Player Matchup

Bacchus
Bacchus
DoYouWantMore
Bacchus
Level 21
God Stats
16W - 10L
1,686 SR
Queue Stats
16W - 10L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
LoadingMonke
Danzaburou
Level 27
God Stats
9W - 3L
1,676 SR
Queue Stats
20W - 15L
1,754 Elo+
Party 1
Ra
Ra
joaquinkch
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,631 Elo+
Party 1
Team Averages
Level 50
1,621 SR
1,707 Elo+

VS

Team Averages
Level 70
1,511 SR
1,564 Elo+
Fenrir
Fenrir
NoobSlayer6ty9
Fenrir
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,577 Elo+
Solo
Ra
Ra
SousWorld28
Ra
Level 70
God Stats
11W - 3L
1,532 SR
Queue Stats
77W - 55L
1,613 Elo+
Solo
Xing Tian
Xing Tian
bimpub
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 1 / 6
7,085
886
3,442
6,414
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LoadingMonke
Danzaburou
11
4 / 1 / 6
7,918
990
4,556
5,464
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 5
7,607
951
9,130
6,222
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,773
847
4,182
9,506
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 1
5,244
656
2,652
2,625
880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
bimpub
Xing Tian
10
2 / 4 / 1
6,401
800
2,493
8,932
6,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
1
6
6
W
Danzaburou
LoadingMonke
Danzaburou
4
1
6
7
L
1
4
2
0.5
L
0
2
1
0.25
L
Xing Tian
bimpub
Xing Tian
2
4
1
0.63
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,128
Damage
9,327
18,100
Taken
21,063
10,408
Mitigated
12,836
5,883
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,442
501
0
1,143
6,414
5,864
279
2,022
4,187
5,434
869
W
Danzaburou
LoadingMonke
Danzaburou
4,556
1,537
207
1,987
5,464
2,040
1,205
1,432
3,859
0
23,453
L
4,182
834
0
1,674
9,506
5,462
0
5,222
3,556
0
17,855
L
2,652
225
271
622
2,625
880
0
1,259
1,173
12,778
0
L
Xing Tian
bimpub
Xing Tian
2,493
117
0
250
8,932
6,494
0
3,988
4,087
7,357
1,581
W
9,130
1,420
312
2,234
6,222
2,504
1,208
1,437
4,572
31,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,610
Gold Earned
18,418
105
Minions Killed
63
0
Camps Cleared
0
496,556
Distance Traveled
342,307
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,085
886
10
1
0
176,645
0
W
Danzaburou
7,918
990
35
4
0
160,280
0
L
Fenrir
6,773
847
29
4
0
136,420
0
L
Ra
5,244
656
18
2
0
68,572
1
L
Xing Tian
6,401
800
16
2
0
137,315
0
W
Ra
7,607
951
60
8
0
159,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role