Player Matchup

Chaac
Chaac
Datsmysonop
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,478 Elo+
Party 1
Anhur
Anhur
Fìtz
Anhur
Level 69
God Stats
1W - 0L
1,302 SR
Queue Stats
47W - 47L
1,443 Elo+
Party 1
Nox
Nox
xSup3rScrubx
Nox
Level 123
God Stats
1W - 3L
1,272 SR
Queue Stats
55W - 50L
1,512 Elo+
Party 1
Team Averages
Level 74
1,358 SR
1,478 Elo+

VS

Team Averages
Level 68
1,457 SR
1,418 Elo+
Mulan
Mulan
BL00D OF WAR
Mulan
Level 65
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 2L
1,528 Elo+
Solo
Anubis
Anubis
Hendrickxson
Anubis
Level 27
God Stats
0W - 3L
1,393 SR
Queue Stats
0W - 9L
1,158 Elo+
Party 2
Nut
Nut
Judoman20
Nut
Level 111
God Stats
0W - 2L
1,286 SR
Queue Stats
32W - 32L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
8,293
829
7,969
9,686
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Fìtz
Anhur
15
10 / 0 / 3
9,493
949
11,772
5,304
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 6
7,486
749
5,158
6,401
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,374
637
5,879
8,689
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
10
0 / 5 / 2
6,336
634
5,973
8,957
4,759
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 0
7,215
722
4,604
10,743
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
1
0
12
7
W
Anhur
Fìtz
Anhur
10
0
3
11.5
L
Anubis
0
5
2
0.2
L
2
4
0
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,899
Damage
16,456
21,391
Taken
28,389
12,951
Mitigated
12,485
6,778
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,879
988
0
958
8,689
4,862
0
2,306
6,377
0
14,423
W
7,969
962
0
4,565
9,686
8,797
0
3,604
5,866
1,734
19,287
W
Anhur
Fìtz
Anhur
11,772
5,324
0
1,713
5,304
1,733
884
911
4,276
0
42,210
L
Anubis
5,973
244
172
906
8,957
4,759
0
2,310
6,633
15,880
565
L
4,604
1,565
0
2,168
10,743
2,864
0
1,571
9,141
0
26,316
W
5,158
270
0
500
6,401
2,421
72
1,285
4,749
23,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
19,925
138
Minions Killed
97
0
Camps Cleared
0
581,051
Distance Traveled
517,071
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,374
637
16
2
0
186,702
2
W
Chaac
8,293
829
26
3
0
229,526
0
W
Anhur
9,493
949
75
8
0
179,207
0
L
Anubis
6,336
634
29
3
0
168,777
0
L
Nut
7,215
722
52
5
0
161,592
0
W
Nox
7,486
749
37
4
0
172,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role