Player Matchup

Neith
Neith
Barb3z
Neith
Level 31
God Stats
3W - 0L
1,761 SR
Queue Stats
77W - 83L
1,412 Elo+
Solo
Fenrir
Fenrir
MasterBaffo
Fenrir
Level 43
God Stats
20W - 15L
1,619 SR
Queue Stats
189W - 172L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
Raauul_7
Jormungandr
Level 109
God Stats
2W - 0L
1,772 SR
Queue Stats
145W - 149L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Xy-Joker97-Yx
Nu Wa
Level 145
God Stats
13W - 4L
1,547 SR
Queue Stats
395W - 395L
1,413 Elo+
Party 3
Pele
Pele
YUNG_DAGGA_DYCK
Pele
Level 106
God Stats
2W - 4L
1,098 SR
Queue Stats
40W - 41L
1,486 Elo+
Solo
Team Averages
Level 87
1,559 SR
1,446 Elo+

VS

Team Averages
Level 78
1,377 SR
1,422 Elo+
Nemesis
Nemesis
 
Nemesis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DivinCookie
Rama
Level 155
God Stats
1W - 5L
1,271 SR
Queue Stats
231W - 234L
1,441 Elo+
Party 2
Vamana
Vamana
JesusDNaza
Vamana
Level 34
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 15L
1,252 Elo+
Solo
Nox
Nox
Ruffy19955349
Nox
Level 64
God Stats
0W - 2L
1,302 SR
Queue Stats
57W - 54L
1,459 Elo+
Party 1
Serqet
Serqet
TwitchKleckooo
Serqet
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barb3z
Neith
14
2 / 2 / 1
8,376
558
8,563
9,569
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
3 / 3 / 1
8,236
549
6,975
17,635
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Raauul_7
Jormungandr
13
0 / 2 / 3
7,747
516
6,663
12,977
10,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 4
9,179
612
10,235
6,540
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 3 / 1
9,694
646
8,397
15,160
8,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 3 / 2
7,998
533
14,157
14,121
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 5
7,233
482
5,121
11,088
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
JesusDNaza
Vamana
12
3 / 0 / 4
6,952
463
9,825
13,729
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 2
7,292
486
1,961
8,349
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 6 / 2
7,132
475
6,428
12,626
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
13
Kills
11
11
Deaths
13
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
3
2
2.33
W
Neith
Barb3z
Neith
2
2
1
1.25
L
0
3
5
0.83
L
Vamana
JesusDNaza
Vamana
3
0
4
5
W
Fenrir
3
3
1
1.17
W
Jormungandr
Raauul_7
Jormungandr
0
2
3
0.75
L
1
1
2
2
L
1
6
2
0.33
W
3
1
4
5
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,833
Damage
37,492
61,881
Taken
59,913
33,675
Mitigated
31,127
18,207
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,157
7,369
0
1,218
14,121
5,550
0
4,638
9,483
0
63,925
W
Neith
Barb3z
Neith
8,563
1,934
0
1,956
9,569
3,832
371
0
9,273
0
62,233
L
5,121
3,764
0
3,146
11,088
4,345
0
2,256
8,832
0
58,813
L
Vamana
JesusDNaza
Vamana
9,825
4,424
0
2,076
13,729
13,029
0
4,991
8,738
0
37,868
W
Fenrir
6,975
1,071
0
6,502
17,635
7,904
859
40
17,471
0
69,263
W
Jormungandr
Raauul_7
Jormungandr
6,663
2,516
320
3,210
12,977
10,674
159
0
12,495
34,106
0
L
1,961
252
0
924
8,349
3,366
0
3,036
5,313
58,487
0
L
6,428
1,729
0
2,423
12,626
4,837
0
1,809
10,817
0
40,681
W
10,235
2,859
0
500
6,540
2,275
158
1,366
5,174
61,619
508
W
8,397
1,748
0
5,719
15,160
8,990
0
555
13,507
0
76,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
36,607
459
Minions Killed
369
0
Camps Cleared
0
1,552,657
Distance Traveled
1,482,962
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,998
533
79
5
0
355,105
1
W
Neith
8,376
558
100
7
0
305,811
0
L
Rama
7,233
482
103
7
0
259,813
2
L
Vamana
6,952
463
39
3
0
321,110
0
W
Fenrir
8,236
549
92
6
0
352,390
0
W
Jormungandr
7,747
516
48
3
0
317,489
6
L
Nox
7,292
486
87
6
0
259,891
0
L
Serqet
7,132
475
61
4
0
287,043
0
W
Nu Wa
9,179
612
98
7
0
301,335
0
W
Pele
9,694
646
121
8
0
275,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role