Player Matchup

Anubis
Anubis
Bronze I
M-M--0
Anubis
Bronze I
Level 205
God Stats
8W - 7L
1,547 SR
Queue Stats
254W - 284L
342 MMR
Solo
Ne Zha
Ne Zha
Bronze I
MoonLotus423
Ne Zha
Bronze I
Level 97
God Stats
27W - 36L
1,460 SR
Queue Stats
157W - 201L
397 MMR
Solo
Bellona
Bellona
Silver V
SmerfPOL
Bellona
Silver V
Level 64
God Stats
5W - 9L
1,314 SR
Queue Stats
29W - 48L
671 MMR
Party 1
Bacchus
Bacchus
Silver V
Willszon
Bacchus
Silver V
Level 42
God Stats
2W - 5L
1,153 SR
Queue Stats
29W - 48L
671 MMR
Party 1
Hachiman
Hachiman
Bronze III
Yunero218
Hachiman
Bronze III
Level 65
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,358 SR
716 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,516 SR
651 MMR
Aphrodite
Aphrodite
Bronze II
 
Aphrodite
Bronze II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
IfxqYxrmama
Osiris
Silver IV
Level 104
God Stats
5W - 4L
1,669 SR
Queue Stats
123W - 141L
708 MMR
Solo
Mercury
Mercury
Bronze III
aronelstak
Mercury
Bronze III
Level 108
God Stats
3W - 4L
1,402 SR
Queue Stats
115W - 151L
-35 MMR
Solo
Charybdis
Charybdis
Bronze II
piotrekpiochu
Charybdis
Bronze II
Level 107
God Stats
5W - 9L
1,335 SR
Queue Stats
130W - 164L
333 MMR
Solo
Janus
Janus
Silver V
steamygonzalez
Janus
Silver V
Level 53
God Stats
4W - 2L
1,675 SR
Queue Stats
31W - 61L
748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
M-M--0
Anubis
13
3 / 1 / 1
7,565
688
3,478
5,987
2,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
4 / 1 / 0
6,361
578
4,242
8,587
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SmerfPOL
Bellona
12
2 / 0 / 2
6,886
626
5,514
8,424
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Willszon
Bacchus
10
2 / 2 / 2
6,255
569
3,913
8,379
6,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Yunero218
Hachiman
10
0 / 1 / 2
5,911
537
3,730
6,519
2,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangAchillesThanatosVamana

VS

Bans
LokiSusanoFenrirBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 2
6,100
555
3,049
7,566
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
0 / 3 / 0
5,848
532
4,250
11,579
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
aronelstak
Mercury
10
1 / 3 / 2
5,656
514
2,290
8,445
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
piotrekpiochu
Charybdis
10
2 / 3 / 1
5,389
490
4,197
8,004
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,068
552
2,512
5,443
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
5
5
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
2
2
L
Osiris
0
3
0
0
W
Anubis
M-M--0
Anubis
3
1
1
3.5
W
Ne Zha
4
1
0
4
W
Bellona
SmerfPOL
Bellona
2
0
2
3
W
Bacchus
Willszon
Bacchus
2
2
2
1.5
W
Hachiman
Yunero218
Hachiman
0
1
2
1
L
Mercury
aronelstak
Mercury
1
3
2
0.67
L
Charybdis
piotrekpiochu
Charybdis
2
3
1
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
16,298
37,896
Taken
41,037
23,468
Mitigated
22,479
13,574
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,049
244
1,961
5,392
7,566
3,499
24
1,177
6,389
26,223
0
L
Osiris
4,250
2,062
0
4,423
11,579
10,973
0
0
11,579
0
40,267
W
Anubis
M-M--0
Anubis
3,478
289
0
2,927
5,987
2,787
199
1,121
4,724
63,136
1,474
W
Ne Zha
4,242
1,374
0
2,680
8,587
3,921
0
1,205
7,312
0
43,527
W
Bellona
SmerfPOL
Bellona
5,514
2,342
0
3,397
8,424
7,606
0
510
7,864
0
42,749
W
Bacchus
Willszon
Bacchus
3,913
389
0
1,973
8,379
6,612
181
873
7,506
16,385
0
W
Hachiman
Yunero218
Hachiman
3,730
1,651
221
2,376
6,519
2,542
349
1,590
4,929
0
44,047
L
Mercury
aronelstak
Mercury
2,290
487
0
375
8,445
3,309
9
1,179
7,266
0
31,257
L
Charybdis
piotrekpiochu
Charybdis
4,197
1,809
0
2,051
8,004
3,129
0
2,141
5,863
0
35,559
L
2,512
162
0
500
5,443
1,569
0
2,894
2,549
38,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
29,061
340
Minions Killed
298
0
Camps Cleared
0
1,126,446
Distance Traveled
1,077,053
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,100
555
35
3
0
212,572
1
L
Osiris
5,848
532
70
6
0
207,188
0
W
Anubis
7,565
688
115
10
0
207,126
2
W
Ne Zha
6,361
578
52
5
0
243,319
0
W
Bellona
6,886
626
83
8
0
232,860
4
W
Bacchus
6,255
569
9
1
0
241,673
0
W
Hachiman
5,911
537
81
7
0
201,468
0
L
Mercury
5,656
514
52
5
0
241,471
0
L
Charybdis
5,389
490
59
5
0
195,582
1
L
Janus
6,068
552
82
7
0
220,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role