Player Matchup

Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ApacheTheGod
Fenrir
Level 67
God Stats
9W - 7L
1,593 SR
Queue Stats
159W - 140L
1,497 Elo+
Party 2
Chang'e
Chang'e
Witchkingnoir
Chang'e
Level 88
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
imsleepybro
Aphrodite
Level 78
God Stats
2W - 7L
1,160 SR
Queue Stats
298W - 295L
1,485 Elo+
Solo
Jing Wei
Jing Wei
rollingsmke
Jing Wei
Level 108
God Stats
5W - 9L
1,561 SR
Queue Stats
822W - 830L
1,507 Elo+
Party 2
Team Averages
Level 80
1,432 SR
1,498 Elo+

VS

Team Averages
Level 85
1,600 SR
1,447 Elo+
Erlang Shen
Erlang Shen
FCT_Tuffy
Erlang Shen
Level 66
God Stats
4W - 1L
1,516 SR
Queue Stats
124W - 107L
1,439 Elo+
Party 1
Nike
Nike
Nigus_Liam
Nike
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 248L
1,492 Elo+
Solo
Raijin
Raijin
Plz_Ctrl_Kyle
Raijin
Level 49
God Stats
4W - 2L
1,668 SR
Queue Stats
83W - 76L
1,421 Elo+
Party 1
Ishtar
Ishtar
Tranq_44
Ishtar
Level 96
God Stats
12W - 8L
1,816 SR
Queue Stats
148W - 124L
1,436 Elo+
Party 1
Ganesha
Ganesha
qhall341
Ganesha
Level 63
God Stats
7W - 2L
1,500 SR
Queue Stats
114W - 102L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 3 / 0
4,488
449
1,900
5,036
1,571
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
2 / 1 / 1
5,563
556
2,115
6,842
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
8
0 / 4 / 4
5,039
504
5,317
7,178
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
imsleepybro
Aphrodite
6
1 / 1 / 0
4,561
456
1,209
4,108
2,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
rollingsmke
Jing Wei
6
0 / 1 / 1
4,323
432
3,704
3,657
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FCT_Tuffy
Erlang Shen
9
4 / 3 / 2
5,704
570
5,578
11,629
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 2
6,706
671
1,387
5,932
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
4 / 1 / 1
5,482
548
4,471
4,146
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
Tranq_44
Ishtar
10
1 / 1 / 0
5,889
589
3,622
4,164
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
qhall341
Ganesha
8
0 / 0 / 2
4,821
482
759
6,226
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
10
10
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
L
Fenrir
2
1
1
2.5
W
Erlang Shen
FCT_Tuffy
Erlang Shen
4
3
2
1.67
W
1
0
2
2
W
4
1
1
4.5
W
Ishtar
Tranq_44
Ishtar
1
1
0
1
L
Chang'e
0
4
4
0.5
L
Aphrodite
imsleepybro
Aphrodite
1
1
0
1
W
Ganesha
qhall341
Ganesha
0
0
2
1
L
Jing Wei
rollingsmke
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
15,817
26,821
Taken
32,097
10,591
Mitigated
16,741
7,868
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,900
684
0
0
5,036
1,571
0
906
3,962
0
13,247
L
Fenrir
2,115
924
0
1,696
6,842
3,081
0
587
6,171
0
37,196
W
Erlang Shen
FCT_Tuffy
Erlang Shen
5,578
3,826
0
5,120
11,629
5,679
0
2,838
8,791
0
31,975
W
1,387
245
0
395
5,932
4,485
386
510
5,422
0
50,712
W
4,471
1,000
0
1,530
4,146
1,301
282
1,763
2,383
18,300
0
W
Ishtar
Tranq_44
Ishtar
3,622
2,535
0
1,472
4,164
1,443
312
256
3,908
0
38,528
L
Chang'e
5,317
742
542
2,154
7,178
2,102
135
2,072
4,687
24,029
265
L
Aphrodite
imsleepybro
Aphrodite
1,209
545
956
1,938
4,108
2,621
0
486
3,517
8,208
0
W
Ganesha
qhall341
Ganesha
759
223
0
1,675
6,226
3,833
48
1,068
5,158
9,421
770
L
Jing Wei
rollingsmke
Jing Wei
3,704
2,584
0
582
3,657
1,216
0
390
3,267
0
22,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,974
Gold Earned
28,602
160
Minions Killed
273
0
Camps Cleared
0
857,319
Distance Traveled
842,315
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,488
449
21
2
0
163,463
0
L
Fenrir
5,563
556
62
6
0
203,773
0
W
Erlang Shen
5,704
570
53
5
0
201,026
0
W
Nike
6,706
671
103
10
0
183,693
2
W
Raijin
5,482
548
33
3
0
138,162
0
W
Ishtar
5,889
589
80
8
0
155,050
0
L
Chang'e
5,039
504
31
3
0
212,755
4
L
Aphrodite
4,561
456
7
1
0
153,479
3
W
Ganesha
4,821
482
4
0
0
164,384
0
L
Jing Wei
4,323
432
39
4
0
123,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role