,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
I SoIace I
Bastet
14
2 / 3 / 1
7,737
455
7,046
19,220
7,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
11
0 / 4 / 2
7,041
414
7,074
8,452
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
12
1 / 2 / 2
7,892
464
5,377
17,567
14,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
oX3RUSo
Cu Chulainn
17
2 / 0 / 0
10,679
628
6,612
15,710
13,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
6
6
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
1
2
0
0.5
L
Bastet
I SoIace I
Bastet
2
3
1
0.83
W
Ne Zha
5
3
5
2.5
L
Tiamat
0
4
2
0.25
W
Zeus
4
0
1
4.5
W
1
1
0
1
L
Yemoja
1
2
2
1
W
Hachiman
mc2509
Hachiman
1
0
5
3.5
L
Cu Chulainn
oX3RUSo
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,391
Damage
31,752
57,339
Taken
71,858
34,527
Mitigated
44,725
18,769
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,255
1,304
0
3,635
13,853
12,730
249
5,393
8,460
25,850
212
L
5,643
3,206
30
3,557
10,909
4,587
730
706
10,203
0
82,963
L
Bastet
I SoIace I
Bastet
7,046
1,858
0
8,013
19,220
7,864
0
5,896
13,224
0
59,887
W
Ne Zha
12,858
3,038
0
2,324
16,015
8,485
0
3,001
13,014
0
91,924
L
Tiamat
7,074
664
0
1,227
8,452
3,606
0
4,115
4,337
47,942
1,086
W
Zeus
10,066
1,007
0
2,460
6,637
2,442
69
2,818
3,819
61,738
0
W
8,710
1,660
444
6,500
12,012
7,328
96
850
11,162
72,242
0
L
Yemoja
5,377
1,057
2,791
3,322
17,567
14,748
0
7,375
10,192
22,684
0
W
Hachiman
mc2509
Hachiman
6,502
3,588
0
3,406
8,822
3,542
474
901
7,921
0
64,217
L
Cu Chulainn
oX3RUSo
Cu Chulainn
6,612
593
0
2,645
15,710
13,920
51
6,836
7,871
0
100,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
42,106
499
Minions Killed
519
0
Camps Cleared
0
1,621,622
Distance Traveled
1,563,194
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,836
461
34
2
0
299,274
2
L
Cupid
8,757
515
135
8
0
283,463
0
L
Bastet
7,737
455
84
5
0
376,982
1
W
Ne Zha
9,211
542
108
6
0
380,209
5
L
Tiamat
7,041
414
85
5
0
274,409
0
W
Zeus
8,523
501
100
6
0
312,327
4
W
Ix Chel
9,281
546
157
9
0
293,586
0
L
Yemoja
7,892
464
30
2
0
312,278
0
W
Hachiman
8,815
519
100
6
0
336,226
3
L
Cu Chulainn
10,679
628
185
11
0
316,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role