Player Matchup

Horus
Horus
Gold III
JohnLennon9
Horus
Gold III
Level 156
God Stats
1W - 1L
1,180 SR
Queue Stats
64W - 68L
1,515 MMR
Solo
Nemesis
Nemesis
Platinum III
SimonSaysSmite
Nemesis
Platinum III
Level 126
God Stats
4W - 3L
1,543 SR
Queue Stats
61W - 54L
1,710 MMR
Party 1
Heimdallr
Heimdallr
Gold III
SoHoriZon
Heimdallr
Gold III
Level 160
God Stats
33W - 20L
1,603 SR
Queue Stats
60W - 55L
1,570 MMR
Solo
Ares
Ares
Bronze III
Sunburntpenguin
Ares
Bronze III
Level 146
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 1L
1,502 MMR
Solo
Chiron
Chiron
Gold IV
UnknownDoubt
Chiron
Gold IV
Level 87
God Stats
3W - 3L
1,479 SR
Queue Stats
111W - 108L
1,393 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,499 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,563 SR
1,529 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
DarkJVr
Shiva
Bronze III
Level 140
God Stats
0W - 1L
1,352 SR
Queue Stats
4W - 6L
1,499 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Sarukay_Ken
Kuzenbo
Gold IV
Level 159
God Stats
10W - 4L
1,666 SR
Queue Stats
79W - 76L
1,510 MMR
Solo
Loki
Loki
Gold III
churros XD
Loki
Gold III
Level 157
God Stats
8W - 8L
1,433 SR
Queue Stats
105W - 109L
1,568 MMR
Solo
Yu Huang
Yu Huang
Silver II
zHybrid
Yu Huang
Silver II
Level 152
God Stats
2W - 3L
1,865 SR
Queue Stats
31W - 22L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,937
559
7,142
15,186
16,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 5
8,675
542
10,087
14,539
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SoHoriZon
Heimdallr
16
2 / 2 / 3
9,072
567
6,362
9,889
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
3 / 2 / 5
8,315
520
10,962
14,967
14,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
14
0 / 0 / 3
8,070
504
4,656
9,073
3,460
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CharonThorThanatosSobek

VS

Bans
Maman BrigitteAh Muzen CabTyrBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 3 / 2
9,585
599
9,748
12,216
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
DarkJVr
Shiva
13
0 / 5 / 0
8,297
519
9,635
14,339
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Sarukay_Ken
Kuzenbo
13
1 / 4 / 3
7,936
496
8,405
16,214
19,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 2
7,800
488
4,493
13,467
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
zHybrid
Yu Huang
15
1 / 1 / 0
8,427
527
5,821
4,651
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
6
6
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
2
1.33
L
Shiva
DarkJVr
Shiva
0
5
0
0
W
4
0
2
5
L
Kuzenbo
Sarukay_Ken
Kuzenbo
1
4
3
0.63
W
5
2
5
3.75
W
Heimdallr
SoHoriZon
Heimdallr
2
2
3
1.75
W
3
2
5
2.75
W
Chiron
0
0
3
1.5
L
1
1
2
2
L
Yu Huang
zHybrid
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,209
Damage
38,102
63,654
Taken
60,887
46,638
Mitigated
38,219
19,580
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,748
7,031
0
5,189
12,216
5,044
400
2,535
9,681
0
96,996
L
Shiva
DarkJVr
Shiva
9,635
1,737
0
1,857
14,339
6,000
826
1,001
12,470
0
69,822
W
7,142
2,457
160
6,427
15,186
16,693
24
361
14,825
0
59,478
L
Kuzenbo
Sarukay_Ken
Kuzenbo
8,405
3,025
0
3,118
16,214
19,868
0
5,595
10,577
26,073
827
W
10,087
4,470
0
1,886
14,539
7,218
0
2,845
11,694
0
70,684
W
Heimdallr
SoHoriZon
Heimdallr
6,362
4,016
0
4,260
9,889
4,632
397
1,294
8,595
0
90,025
W
10,962
895
0
1,955
14,967
14,635
156
5,647
9,320
28,862
739
W
Chiron
4,656
876
439
4,453
9,073
3,460
0
4,313
4,760
0
75,345
L
4,493
1,080
0
7,213
13,467
5,171
0
1,648
11,819
0
68,809
L
Yu Huang
zHybrid
Yu Huang
5,821
375
0
936
4,651
2,136
0
516
4,135
77,255
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
42,045
490
Minions Killed
550
0
Camps Cleared
0
1,723,474
Distance Traveled
1,606,464
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,585
599
166
10
0
285,054
3
L
Shiva
8,297
519
111
7
0
310,665
0
W
Horus
8,937
559
92
6
0
288,957
2
L
Kuzenbo
7,936
496
25
2
0
349,495
3
W
Nemesis
8,675
542
104
7
0
384,016
4
W
Heimdallr
9,072
567
149
9
0
331,048
5
W
Ares
8,315
520
20
1
0
363,296
3
W
Chiron
8,070
504
125
8
0
356,157
3
L
Loki
7,800
488
102
6
0
350,437
2
L
Yu Huang
8,427
527
146
9
0
310,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role