Player Matchup

Arachne
Arachne
ASAPxHighroller
Arachne
Level 57
God Stats
4W - 4L
1,653 SR
Queue Stats
203W - 221L
1,436 Elo+
Party 1
Yemoja
Yemoja
CanineGalaxy786
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Janus
Janus
D3athEatEr465
Janus
Level 104
God Stats
2W - 2L
1,561 SR
Queue Stats
59W - 59L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
FidelCashFlo420
Xing Tian
Level 59
God Stats
3W - 5L
1,305 SR
Queue Stats
265W - 282L
1,480 Elo+
Party 1
Nut
Nut
KittyLicker508
Nut
Level 106
God Stats
15W - 15L
1,562 SR
Queue Stats
149W - 153L
1,469 Elo+
Party 1
Team Averages
Level 66
1,516 SR
1,415 Elo+

VS

Team Averages
Level 94
1,575 SR
1,491 Elo+
Ymir
Ymir
Big0leBalls
Ymir
Level 17
God Stats
6W - 2L
1,792 SR
Queue Stats
16W - 15L
1,550 Elo+
Party 2
Ullr
Ullr
FalconRed64
Ullr
Level 129
God Stats
15W - 22L
1,446 SR
Queue Stats
122W - 137L
1,475 Elo+
Party 2
Osiris
Osiris
SkinnyOneshot
Osiris
Level 128
God Stats
3W - 4L
1,627 SR
Queue Stats
127W - 150L
1,482 Elo+
Party 2
Discordia
Discordia
StickyHand2
Discordia
Level 109
God Stats
2W - 3L
1,510 SR
Queue Stats
116W - 124L
1,488 Elo+
Party 2
Bellona
Bellona
SwornBenjamin
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 185L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,321
532
4,532
11,328
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,560
456
792
8,655
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
5,380
538
5,485
6,762
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FidelCashFlo420
Xing Tian
12
2 / 0 / 1
6,595
660
6,931
8,447
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
4,834
483
4,214
8,276
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,264
626
3,538
3,953
3,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 0 / 3
6,585
659
7,538
5,936
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 2
5,788
579
6,905
10,572
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
StickyHand2
Discordia
11
3 / 1 / 2
5,711
571
5,428
4,754
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
1 / 2 / 0
5,264
526
4,859
10,108
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
15
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
2
0
5
4.5
L
0
5
0
0
L
1
4
1
0.38
W
6
0
3
7.5
L
Xing Tian
FidelCashFlo420
Xing Tian
2
0
1
2.5
L
0
3
0
0
W
3
2
2
2
W
Discordia
StickyHand2
Discordia
3
1
2
4
W
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
28,268
43,468
Taken
35,323
21,548
Mitigated
21,396
8,148
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,532
2,764
0
3,358
11,328
4,128
0
1,325
10,003
0
23,539
W
3,538
1,208
0
1,466
3,953
3,027
0
1,058
2,837
24,614
1,332
L
792
484
1,091
499
8,655
4,950
10
2,376
6,279
7,177
0
L
5,485
770
0
750
6,762
2,578
0
4,620
2,142
34,218
716
W
7,538
4,322
0
1,525
5,936
2,378
0
210
5,726
0
52,871
L
Xing Tian
FidelCashFlo420
Xing Tian
6,931
819
0
750
8,447
7,046
0
0
8,447
36,505
2,976
L
4,214
2,381
0
1,700
8,276
2,846
0
603
7,673
0
40,301
W
6,905
3,048
0
2,015
10,572
6,472
0
2,930
7,292
0
50,320
W
Discordia
StickyHand2
Discordia
5,428
737
0
750
4,754
1,602
0
2,369
2,051
31,617
1,665
W
Bellona
4,859
1,816
0
4,864
10,108
7,917
0
4,562
4,794
0
36,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
29,612
266
Minions Killed
318
0
Camps Cleared
0
916,618
Distance Traveled
1,045,927
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,321
532
43
4
0
224,450
0
W
Ymir
6,264
626
27
3
0
222,785
0
L
Yemoja
4,560
456
5
1
0
151,863
0
L
Janus
5,380
538
62
6
0
187,836
0
W
Ullr
6,585
659
86
9
0
190,133
0
L
Xing Tian
6,595
660
86
9
0
197,577
2
L
Nut
4,834
483
70
7
0
154,892
0
W
Osiris
5,788
579
85
9
0
238,689
0
W
Discordia
5,711
571
59
6
0
196,004
0
W
Bellona
5,264
526
61
6
0
198,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role