Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
IDamokles
Neith
Level 17
God Stats
3W - 5L
1,404 SR
Queue Stats
11W - 14L
1,361 Elo+
Party 2
Ares
Ares
MakaIstGeplatzt
Ares
Level 7
God Stats
1W - 1L
1,215 SR
Queue Stats
15W - 19L
1,501 Elo+
Party 2
Arachne
Arachne
Malikderlow
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
haxcad
Sun Wukong
Level 28
God Stats
6W - 5L
1,644 SR
Queue Stats
7W - 15L
1,367 Elo+
Party 2
Team Averages
Level 39
1,453 SR
1,425 Elo+

VS

Team Averages
Level 125
1,427 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BigBoiSnis
Thoth
Level 128
God Stats
2W - 8L
1,276 SR
Queue Stats
189W - 180L
1,493 Elo+
Solo
Loki
Loki
cirhoza88
Loki
Level 81
God Stats
12W - 14L
1,367 SR
Queue Stats
211W - 167L
1,509 Elo+
Solo
Neith
Neith
gpfiindetse
Neith
Level 107
God Stats
1W - 1L
1,490 SR
Queue Stats
15W - 10L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 0 / 0
8,179
682
10,272
14,786
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
IDamokles
Neith
10
0 / 0 / 2
5,669
472
5,475
7,921
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 2
6,016
501
1,839
9,069
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Malikderlow
Arachne
11
2 / 0 / 2
6,357
530
2,076
9,566
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
haxcad
Sun Wukong
12
2 / 1 / 1
6,675
556
4,799
8,600
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 0
6,211
518
6,514
6,314
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
10
0 / 1 / 0
5,957
496
4,560
8,610
9,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
13
1 / 1 / 0
6,987
582
4,682
5,193
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
11
0 / 4 / 1
5,879
490
2,489
13,477
9,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 0
5,530
461
8,692
4,440
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
0
5
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Thoth
1
1
0
1
W
Neith
IDamokles
Neith
0
0
2
1
W
0
0
2
1
W
Arachne
Malikderlow
Arachne
2
0
2
3
L
Loki
0
4
1
0.13
L
0
0
0
0
W
Sun Wukong
haxcad
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
26,937
49,942
Taken
38,034
28,078
Mitigated
23,833
21,482
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,272
3,012
0
6,718
14,786
8,345
0
4,926
9,465
0
83,778
L
Nu Wa
 
Nu Wa
6,514
2,282
0
602
6,314
1,830
0
0
6,314
40,354
0
L
Kuzenbo
 
Kuzenbo
4,560
1,902
0
2,982
8,610
9,634
11
1,353
7,220
23,254
1,752
L
Thoth
4,682
56
0
585
5,193
1,650
0
73
4,542
54,210
1,049
W
Neith
IDamokles
Neith
5,475
2,468
0
3,011
7,921
3,581
0
2,308
5,540
0
53,871
W
1,839
121
0
3,152
9,069
7,218
0
2,136
6,860
17,421
0
W
Arachne
Malikderlow
Arachne
2,076
1,210
0
6,517
9,566
3,609
0
960
8,562
0
53,062
L
Loki
2,489
893
0
2,488
13,477
9,031
0
0
13,440
0
51,311
L
8,692
3,394
0
918
4,440
1,688
0
486
3,954
0
53,872
W
Sun Wukong
haxcad
Sun Wukong
4,799
633
0
2,084
8,600
5,325
0
4,694
3,833
73
40,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
30,564
420
Minions Killed
383
0
Camps Cleared
0
1,204,795
Distance Traveled
1,127,683
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,179
682
145
12
0
245,243
1
L
Nu Wa
6,211
518
75
6
0
219,110
0
L
Kuzenbo
5,957
496
42
4
0
239,079
0
L
Thoth
6,987
582
98
8
0
237,410
0
W
Neith
5,669
472
91
8
0
200,718
0
W
Ares
6,016
501
28
2
0
244,051
0
W
Arachne
6,357
530
86
7
0
258,295
0
L
Loki
5,879
490
88
7
0
218,293
0
L
Neith
5,530
461
80
7
0
213,791
0
W
Sun Wukong
6,675
556
70
6
0
256,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role