Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CATWITDAMAC6919
Achilles
Level 38
God Stats
2W - 0L
1,415 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Jormungandr
Jormungandr
Miizra
Jormungandr
Level 21
God Stats
5W - 4L
1,763 SR
Queue Stats
30W - 82L
1,155 Elo+
Party 2
Team Averages
Level 42
1,559 SR
1,435 Elo+

VS

Team Averages
Level 58
1,434 SR
1,188 Elo+
Izanami
Izanami
Annenimi
Izanami
Level 67
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 5L
1,256 Elo+
Party 1
Sylvanus
Sylvanus
Fluffy Astro290
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
962 Elo+
Party 1
Kukulkan
Kukulkan
JONACACERES93
Kukulkan
Level 65
God Stats
39W - 39L
1,528 SR
Queue Stats
150W - 160L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 0 / 5
11,725
733
17,050
9,372
5,124
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
4 / 3 / 4
11,062
691
9,189
20,874
12,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Miizra
Jormungandr
16
2 / 0 / 5
10,649
666
5,917
11,485
7,241
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Annenimi
Izanami
15
2 / 3 / 1
9,733
608
11,415
13,108
5,227
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
0 / 4 / 3
9,197
575
3,006
16,261
14,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
JONACACERES93
Kukulkan
13
0 / 2 / 3
8,965
560
10,407
7,306
2,899
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
2
3
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
L
Izanami
Annenimi
Izanami
2
3
1
0.83
W
Achilles
4
3
4
2
L
Sylvanus
0
4
3
0.38
L
Kukulkan
JONACACERES93
Kukulkan
0
2
3
0.75
W
Jormungandr
Miizra
Jormungandr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
24,828
41,731
Taken
36,675
24,501
Mitigated
22,515
10,182
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,050
507
413
4,835
9,372
5,124
961
3,044
6,328
69,144
0
L
Izanami
Annenimi
Izanami
11,415
8,299
0
778
13,108
5,227
648
8,075
4,999
0
37,783
W
Achilles
9,189
3,144
0
3,417
20,874
12,136
1,581
4,631
16,243
0
36,128
L
Sylvanus
3,006
1,323
1,370
1,697
16,261
14,389
175
9,109
7,118
11,066
0
L
Kukulkan
JONACACERES93
Kukulkan
10,407
767
0
1,610
7,306
2,899
360
5,734
1,544
39,723
0
W
Jormungandr
Miizra
Jormungandr
5,917
1,804
145
1,372
11,485
7,241
298
6,257
5,228
22,759
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
27,895
180
Minions Killed
150
0
Camps Cleared
0
885,324
Distance Traveled
682,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,725
733
103
6
0
281,835
0
L
Izanami
9,733
608
78
5
0
251,349
0
W
Achilles
11,062
691
32
2
0
308,254
0
L
Sylvanus
9,197
575
21
1
0
233,255
0
L
Kukulkan
8,965
560
51
3
0
198,255
0
W
Jormungandr
10,649
666
45
3
0
295,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role