Player Matchup

Ix Chel
Ix Chel
CausedSwing5666
Ix Chel
Level 157
God Stats
2W - 4L
1,242 SR
Queue Stats
153W - 158L
1,524 Elo+
Solo
Surtr
Surtr
PeeweeHardnok
Surtr
Level 109
God Stats
25W - 13L
1,680 SR
Queue Stats
52W - 52L
1,555 Elo+
Solo
Charybdis
Charybdis
Primetime1622
Charybdis
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,574 Elo+
Party 1
Set
Set
SimpforFelix
Set
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,651 Elo+
Solo
Charon
Charon
jlafine
Charon
Level 101
God Stats
2W - 2L
1,506 SR
Queue Stats
44W - 46L
1,384 Elo+
Party 1
Team Averages
Level 115
1,486 SR
1,537 Elo+

VS

Team Averages
Level 150
1,371 SR
1,545 Elo+
Ullr
Ullr
JAHTair88
Ullr
Level 141
God Stats
29W - 41L
1,338 SR
Queue Stats
454W - 500L
1,507 Elo+
Party 2
Charybdis
Charybdis
KWIKUMAT
Charybdis
Level 158
God Stats
5W - 13L
1,450 SR
Queue Stats
163W - 181L
1,441 Elo+
Solo
Ah Puch
Ah Puch
lookjoey
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,658 Elo+
Party 3
Bacchus
Bacchus
popcorn95
Bacchus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,683 Elo+
Party 3
Lancelot
Lancelot
trurudebwoy
Lancelot
Level 134
God Stats
12W - 26L
1,065 SR
Queue Stats
149W - 184L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,482
1,069
9,248
3,490
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 3
6,725
961
8,210
7,740
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Primetime1622
Charybdis
12
0 / 0 / 1
7,138
1,020
6,483
4,025
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 3
6,951
993
5,522
3,033
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
jlafine
Charon
12
1 / 0 / 2
8,183
1,169
4,654
4,217
3,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

357

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 0 / 1
6,616
945
3,849
6,994
3,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
KWIKUMAT
Charybdis
12
0 / 1 / 0
7,487
1,070
2,441
9,382
9,073
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
lookjoey
Ah Puch
12
0 / 0 / 1
6,947
992
8,917
5,927
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
popcorn95
Bacchus
12
1 / 1 / 0
7,713
1,102
3,579
10,737
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
trurudebwoy
Lancelot
11
0 / 1 / 0
6,434
919
1,362
3,757
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
3
Kills
1
1
Deaths
3
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Ullr
0
0
1
0.5
L
Charybdis
KWIKUMAT
Charybdis
0
1
0
0
W
0
1
3
1.5
W
Charybdis
Primetime1622
Charybdis
0
0
1
0.5
W
0
0
3
1.5
W
Charon
jlafine
Charon
1
0
2
2
L
Ah Puch
lookjoey
Ah Puch
0
0
1
0.5
L
Bacchus
popcorn95
Bacchus
1
1
0
1
L
Lancelot
trurudebwoy
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
20,148
22,505
Taken
36,797
14,463
Mitigated
28,410
5,679
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,248
1,109
889
965
3,490
1,546
0
1,549
1,941
25,023
0
L
Ullr
3,849
1,271
0
110
6,994
3,029
0
1,870
4,872
0
9,152
L
Charybdis
KWIKUMAT
Charybdis
2,441
446
0
652
9,382
9,073
0
4,684
4,392
0
22,723
W
8,210
2,438
0
1,372
7,740
5,222
0
4,822
2,918
323
13,625
W
Charybdis
Primetime1622
Charybdis
6,483
2,807
0
1,164
4,025
1,692
0
2,300
1,725
0
28,828
W
5,522
1,170
0
580
3,033
2,279
0
1,511
1,522
0
15,023
W
Charon
jlafine
Charon
4,654
937
0
709
4,217
3,724
0
2,003
2,214
10,538
0
L
Ah Puch
lookjoey
Ah Puch
8,917
283
0
1,482
5,927
2,481
0
2,230
3,607
32,285
0
L
Bacchus
popcorn95
Bacchus
3,579
742
0
1,390
10,737
12,339
0
3,976
6,310
8,376
729
L
Lancelot
trurudebwoy
Lancelot
1,362
63
0
161
3,757
1,488
0
1,391
2,294
0
4,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
35,197
165
Minions Killed
141
8
Camps Cleared
4
728,787
Distance Traveled
603,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,482
1,069
41
6
0
129,956
0
L
Ullr
6,616
945
22
3
3
135,602
0
L
Charybdis
7,487
1,070
37
5
0
114,431
0
W
Surtr
6,725
961
16
2
1
145,898
0
W
Charybdis
7,138
1,020
65
9
4
135,968
0
W
Set
6,951
993
28
4
2
158,147
0
W
Charon
8,183
1,169
15
2
1
158,818
0
L
Ah Puch
6,947
992
62
9
1
137,860
0
L
Bacchus
7,713
1,102
9
1
0
133,207
0
L
Lancelot
6,434
919
11
2
0
82,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role