Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum V
Arthuría
Hercules
Platinum V
Level 138
God Stats
1W - 3L
1,332 SR
Queue Stats
21W - 34L
1,834 MMR
Solo
Jing Wei
Jing Wei
Gold V
DarkGanjah
Jing Wei
Gold V
Level 157
God Stats
7W - 6L
1,489 SR
Queue Stats
70W - 60L
1,370 MMR
Party 2
Lancelot
Lancelot
Platinum II
GorilaAlcoólatra
Lancelot
Platinum II
Level 149
God Stats
0W - 2L
1,269 SR
Queue Stats
52W - 39L
1,876 MMR
Party 1
Fenrir
Fenrir
Silver I
Lonzkar
Fenrir
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,535 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,418 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,500 SR
1,547 MMR
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Martichoras
Martichoras
Platinum IV
 
Martichoras
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
ABoogWitDaHoodie
Thoth
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,445 MMR
Solo
Tyr
Tyr
Gold IV
Emilĩamernes
Tyr
Gold IV
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 125L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 2 / 0
5,568
557
3,571
7,376
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
Arthuría
Hercules
10
0 / 1 / 0
5,234
523
5,331
8,919
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
DarkGanjah
Jing Wei
9
0 / 1 / 0
4,996
500
2,819
4,483
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
4,873
487
4,178
7,121
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Lonzkar
Fenrir
7
0 / 3 / 0
4,484
448
1,276
10,608
4,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AwilixBake KujiraVamanaSusano

VS

Bans
AthenaThorThanatosAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 0 / 4
6,220
622
5,596
7,172
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Martichoras
 
Martichoras
12
1 / 0 / 1
6,163
616
4,939
5,494
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
 
Mercury
11
1 / 2 / 2
5,588
559
1,941
7,657
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 3
6,477
648
5,510
3,715
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 0 / 0
6,376
638
7,442
9,828
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
W
Ares
 
Ares
3
0
4
5
W
Martichoras
 
Martichoras
1
0
1
1.5
W
Mercury
 
Mercury
1
2
2
1
W
3
0
3
4.5
L
Hercules
Arthuría
Hercules
0
1
0
0
L
Jing Wei
DarkGanjah
Jing Wei
0
1
0
0
W
1
0
0
1
L
0
2
2
0.5
L
Fenrir
Lonzkar
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,175
Damage
25,428
38,507
Taken
33,866
20,348
Mitigated
17,585
9,850
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,571
309
0
1,609
7,376
2,914
0
3,225
3,809
38,745
0
W
Ares
 
Ares
5,596
607
0
2,707
7,172
6,185
0
524
6,552
20,182
0
W
Martichoras
 
Martichoras
4,939
1,318
0
1,789
5,494
2,534
0
0
5,494
0
57,572
W
Mercury
 
Mercury
1,941
654
0
1,263
7,657
3,018
0
903
6,634
0
44,993
W
5,510
336
0
500
3,715
1,378
0
1,594
1,847
45,659
1,506
L
Hercules
Arthuría
Hercules
5,331
1,784
0
4,238
8,919
8,091
0
0
8,919
0
36,090
L
Jing Wei
DarkGanjah
Jing Wei
2,819
1,678
0
956
4,483
1,529
0
605
3,878
0
37,476
W
7,442
848
0
2,795
9,828
4,470
0
100
9,211
0
53,718
L
4,178
1,253
0
572
7,121
2,967
0
2,935
3,962
0
35,819
L
Fenrir
Lonzkar
Fenrir
1,276
323
0
2,475
10,608
4,847
0
3,410
7,026
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
30,824
298
Minions Killed
407
0
Camps Cleared
0
1,049,520
Distance Traveled
1,089,835
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,568
557
84
8
0
198,757
0
W
Ares
6,220
622
19
2
0
217,187
3
W
Martichoras
6,163
616
102
10
0
179,799
2
W
Mercury
5,588
559
81
8
0
253,783
3
W
Thoth
6,477
648
103
10
0
210,360
2
L
Hercules
5,234
523
70
7
0
196,648
3
L
Jing Wei
4,996
500
80
8
0
215,128
1
W
Tyr
6,376
638
102
10
0
228,706
0
L
Lancelot
4,873
487
50
5
0
239,629
1
L
Fenrir
4,484
448
14
1
0
199,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role