Player Matchup

Charon
Charon
 
Charon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hamany_Alnajar
Sun Wukong
Level 126
God Stats
8W - 5L
1,729 SR
Queue Stats
165W - 211L
1,504 Elo+
Party 2
Hachiman
Hachiman
Kalooshaa_
Hachiman
Level 158
God Stats
14W - 18L
1,667 SR
Queue Stats
166W - 210L
1,460 Elo+
Party 2
Arachne
Arachne
Pukelips
Arachne
Level 51
God Stats
36W - 27L
1,462 SR
Queue Stats
484W - 441L
1,420 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,477 Elo+

VS

Team Averages
Level 100
1,460 SR
1,432 Elo+
Loki
Loki
 
Loki
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Beffybil
Fafnir
Level 64
God Stats
2W - 4L
1,350 SR
Queue Stats
12W - 19L
1,325 Elo+
Party 1
Nut
Nut
TheWarg
Nut
Level 98
God Stats
4W - 8L
1,323 SR
Queue Stats
9W - 18L
1,309 Elo+
Party 1
Discordia
Discordia
XxS1NFULxX
Discordia
Level 79
God Stats
24W - 14L
1,680 SR
Queue Stats
574W - 552L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
cookerTut
Jormungandr
Level 157
God Stats
2W - 2L
1,446 SR
Queue Stats
83W - 83L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 2 / 2
6,516
501
3,421
10,882
9,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
 
Scylla
10
0 / 4 / 0
5,551
427
2,530
10,641
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hamany_Alnajar
Sun Wukong
11
1 / 5 / 0
6,140
472
7,233
13,839
14,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Kalooshaa_
Hachiman
13
2 / 2 / 1
6,922
532
7,439
9,482
4,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Pukelips
Arachne
8
0 / 3 / 0
5,080
391
3,572
11,080
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 0 / 3
7,433
572
4,962
8,332
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Beffybil
Fafnir
11
2 / 2 / 4
6,260
482
4,812
9,430
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
11
0 / 1 / 6
6,781
522
10,068
6,868
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
XxS1NFULxX
Discordia
13
5 / 0 / 2
7,881
606
5,526
3,843
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
cookerTut
Jormungandr
13
4 / 1 / 1
8,249
635
8,537
12,589
11,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
2
1
L
Scylla
 
Scylla
0
4
0
0
W
Loki
 
Loki
5
0
3
6.5
W
Fafnir
Beffybil
Fafnir
2
2
4
2
L
Sun Wukong
Hamany_Alnajar
Sun Wukong
1
5
0
0.2
L
Hachiman
Kalooshaa_
Hachiman
2
2
1
1.25
L
Arachne
Pukelips
Arachne
0
3
0
0
W
Nut
0
1
6
3
W
Discordia
XxS1NFULxX
Discordia
5
0
2
6
W
Jormungandr
cookerTut
Jormungandr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
33,905
55,924
Taken
41,062
35,130
Mitigated
28,232
17,701
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,421
753
38
1,109
10,882
9,522
0
1,578
9,097
19,476
873
L
Scylla
 
Scylla
2,530
96
0
1,920
10,641
3,744
0
3,525
6,575
35,006
1,543
W
Loki
 
Loki
4,962
1,071
0
1,501
8,332
3,124
597
542
7,790
0
57,708
W
Fafnir
Beffybil
Fafnir
4,812
1,508
114
2,099
9,430
9,835
0
1,840
7,590
12,194
0
L
Sun Wukong
Hamany_Alnajar
Sun Wukong
7,233
1,331
0
5,704
13,839
14,127
0
7,297
5,652
0
43,352
L
Hachiman
Kalooshaa_
Hachiman
7,439
3,955
0
4,616
9,482
4,017
0
1,930
7,305
0
64,784
L
Arachne
Pukelips
Arachne
3,572
2,741
0
4,314
11,080
3,720
0
1,973
8,776
0
26,957
W
Nut
10,068
5,731
0
0
6,868
2,879
345
1,926
4,942
0
59,180
W
Discordia
XxS1NFULxX
Discordia
5,526
444
0
1,290
3,843
1,291
294
1,590
2,253
37,911
0
W
Jormungandr
cookerTut
Jormungandr
8,537
3,195
0
3,051
12,589
11,103
84
0
11,449
46,313
2,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
36,604
306
Minions Killed
365
0
Camps Cleared
0
1,196,833
Distance Traveled
1,279,241
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,516
501
25
2
0
243,425
2
L
Scylla
5,551
427
55
4
0
218,917
2
W
Loki
7,433
572
104
8
0
320,728
0
W
Fafnir
6,260
482
13
1
0
260,945
3
L
Sun Wukong
6,140
472
69
5
0
224,143
5
L
Hachiman
6,922
532
108
8
0
232,382
2
L
Arachne
5,080
391
49
4
0
277,966
0
W
Nut
6,781
522
89
7
0
221,019
1
W
Discordia
7,881
606
71
5
0
260,519
0
W
Jormungandr
8,249
635
88
7
0
216,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role