Player Matchup

Khepri
Khepri
AcrophobicAvian
Khepri
Level 41
God Stats
5W - 3L
1,223 SR
Queue Stats
12W - 13L
1,328 Elo+
Party 1
Lancelot
Lancelot
BennyBowTie
Lancelot
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,365 Elo+
Party 1
Osiris
Osiris
ChopGawds
Osiris
Level 56
God Stats
3W - 4L
1,474 SR
Queue Stats
67W - 81L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
e-girl-stacyyxf
Jing Wei
Level 64
God Stats
4W - 5L
1,378 SR
Queue Stats
120W - 125L
1,533 Elo+
Party 2
The Morrigan
The Morrigan
on_fuego20
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 50L
1,333 Elo+
Party 2
Team Averages
Level 50
1,415 SR
1,391 Elo+

VS

Team Averages
Level 46
1,537 SR
1,389 Elo+
Zhong Kui
Zhong Kui
BeachhenryN
Zhong Kui
Level 45
God Stats
0W - 1L
2,009 SR
Queue Stats
35W - 40L
1,430 Elo+
Solo
Artemis
Artemis
Iced Cappy
Artemis
Level 49
God Stats
4W - 10L
1,412 SR
Queue Stats
15W - 23L
1,275 Elo+
Solo
Ares
Ares
Stantiix
Ares
Level 45
God Stats
3W - 3L
1,326 SR
Queue Stats
171W - 165L
1,464 Elo+
Solo
Bakasura
Bakasura
XZurdito06X
Bakasura
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 129L
1,447 Elo+
Solo
Izanami
Izanami
jamal_565
Izanami
Level 49
God Stats
3W - 8L
1,438 SR
Queue Stats
12W - 23L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
10,702
535
7,973
16,489
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
BennyBowTie
Lancelot
18
8 / 2 / 8
10,894
545
20,008
17,719
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
ChopGawds
Osiris
16
3 / 3 / 8
10,652
533
8,587
16,351
26,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
16
4 / 2 / 9
9,520
476
10,972
11,515
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
on_fuego20
The Morrigan
15
1 / 4 / 9
9,694
485
9,977
11,862
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeachhenryN
Zhong Kui
16
4 / 6 / 6
9,915
496
18,340
19,566
15,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Artemis
Iced Cappy
Artemis
2
0 / 1 / 0
5,814
291
0
812
143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
14
2 / 7 / 6
9,198
460
9,749
26,574
30,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
XZurdito06X
Bakasura
16
4 / 5 / 3
9,392
470
10,408
20,200
11,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
jamal_565
Izanami
16
1 / 2 / 3
10,507
525
5,014
10,280
3,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
19
Kills
11
11
Deaths
21
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Zhong Kui
BeachhenryN
Zhong Kui
4
6
6
1.17
W
Lancelot
BennyBowTie
Lancelot
8
2
8
6
W
Osiris
ChopGawds
Osiris
3
3
8
2.33
L
Artemis
Iced Cappy
Artemis
0
1
0
0
L
Ares
2
7
6
0.71
L
Bakasura
XZurdito06X
Bakasura
4
5
3
1.1
W
Jing Wei
4
2
9
4.25
L
Izanami
jamal_565
Izanami
1
2
3
1.25
W
The Morrigan
on_fuego20
The Morrigan
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,517
Damage
43,511
73,936
Taken
77,432
68,264
Mitigated
61,435
19,001
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,973
913
626
5,098
16,489
19,524
446
6,387
9,882
42,801
0
L
Zhong Kui
BeachhenryN
Zhong Kui
18,340
1,561
536
4,110
19,566
15,495
0
4,201
14,835
64,835
4,388
W
Lancelot
BennyBowTie
Lancelot
20,008
3,865
0
5,912
17,719
10,118
426
5,437
12,048
0
100,246
W
Osiris
ChopGawds
Osiris
8,587
1,926
0
1,906
16,351
26,235
62
5,447
10,739
338
71,983
L
Artemis
Iced Cappy
Artemis
0
0
0
21
812
143
0
0
812
0
1,145
L
Ares
9,749
1,272
0
2,153
26,574
30,943
0
8,249
17,451
27,390
0
L
Bakasura
XZurdito06X
Bakasura
10,408
6,287
0
1,514
20,200
11,128
0
1,967
17,947
0
70,947
W
Jing Wei
10,972
7,735
0
4,231
11,515
5,962
2,155
4,805
6,551
0
72,575
L
Izanami
jamal_565
Izanami
5,014
2,599
0
0
10,280
3,726
696
2,461
7,591
0
69,852
W
The Morrigan
on_fuego20
The Morrigan
9,977
3,052
0
1,228
11,862
6,425
901
5,790
6,072
54,972
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
44,826
512
Minions Killed
368
0
Camps Cleared
0
1,985,192
Distance Traveled
1,454,070
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,702
535
53
3
0
396,009
1
L
Zhong Kui
9,915
496
92
5
0
306,278
0
W
Lancelot
10,894
545
133
7
0
517,843
0
W
Osiris
10,652
533
112
6
0
332,427
4
L
Artemis
5,814
291
2
0
0
19,799
0
L
Ares
9,198
460
26
1
0
359,193
3
L
Bakasura
9,392
470
114
6
0
424,059
0
W
Jing Wei
9,520
476
112
6
0
389,682
0
L
Izanami
10,507
525
134
7
0
344,741
6
W
The Morrigan
9,694
485
102
5
0
349,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role