Player Matchup

Apollo
Apollo
KingUshio
Apollo
Level 159
God Stats
0W - 2L
1,613 SR
Queue Stats
4W - 8L
1,098 Elo+
Solo
Kuzenbo
Kuzenbo
MonkeeMann
Kuzenbo
Level 159
God Stats
16W - 10L
1,539 SR
Queue Stats
250W - 205L
1,561 Elo+
Solo
Anubis
Anubis
Ronixryder
Anubis
Level 82
God Stats
1W - 4L
1,175 SR
Queue Stats
5W - 13L
1,384 Elo+
Solo
Thor
Thor
Roric
Thor
Level 145
God Stats
3W - 13L
1,712 SR
Queue Stats
642W - 602L
1,530 Elo+
Solo
Thanatos
Thanatos
xWhirlx
Thanatos
Level 204
God Stats
36W - 52L
1,438 SR
Queue Stats
445W - 400L
1,564 Elo+
Solo
Team Averages
Level 150
1,495 SR
1,427 Elo+

VS

Team Averages
Level 128
1,579 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Abel115
Horus
Level 103
God Stats
3W - 1L
1,579 SR
Queue Stats
66W - 53L
1,539 Elo+
Solo
Ra
Ra
Blapit
Ra
Level 104
God Stats
9W - 2L
1,737 SR
Queue Stats
91W - 74L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
McFlubberflaps
Nu Wa
Level 149
God Stats
1W - 1L
1,357 SR
Queue Stats
107W - 93L
1,535 Elo+
Solo
Anhur
Anhur
ROBSTER7555
Anhur
Level 124
God Stats
29W - 13L
1,721 SR
Queue Stats
151W - 138L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingUshio
Apollo
10
1 / 3 / 0
5,522
502
2,498
7,298
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MonkeeMann
Kuzenbo
9
1 / 3 / 0
5,351
486
1,939
11,122
8,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ronixryder
Anubis
9
0 / 3 / 0
4,914
447
1,272
5,455
2,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
Roric
Thor
12
1 / 0 / 0
5,869
534
5,934
6,716
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
xWhirlx
Thanatos
10
1 / 3 / 1
5,270
479
2,466
10,607
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 4
6,770
615
5,830
9,164
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Abel115
Horus
11
0 / 1 / 0
6,037
549
2,581
10,093
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
13
2 / 0 / 4
7,182
653
5,483
4,076
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 7
6,444
586
6,426
4,943
2,997
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 2
6,497
591
6,662
4,646
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
11
12
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
4
3.5
W
Horus
Abel115
Horus
0
1
0
0
W
Ra
2
0
4
4
L
Apollo
KingUshio
Apollo
1
3
0
0.33
W
2
0
7
5.5
L
Kuzenbo
MonkeeMann
Kuzenbo
1
3
0
0.33
W
2
1
2
3
L
Anubis
Ronixryder
Anubis
0
3
0
0
L
Thor
Roric
Thor
1
0
0
1
L
Thanatos
xWhirlx
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,109
Damage
26,982
41,198
Taken
32,922
19,781
Mitigated
16,293
13,061
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,830
1,271
0
4,373
9,164
2,853
73
1,069
8,001
0
42,216
W
Horus
Abel115
Horus
2,581
1,716
0
2,545
10,093
7,185
0
206
9,179
0
36,950
W
Ra
5,483
1,044
228
1,502
4,076
1,628
156
1,001
3,075
58,595
2,052
L
Apollo
KingUshio
Apollo
2,498
1,705
0
863
7,298
1,865
0
1,288
6,010
0
35,816
W
6,426
1,781
0
1,686
4,943
2,997
518
1,103
3,840
27,428
874
L
Kuzenbo
MonkeeMann
Kuzenbo
1,939
815
224
1,911
11,122
8,532
0
4,004
6,990
15,993
532
W
6,662
4,381
0
1,172
4,646
1,630
195
56
4,590
0
53,668
L
Anubis
Ronixryder
Anubis
1,272
85
0
1,846
5,455
2,211
0
2,112
3,069
29,424
0
L
Thor
Roric
Thor
5,934
1,449
0
2,857
6,716
3,108
0
268
6,448
232
40,339
L
Thanatos
xWhirlx
Thanatos
2,466
135
0
5,360
10,607
4,065
0
3,277
7,147
0
32,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
32,930
285
Minions Killed
361
0
Camps Cleared
0
1,018,711
Distance Traveled
1,039,297
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,770
615
69
6
0
245,677
0
W
Horus
6,037
549
52
5
0
182,104
2
W
Ra
7,182
653
119
11
0
246,132
0
L
Apollo
5,522
502
75
7
0
196,208
0
W
Nu Wa
6,444
586
32
3
0
182,031
0
L
Kuzenbo
5,351
486
28
3
0
193,575
0
W
Anhur
6,497
591
89
8
0
183,353
0
L
Anubis
4,914
447
49
4
0
198,909
0
L
Thor
5,869
534
73
7
0
183,585
2
L
Thanatos
5,270
479
60
5
0
246,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role