Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DxFish
Janus
Level 170
God Stats
15W - 14L
1,741 SR
Queue Stats
23W - 21L
1,622 Elo+
Solo
Nut
Nut
R0ACHYRAKOON
Nut
Level 143
God Stats
1W - 2L
1,588 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 2
Chaac
Chaac
TheXLocoXClansX
Chaac
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 72L
1,514 Elo+
Party 2
Ares
Ares
dad is a QT
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,479 Elo+
Party 2
Team Averages
Level 121
1,566 SR
1,542 Elo+

VS

Team Averages
Level 157
1,515 SR
1,523 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CQCWOMBAT
Jing Wei
Level 151
God Stats
5W - 2L
1,515 SR
Queue Stats
22W - 18L
1,594 Elo+
Party 1
Bastet
Bastet
QueenOfQueens95
Bastet
Level 159
God Stats
2W - 4L
1,600 SR
Queue Stats
41W - 46L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Thealekz99
Kukulkan
Level 147
God Stats
2W - 2L
1,549 SR
Queue Stats
111W - 91L
1,608 Elo+
Solo
Khepri
Khepri
oMEGATONo
Khepri
Level 172
God Stats
17W - 11L
1,409 SR
Queue Stats
175W - 168L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 1 / 2
6,014
859
5,099
6,832
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DxFish
Janus
13
2 / 1 / 0
6,596
942
5,036
4,197
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 1
6,274
896
4,208
6,300
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 3
6,103
872
6,359
8,820
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
5,247
750
451
1,671
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 0 / 0
6,917
988
6,990
3,638
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
CQCWOMBAT
Jing Wei
11
0 / 1 / 1
5,866
838
3,447
4,926
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 1
6,143
878
5,097
7,319
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Thealekz99
Kukulkan
12
1 / 2 / 1
6,350
907
4,084
4,753
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
oMEGATONo
Khepri
11
0 / 0 / 3
6,166
881
2,158
6,273
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
5
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
2
1
W
Ah Puch
 
Ah Puch
3
0
0
3
W
Jing Wei
CQCWOMBAT
Jing Wei
0
1
1
0.5
L
Janus
DxFish
Janus
2
1
0
2
W
1
1
1
1.5
L
1
1
1
1.5
L
1
1
3
2.5
W
Kukulkan
Thealekz99
Kukulkan
1
2
1
0.75
L
0
1
0
0
W
Khepri
oMEGATONo
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
21,776
27,820
Taken
26,909
17,671
Mitigated
13,287
4,526
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,099
110
0
941
6,832
3,302
0
3,057
3,775
0
23,340
W
Ah Puch
 
Ah Puch
6,990
102
0
1,320
3,638
1,683
0
0
3,503
26,208
116
W
Jing Wei
CQCWOMBAT
Jing Wei
3,447
2,865
0
372
4,926
1,977
0
1,147
3,618
0
16,345
L
Janus
DxFish
Janus
5,036
252
0
1,054
4,197
1,641
0
2,009
2,188
30,022
419
W
5,097
1,532
0
658
7,319
3,025
0
948
6,278
0
14,497
L
4,208
2,533
0
811
6,300
2,589
38
2,379
3,921
0
14,199
L
6,359
886
109
1,491
8,820
9,170
0
4,517
4,303
0
14,112
W
Kukulkan
Thealekz99
Kukulkan
4,084
415
0
428
4,753
2,011
0
1,669
3,084
19,964
687
L
451
61
0
120
1,671
969
0
807
864
650
0
W
Khepri
oMEGATONo
Khepri
2,158
0
0
1,910
6,273
4,591
0
1,547
4,574
4,836
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
31,442
164
Minions Killed
157
0
Camps Cleared
0
668,530
Distance Traveled
790,571
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,014
859
35
5
0
160,057
2
W
Ah Puch
6,917
988
59
8
0
160,400
1
W
Jing Wei
5,866
838
28
4
0
146,067
0
L
Janus
6,596
942
64
9
0
169,953
0
W
Bastet
6,143
878
19
3
0
170,409
1
L
Nut
6,274
896
37
5
0
141,789
3
L
Chaac
6,103
872
26
4
0
166,067
1
W
Kukulkan
6,350
907
44
6
0
158,808
0
L
Ares
5,247
750
2
0
0
30,664
0
W
Khepri
6,166
881
7
1
0
154,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role