Player Matchup

Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CheekyPiza
Kukulkan
Level 143
God Stats
90W - 91L
1,651 SR
Queue Stats
219W - 236L
1,580 Elo+
Party 2
King Arthur
King Arthur
Nalite1304
King Arthur
Level 128
God Stats
19W - 19L
1,658 SR
Queue Stats
206W - 228L
1,571 Elo+
Party 2
Hachiman
Hachiman
Porcodiaccio
Hachiman
Level 16
God Stats
1W - 2L
1,727 SR
Queue Stats
18W - 25L
1,403 Elo+
Party 1
Mercury
Mercury
ThickPuffo_Mori
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,405 Elo+
Party 1
Team Averages
Level 93
1,607 SR
1,492 Elo+

VS

Team Averages
Level 143
1,575 SR
1,539 Elo+
Sobek
Sobek
Kummituss
Sobek
Level 167
God Stats
6W - 5L
1,663 SR
Queue Stats
136W - 138L
1,548 Elo+
Solo
Hachiman
Hachiman
Mustasurma
Hachiman
Level 158
God Stats
9W - 8L
1,600 SR
Queue Stats
605W - 575L
1,539 Elo+
Solo
Tyr
Tyr
Orthjolf
Tyr
Level 147
God Stats
6W - 3L
1,579 SR
Queue Stats
121W - 105L
1,524 Elo+
Solo
Amaterasu
Amaterasu
Playeren
Amaterasu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,479 Elo+
Solo
Kukulkan
Kukulkan
jdbjdb
Kukulkan
Level 124
God Stats
13W - 11L
1,533 SR
Queue Stats
173W - 155L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 2 / 0
6,205
477
2,144
9,054
7,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
CheekyPiza
Kukulkan
12
0 / 2 / 0
7,130
548
4,088
6,076
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Nalite1304
King Arthur
13
1 / 0 / 0
7,131
549
11,133
11,065
10,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Porcodiaccio
Hachiman
10
0 / 2 / 2
5,563
428
3,779
7,269
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
5,642
434
2,324
11,383
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kummituss
Sobek
12
2 / 2 / 3
7,221
555
4,324
10,903
9,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Mustasurma
Hachiman
13
3 / 0 / 2
7,423
571
8,101
4,229
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 0 / 4
6,390
492
3,050
9,325
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Playeren
Amaterasu
12
0 / 1 / 0
7,219
555
5,748
13,783
12,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
jdbjdb
Kukulkan
13
3 / 0 / 0
8,089
622
4,856
3,909
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
0
1
L
Kukulkan
CheekyPiza
Kukulkan
0
2
0
0
W
Sobek
Kummituss
Sobek
2
2
3
1.75
W
Hachiman
Mustasurma
Hachiman
3
0
2
4
L
King Arthur
Nalite1304
King Arthur
1
0
0
1
W
1
0
4
3
W
Amaterasu
Playeren
Amaterasu
0
1
0
0
L
Hachiman
Porcodiaccio
Hachiman
0
2
2
0.5
L
0
3
1
0.17
W
Kukulkan
jdbjdb
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
26,079
44,847
Taken
42,149
28,085
Mitigated
30,295
7,589
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,144
282
276
2,831
9,054
7,621
0
2,852
6,202
16,517
480
L
Kukulkan
CheekyPiza
Kukulkan
4,088
0
0
450
6,076
2,848
0
2,626
3,450
59,934
1,345
W
Sobek
Kummituss
Sobek
4,324
382
0
5,020
10,903
9,483
0
1,487
9,416
24,128
407
W
Hachiman
Mustasurma
Hachiman
8,101
4,784
0
1,954
4,229
1,828
1,172
377
3,852
0
66,569
L
King Arthur
Nalite1304
King Arthur
11,133
1,001
0
1,230
11,065
10,058
0
400
10,665
229
55,514
W
3,050
419
0
2,471
9,325
4,378
0
1,931
7,394
0
42,398
W
Amaterasu
Playeren
Amaterasu
5,748
2,910
0
4,769
13,783
12,906
0
153
13,630
0
50,510
L
Hachiman
Porcodiaccio
Hachiman
3,779
1,993
0
2,177
7,269
2,653
0
1,168
6,101
0
34,211
L
2,324
324
0
625
11,383
4,905
0
2,046
9,337
0
45,245
W
Kukulkan
jdbjdb
Kukulkan
4,856
192
0
219
3,909
1,700
0
2,052
1,857
62,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
36,342
390
Minions Killed
412
0
Camps Cleared
0
1,315,784
Distance Traveled
1,291,364
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,205
477
25
2
0
289,685
4
L
Kukulkan
7,130
548
125
10
0
249,708
4
W
Sobek
7,221
555
13
1
0
243,657
6
W
Hachiman
7,423
571
112
9
0
234,451
1
L
King Arthur
7,131
549
93
7
0
239,640
6
W
Tyr
6,390
492
67
5
0
307,115
0
W
Amaterasu
7,219
555
100
8
0
226,382
2
L
Hachiman
5,563
428
72
6
0
247,725
0
L
Mercury
5,642
434
75
6
0
289,026
0
W
Kukulkan
8,089
622
120
9
0
279,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role