Player Matchup

Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CrusnikKiller
Kukulkan
Level 126
God Stats
2W - 5L
1,487 SR
Queue Stats
214W - 215L
1,495 Elo+
Party 2
Bellona
Bellona
IMAXIMO
Bellona
Level 105
God Stats
36W - 37L
1,618 SR
Queue Stats
89W - 101L
1,513 Elo+
Solo
Surtr
Surtr
Strike_seifouYT
Surtr
Level 109
God Stats
2W - 4L
1,481 SR
Queue Stats
190W - 190L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
alex072507
Aphrodite
Level 63
God Stats
14W - 9L
1,876 SR
Queue Stats
67W - 72L
1,616 Elo+
Solo
Team Averages
Level 109
1,592 SR
1,502 Elo+

VS

Team Averages
Level 96
1,516 SR
1,615 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
SleezyNox
Martichoras
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,721 Elo+
Party 1
Charon
Charon
USuuuccccck8D
Charon
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,829 Elo+
Party 1
Vamana
Vamana
papuyo23
Vamana
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 222L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
stoppingtoast92
Baron Samedi
Level 157
God Stats
8W - 3L
1,578 SR
Queue Stats
155W - 150L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 2 / 2
7,061
588
7,961
9,336
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
CrusnikKiller
Kukulkan
12
1 / 2 / 1
6,185
515
3,516
7,236
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
IMAXIMO
Bellona
11
3 / 3 / 3
6,556
546
4,584
11,926
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,390
533
6,396
15,236
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
alex072507
Aphrodite
9
0 / 4 / 2
5,264
439
3,345
10,853
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 2 / 4
6,589
549
6,730
10,335
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
SleezyNox
Martichoras
10
2 / 3 / 3
6,091
508
5,191
9,364
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 6
6,454
538
5,365
5,921
3,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
papuyo23
Vamana
12
4 / 3 / 1
7,344
612
10,686
12,580
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
stoppingtoast92
Baron Samedi
14
5 / 0 / 1
8,174
681
7,057
6,778
3,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
14
14
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
2
2.5
W
Tsukuyomi
 
Tsukuyomi
2
2
4
2
L
Kukulkan
CrusnikKiller
Kukulkan
1
2
1
0.75
L
Bellona
IMAXIMO
Bellona
3
3
3
1.5
W
Martichoras
SleezyNox
Martichoras
2
3
3
1.17
L
1
3
1
0.5
W
1
1
6
4
L
Aphrodite
alex072507
Aphrodite
0
4
2
0.25
W
Vamana
papuyo23
Vamana
4
3
1
1.5
W
Baron Samedi
stoppingtoast92
Baron Samedi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,802
Damage
35,029
54,587
Taken
44,978
32,245
Mitigated
26,560
17,835
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,961
3,447
0
2,588
9,336
3,993
0
2,446
6,890
0
63,234
W
Tsukuyomi
 
Tsukuyomi
6,730
1,453
0
4,305
10,335
4,117
0
972
9,221
0
42,638
L
Kukulkan
CrusnikKiller
Kukulkan
3,516
174
0
2,703
7,236
3,136
0
3,065
4,171
36,350
0
L
Bellona
IMAXIMO
Bellona
4,584
1,427
36
2,914
11,926
7,915
0
3,144
8,698
0
45,075
W
Martichoras
SleezyNox
Martichoras
5,191
1,672
0
930
9,364
3,593
0
1,022
8,280
0
33,972
L
6,396
2,594
0
4,303
15,236
12,767
0
1,202
12,898
458
42,669
W
5,365
1,659
0
372
5,921
3,583
0
1,205
4,393
24,004
0
L
Aphrodite
alex072507
Aphrodite
3,345
585
1,616
3,675
10,853
4,434
124
2,512
8,246
16,557
0
W
Vamana
papuyo23
Vamana
10,686
4,519
0
2,918
12,580
11,896
0
1,021
10,538
0
56,201
W
Baron Samedi
stoppingtoast92
Baron Samedi
7,057
1,047
272
3,446
6,778
3,371
0
2,389
4,389
59,796
2,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
34,652
343
Minions Killed
346
0
Camps Cleared
0
1,136,106
Distance Traveled
1,179,155
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,061
588
82
7
0
220,975
2
W
Tsukuyomi
6,589
549
60
5
0
264,378
0
L
Kukulkan
6,185
515
73
6
0
206,350
0
L
Bellona
6,556
546
75
6
0
265,122
1
W
Martichoras
6,091
508
56
5
0
223,321
0
L
Surtr
6,390
533
67
6
0
224,568
0
W
Charon
6,454
538
36
3
0
224,585
0
L
Aphrodite
5,264
439
46
4
0
219,091
0
W
Vamana
7,344
612
93
8
0
234,413
0
W
Baron Samedi
8,174
681
101
8
0
232,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role