Player Matchup

Charon
Charon
MJrg4l
Charon
Level 123
God Stats
6W - 7L
1,688 SR
Queue Stats
133W - 135L
1,460 Elo+
Party 1
Lancelot
Lancelot
Maggsimus-IV
Lancelot
Level 80
God Stats
0W - 3L
1,281 SR
Queue Stats
130W - 121L
1,464 Elo+
Party 2
Hades
Hades
Raulalfac
Hades
Level 141
God Stats
14W - 11L
1,642 SR
Queue Stats
257W - 257L
1,418 Elo+
Solo
Skadi
Skadi
Schweinsteiger95
Skadi
Level 89
God Stats
6W - 4L
1,828 SR
Queue Stats
256W - 240L
1,481 Elo+
Party 2
Mulan
Mulan
XxEliQueenxX
Mulan
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 123L
1,479 Elo+
Party 1
Team Averages
Level 100
1,588 SR
1,461 Elo+

VS

Team Averages
Level 113
1,510 SR
1,470 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
HeartyApple
Terra
Level 125
God Stats
2W - 1L
1,549 SR
Queue Stats
7W - 5L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Jackos1908
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 76L
1,369 Elo+
Solo
Serqet
Serqet
Kantexo
Serqet
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MJrg4l
Charon
9
0 / 2 / 0
5,555
463
6,598
9,189
3,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Maggsimus-IV
Lancelot
10
0 / 2 / 0
5,370
448
4,002
8,533
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Raulalfac
Hades
10
0 / 1 / 0
5,444
454
2,012
5,860
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 0
5,574
465
1,676
6,698
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,734
478
6,996
12,656
10,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 1
7,719
643
7,769
14,733
14,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
 
Nu Wa
13
1 / 0 / 2
7,122
594
3,360
1,543
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 1
6,381
532
3,794
11,046
6,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Jackos1908
Jing Wei
11
1 / 0 / 3
5,841
487
5,962
8,624
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Kantexo
Serqet
12
3 / 0 / 2
6,709
559
5,113
10,707
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
Nu Wa
 
Nu Wa
1
0
2
2
W
2
0
1
2.5
W
Jing Wei
Jackos1908
Jing Wei
1
0
3
2.5
W
Serqet
Kantexo
Serqet
3
0
2
4
L
Charon
MJrg4l
Charon
0
2
0
0
L
Lancelot
Maggsimus-IV
Lancelot
0
2
0
0
L
Hades
Raulalfac
Hades
0
1
0
0
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
25,998
42,936
Taken
46,653
23,247
Mitigated
29,714
14,851
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,769
3,871
0
3,837
14,733
14,997
0
0
14,733
0
57,505
W
Nu Wa
 
Nu Wa
3,360
451
0
233
1,543
506
104
0
1,543
50,011
1,564
W
3,794
283
2,293
2,832
11,046
6,525
0
3,235
7,811
23,270
0
W
Jing Wei
Jackos1908
Jing Wei
5,962
5,226
0
3,044
8,624
3,216
0
2,821
5,803
0
38,408
W
Serqet
Kantexo
Serqet
5,113
1,512
0
6,722
10,707
4,470
0
1,937
8,770
0
50,659
L
Charon
MJrg4l
Charon
6,598
1,107
0
3,350
9,189
3,925
0
2,674
6,371
34,031
2,516
L
Lancelot
Maggsimus-IV
Lancelot
4,002
1,044
0
1,719
8,533
4,098
0
790
7,743
0
42,713
L
Hades
Raulalfac
Hades
2,012
245
140
2,750
5,860
2,525
42
1,745
4,115
34,497
0
L
1,676
791
0
2,548
6,698
2,433
0
1,475
5,051
0
43,407
L
6,996
2,718
0
4,344
12,656
10,266
0
470
11,990
0
36,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
33,772
305
Minions Killed
367
0
Camps Cleared
0
1,157,669
Distance Traveled
1,245,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,719
643
90
8
0
209,300
0
W
Nu Wa
7,122
594
94
8
0
235,824
0
W
Terra
6,381
532
32
3
0
273,790
0
W
Jing Wei
5,841
487
68
6
0
224,395
0
W
Serqet
6,709
559
83
7
0
302,091
0
L
Charon
5,555
463
41
3
0
202,756
0
L
Lancelot
5,370
448
66
6
0
265,616
0
L
Hades
5,444
454
71
6
0
243,070
0
L
Skadi
5,574
465
74
6
0
221,523
1
L
Mulan
5,734
478
53
4
0
224,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role