Player Matchup

Cabrakan
Cabrakan
Brohaas
Cabrakan
Level 141
God Stats
6W - 2L
1,774 SR
Queue Stats
107W - 91L
1,586 Elo+
Party 2
King Arthur
King Arthur
Dansig
King Arthur
Level 218
God Stats
26W - 28L
1,406 SR
Queue Stats
424W - 364L
1,609 Elo+
Solo
Charybdis
Charybdis
EldritchAspect
Charybdis
Level 181
God Stats
9W - 12L
1,466 SR
Queue Stats
100W - 74L
1,625 Elo+
Solo
Lancelot
Lancelot
VICES1
Lancelot
Level 68
God Stats
2W - 2L
1,601 SR
Queue Stats
113W - 95L
1,553 Elo+
Party 2
Anubis
Anubis
bebo_4PR
Anubis
Level 191
God Stats
2W - 4L
1,500 SR
Queue Stats
537W - 518L
1,607 Elo+
Solo
Team Averages
Level 160
1,550 SR
1,596 Elo+

VS

Team Averages
Level 168
1,677 SR
1,597 Elo+
Sobek
Sobek
Dantes Crux
Sobek
Level 161
God Stats
15W - 6L
1,841 SR
Queue Stats
551W - 486L
1,595 Elo+
Party 1
Chronos
Chronos
Hansein
Chronos
Level 220
God Stats
252W - 170L
1,647 SR
Queue Stats
386W - 351L
1,603 Elo+
Solo
Martichoras
Martichoras
JustBryson
Martichoras
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,566 Elo+
Solo
Fenrir
Fenrir
LokiCharms69
Fenrir
Level 158
God Stats
4W - 4L
1,694 SR
Queue Stats
83W - 70L
1,605 Elo+
Party 1
Aphrodite
Aphrodite
MrBoogeyman
Aphrodite
Level 152
God Stats
5W - 1L
1,704 SR
Queue Stats
230W - 161L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brohaas
Cabrakan
12
1 / 3 / 4
7,948
468
5,211
16,782
22,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Dansig
King Arthur
16
0 / 3 / 0
9,415
554
8,288
16,069
14,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
EldritchAspect
Charybdis
15
0 / 4 / 3
8,390
494
12,515
15,189
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
VICES1
Lancelot
14
1 / 3 / 2
8,255
486
9,719
19,581
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
bebo_4PR
Anubis
15
5 / 6 / 1
9,511
559
10,117
12,377
6,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,295
488
6,764
15,183
13,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Hansein
Chronos
18
3 / 1 / 2
10,492
617
7,884
12,604
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
JustBryson
Martichoras
17
8 / 1 / 3
10,677
628
16,016
9,617
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
15
5 / 3 / 6
8,918
525
13,185
18,531
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MrBoogeyman
Aphrodite
16
2 / 1 / 4
9,830
578
9,161
12,253
10,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
19
19
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Brohaas
Cabrakan
1
3
4
1
L
King Arthur
Dansig
King Arthur
0
3
0
0
W
1
1
6
4
L
Charybdis
EldritchAspect
Charybdis
0
4
3
0.38
W
Chronos
Hansein
Chronos
3
1
2
4
W
Martichoras
JustBryson
Martichoras
8
1
3
9.5
W
Fenrir
5
3
6
2.67
W
Aphrodite
MrBoogeyman
Aphrodite
2
1
4
4
L
Lancelot
VICES1
Lancelot
1
3
2
0.67
L
Anubis
bebo_4PR
Anubis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,850
Damage
53,010
79,998
Taken
68,188
59,037
Mitigated
46,032
20,970
Healing
24,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Brohaas
Cabrakan
5,211
1,324
0
3,600
16,782
22,428
36
5,054
11,661
20,380
0
L
King Arthur
Dansig
King Arthur
8,288
812
0
2,158
16,069
14,353
0
5,440
9,928
0
91,754
W
6,764
736
0
4,463
15,183
13,615
60
5,391
9,792
22,506
0
L
Charybdis
EldritchAspect
Charybdis
12,515
6,801
0
5,770
15,189
6,401
0
7,616
7,573
0
91,653
W
Chronos
Hansein
Chronos
7,884
2,106
0
3,008
12,604
9,099
267
583
12,021
106,407
0
W
Martichoras
JustBryson
Martichoras
16,016
4,546
0
3,273
9,617
4,298
555
2,927
6,690
0
112,113
W
Fenrir
13,185
3,274
0
1,983
18,531
8,685
0
5,111
13,420
0
65,380
W
Aphrodite
MrBoogeyman
Aphrodite
9,161
968
3,126
9,122
12,253
10,335
0
1,921
10,332
67,809
1,099
L
Lancelot
VICES1
Lancelot
9,719
1,905
0
5,126
19,581
9,030
0
2,910
16,510
0
69,507
L
Anubis
bebo_4PR
Anubis
10,117
170
0
4,316
12,377
6,825
0
1,418
10,893
75,949
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
48,212
572
Minions Killed
591
0
Camps Cleared
0
1,739,440
Distance Traveled
1,831,312
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,948
468
23
1
0
354,356
0
L
King Arthur
9,415
554
161
9
0
340,935
3
W
Sobek
8,295
488
17
1
0
380,532
6
L
Charybdis
8,390
494
141
8
0
323,042
5
W
Chronos
10,492
617
179
11
0
393,491
0
W
Martichoras
10,677
628
168
10
0
338,439
4
W
Fenrir
8,918
525
76
4
0
396,324
2
W
Aphrodite
9,830
578
151
9
0
322,526
2
L
Lancelot
8,255
486
106
6
0
415,817
1
L
Anubis
9,511
559
141
8
0
305,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role