Player Matchup

Medusa
Medusa
EKLiam
Medusa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Forcce
Kukulkan
Level 69
God Stats
15W - 12L
1,699 SR
Queue Stats
39W - 51L
1,491 Elo+
Party 2
Terra
Terra
Ngamahu
Terra
Level 120
God Stats
3W - 3L
1,514 SR
Queue Stats
54W - 69L
1,495 Elo+
Party 2
Team Averages
Level 84
1,571 SR
1,495 Elo+

VS

Team Averages
Level 82
1,500 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EKLiam
Medusa
12
1 / 2 / 3
7,001
700
6,612
7,490
3,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Forcce
Kukulkan
13
4 / 3 / 1
7,538
754
8,230
7,153
3,160
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Ngamahu
Terra
11
0 / 3 / 4
6,482
648
4,683
13,161
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 4
8,169
817
13,067
6,939
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
 
Ix Chel
12
4 / 4 / 2
7,990
799
6,934
8,071
3,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
 
Chaac
12
1 / 1 / 5
7,225
723
5,199
9,366
7,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
8
8
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
W
Ix Chel
 
Ix Chel
4
4
2
1.25
W
Chaac
 
Chaac
1
1
5
3.5
L
Medusa
EKLiam
Medusa
1
2
3
1.25
L
Kukulkan
Forcce
Kukulkan
4
3
1
1.5
L
Terra
Ngamahu
Terra
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
25,200
27,804
Taken
24,376
17,533
Mitigated
13,129
3,623
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,067
4,224
0
2,600
6,939
2,630
0
2,787
3,993
0
35,885
W
Ix Chel
 
Ix Chel
6,934
973
505
2,365
8,071
3,117
35
4,409
3,332
34,038
0
W
Chaac
 
Chaac
5,199
456
0
1,835
9,366
7,382
0
4,876
4,160
0
20,366
L
Medusa
EKLiam
Medusa
6,612
3,104
0
1,614
7,490
3,321
0
852
6,587
0
26,726
L
Kukulkan
Forcce
Kukulkan
8,230
322
0
190
7,153
3,160
0
1,139
5,962
30,336
172
L
Terra
Ngamahu
Terra
4,683
92
288
1,531
13,161
11,052
0
4,878
8,172
12,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,021
Gold Earned
23,384
121
Minions Killed
149
0
Camps Cleared
0
580,447
Distance Traveled
547,875
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,169
817
54
5
0
179,705
0
W
Ix Chel
7,990
799
53
5
0
163,153
0
W
Chaac
7,225
723
42
4
0
205,017
0
L
Medusa
7,001
700
47
5
0
207,610
0
L
Kukulkan
7,538
754
60
6
0
163,601
2
L
Terra
6,482
648
14
1
0
209,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role