Player Matchup

King Arthur
King Arthur
Bronze III
IllChusito03
King Arthur
Bronze III
Level 65
God Stats
2W - 1L
1,286 SR
Queue Stats
14W - 26L
1,450 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
ImmortalXian
Zhong Kui
Gold III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,437 MMR
Solo
Atlas
Atlas
Silver III
Reckl3ssGring0
Atlas
Silver III
Level 156
God Stats
1W - 1L
1,306 SR
Queue Stats
10W - 15L
1,340 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,364 SR
1,409 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,452 SR
1,399 MMR
Hades
Hades
Bronze III
ST3VIEWONDER
Hades
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,424 MMR
Party 1
Anhur
Anhur
Bronze III
xMeheecan
Anhur
Bronze III
Level 108
God Stats
0W - 2L
1,439 SR
Queue Stats
4W - 5L
1,481 MMR
Party 1
Osiris
Osiris
Platinum V
yahh moose
Osiris
Platinum V
Level 158
God Stats
4W - 11L
1,417 SR
Queue Stats
207W - 232L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IllChusito03
King Arthur
15
3 / 4 / 8
9,845
757
9,474
15,054
12,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ImmortalXian
Zhong Kui
15
3 / 2 / 4
9,997
769
9,078
12,452
11,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 2 / 6
10,804
831
9,103
11,378
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThanatosAphroditeBellona

VS

Bans
VulcanKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,396
723
10,054
13,886
7,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xMeheecan
Anhur
13
3 / 7 / 4
9,472
729
11,164
13,410
5,519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
yahh moose
Osiris
9
1 / 2 / 3
7,674
590
4,667
8,349
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
7
8
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
IllChusito03
King Arthur
3
4
8
1.75
W
Zhong Kui
ImmortalXian
Zhong Kui
3
2
4
2.5
W
7
2
6
5
L
3
4
3
1.13
L
Anhur
xMeheecan
Anhur
3
7
4
0.71
L
Osiris
yahh moose
Osiris
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
25,885
38,884
Taken
35,645
36,468
Mitigated
19,938
5,864
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
IllChusito03
King Arthur
9,474
454
0
0
15,054
12,982
162
3,395
11,473
0
30,316
W
Zhong Kui
ImmortalXian
Zhong Kui
9,078
604
0
4,486
12,452
11,503
1,021
3,075
9,209
45,495
1,390
W
9,103
2,970
0
1,378
11,378
11,983
878
3,385
7,811
38,008
0
L
10,054
1,565
467
4,947
13,886
7,611
0
5,647
7,320
28,943
653
L
Anhur
xMeheecan
Anhur
11,164
7,336
0
0
13,410
5,519
0
7,187
5,344
0
35,842
L
Osiris
yahh moose
Osiris
4,667
1,837
0
768
8,349
6,808
0
3,090
4,848
0
13,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
26,542
172
Minions Killed
122
0
Camps Cleared
0
686,942
Distance Traveled
509,381
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,845
757
35
3
0
232,001
0
W
Zhong Kui
9,997
769
95
7
0
230,151
0
W
Atlas
10,804
831
42
3
0
224,790
4
L
Hades
9,396
723
52
4
0
207,416
0
L
Anhur
9,472
729
51
4
0
180,258
0
L
Osiris
7,674
590
19
1
0
121,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role