Player Matchup

Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Hard2AnaIyze
Sobek
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 176L
1,398 Elo+
Solo
Ah Puch
Ah Puch
LeCracKos
Ah Puch
Level 64
God Stats
1W - 1L
1,474 SR
Queue Stats
15W - 16L
1,357 Elo+
Party 1
Bakasura
Bakasura
WaterJin
Bakasura
Level 30
God Stats
7W - 9L
1,256 SR
Queue Stats
18W - 22L
1,437 Elo+
Solo
Vamana
Vamana
bearglove1
Vamana
Level 23
God Stats
3W - 0L
1,573 SR
Queue Stats
8W - 6L
1,467 Elo+
Party 1
Team Averages
Level 65
1,461 SR
1,432 Elo+

VS

Team Averages
Level 53
1,356 SR
1,406 Elo+
Persephone
Persephone
Nyjaekeonaa
Persephone
Level 35
God Stats
0W - 2L
1,245 SR
Queue Stats
12W - 24L
1,285 Elo+
Solo
Kukulkan
Kukulkan
StickyRoger
Kukulkan
Level 65
God Stats
7W - 16L
1,421 SR
Queue Stats
46W - 43L
1,431 Elo+
Party 2
Awilix
Awilix
backup_smackup
Awilix
Level 68
God Stats
10W - 6L
1,513 SR
Queue Stats
179W - 150L
1,456 Elo+
Party 2
Ares
Ares
mp12
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,477 Elo+
Solo
Izanami
Izanami
silvertongue____
Izanami
Level 39
God Stats
10W - 16L
1,103 SR
Queue Stats
69W - 83L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 3 / 4
8,814
551
13,166
11,072
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
5 / 0 / 7
9,267
579
6,398
13,385
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
LeCracKos
Ah Puch
13
1 / 3 / 4
7,634
477
6,998
9,316
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
WaterJin
Bakasura
15
1 / 2 / 4
8,081
505
7,203
16,163
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
bearglove1
Vamana
13
5 / 1 / 2
8,727
545
6,447
11,482
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nyjaekeonaa
Persephone
11
0 / 5 / 0
7,288
456
4,091
11,610
3,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
StickyRoger
Kukulkan
13
3 / 2 / 2
8,413
526
7,738
5,392
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 3 / 3
8,374
523
6,578
15,377
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
mp12
Ares
11
1 / 6 / 4
7,225
452
8,360
18,320
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 2 / 0
7,671
479
4,460
8,406
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
9
9
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
4
2.67
W
5
0
7
8.5
W
Ah Puch
LeCracKos
Ah Puch
1
3
4
1
L
Persephone
Nyjaekeonaa
Persephone
0
5
0
0
L
Kukulkan
StickyRoger
Kukulkan
3
2
2
2
W
Bakasura
WaterJin
Bakasura
1
2
4
1.5
L
2
3
3
1.17
W
Vamana
bearglove1
Vamana
5
1
2
6
L
Ares
mp12
Ares
1
6
4
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
31,227
61,418
Taken
59,105
42,143
Mitigated
36,572
14,813
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,166
6,420
0
1,085
11,072
4,511
656
3,217
7,855
0
64,699
W
6,398
489
0
4,887
13,385
15,494
0
3,369
10,016
31,708
0
W
Ah Puch
LeCracKos
Ah Puch
6,998
68
0
1,947
9,316
4,078
186
4,860
4,456
42,129
0
L
Persephone
Nyjaekeonaa
Persephone
4,091
646
0
1,969
11,610
3,671
0
951
9,701
39,783
1,236
L
Kukulkan
StickyRoger
Kukulkan
7,738
0
0
562
5,392
2,372
360
3,441
1,811
52,356
1,818
W
Bakasura
WaterJin
Bakasura
7,203
5,117
0
5,609
16,163
8,232
256
3,463
12,700
0
59,227
L
6,578
2,403
0
6,661
15,377
7,368
0
2,953
11,990
0
84,438
W
Vamana
bearglove1
Vamana
6,447
2,267
0
1,285
11,482
9,828
454
4,522
6,960
0
35,099
L
Ares
mp12
Ares
8,360
763
0
1,812
18,320
19,709
0
4,019
13,093
20,106
2,775
L
4,460
2,657
250
2,814
8,406
3,452
891
2,019
6,387
0
59,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
38,971
373
Minions Killed
419
0
Camps Cleared
0
1,484,711
Distance Traveled
1,498,310
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,814
551
101
6
0
283,452
0
W
Sobek
9,267
579
44
3
0
290,970
0
W
Ah Puch
7,634
477
71
4
0
274,278
0
L
Persephone
7,288
456
62
4
0
249,895
0
L
Kukulkan
8,413
526
115
7
0
293,664
0
W
Bakasura
8,081
505
105
7
0
329,692
0
L
Awilix
8,374
523
128
8
0
369,851
0
W
Vamana
8,727
545
52
3
0
306,319
0
L
Ares
7,225
452
15
1
0
303,115
2
L
Izanami
7,671
479
99
6
0
281,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role