Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Gerlix
Kukulkan
Level 106
God Stats
7W - 2L
1,500 SR
Queue Stats
133W - 119L
1,557 Elo+
Party 2
Surtr
Surtr
Raisetsuu
Surtr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
ScRuMpTiiiOuS
Kuzenbo
Level 55
God Stats
4W - 1L
1,604 SR
Queue Stats
114W - 97L
1,486 Elo+
Party 1
Pele
Pele
Šync
Pele
Level 29
God Stats
7W - 1L
1,761 SR
Queue Stats
21W - 9L
1,569 Elo+
Party 2
Team Averages
Level 71
1,573 SR
1,511 Elo+

VS

Team Averages
Level 53
1,444 SR
1,512 Elo+
Surtr
Surtr
MautronGG
Surtr
Level 28
God Stats
6W - 4L
1,284 SR
Queue Stats
10W - 7L
1,546 Elo+
Party 3
Janus
Janus
Rody1920
Janus
Level 65
God Stats
2W - 3L
1,726 SR
Queue Stats
244W - 233L
1,518 Elo+
Solo
Maman Brigitte
Maman Brigitte
SmurfBotBoy
Maman Brigitte
Level 37
God Stats
1W - 2L
1,433 SR
Queue Stats
36W - 41L
1,533 Elo+
Solo
Neith
Neith
Vangboy12
Neith
Level 33
God Stats
5W - 9L
1,278 SR
Queue Stats
10W - 18L
1,320 Elo+
Solo
Thor
Thor
ttvRyusteck0
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 1 / 2
8,858
633
10,432
9,785
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Gerlix
Kukulkan
14
0 / 1 / 4
8,314
594
4,621
7,711
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Raisetsuu
Surtr
14
3 / 0 / 4
8,996
643
11,459
14,447
17,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
10
0 / 0 / 7
6,789
485
4,257
7,679
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Šync
Pele
16
11 / 0 / 1
9,338
667
10,970
10,713
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MautronGG
Surtr
11
0 / 4 / 0
6,369
455
7,237
18,506
10,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Rody1920
Janus
12
0 / 4 / 0
6,817
487
4,901
9,400
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
SmurfBotBoy
Maman Brigitte
11
0 / 4 / 0
6,313
451
2,501
10,529
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vangboy12
Neith
11
1 / 5 / 0
6,823
487
7,303
11,531
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 1
6,606
472
3,447
10,479
4,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
21
Kills
2
2
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
1
2
8
W
Kukulkan
Gerlix
Kukulkan
0
1
4
2
L
Surtr
MautronGG
Surtr
0
4
0
0
W
Surtr
Raisetsuu
Surtr
3
0
4
5
L
Janus
Rody1920
Janus
0
4
0
0
W
Kuzenbo
0
0
7
3.5
L
Maman Brigitte
SmurfBotBoy
Maman Brigitte
0
4
0
0
L
Neith
Vangboy12
Neith
1
5
0
0.2
L
1
4
1
0.38
W
Pele
Šync
Pele
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
25,389
50,335
Taken
60,445
38,379
Mitigated
25,720
9,400
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,432
2,383
0
1,346
9,785
5,327
0
204
9,544
0
81,889
W
Kukulkan
Gerlix
Kukulkan
4,621
298
0
606
7,711
3,220
90
3,679
3,758
61,464
905
L
Surtr
MautronGG
Surtr
7,237
3,796
0
4,898
18,506
10,361
0
640
16,984
801
46,253
W
Surtr
Raisetsuu
Surtr
11,459
5,661
0
4,112
14,447
17,372
0
796
13,611
1,011
68,931
L
Janus
Rody1920
Janus
4,901
152
0
1,090
9,400
3,482
0
4,554
4,846
49,438
0
W
Kuzenbo
4,257
2,194
0
2,188
7,679
7,241
0
1,076
6,599
14,414
2,109
L
Maman Brigitte
SmurfBotBoy
Maman Brigitte
2,501
175
0
3,627
10,529
3,771
0
811
9,718
39,889
0
L
Neith
Vangboy12
Neith
7,303
2,121
44
1,826
11,531
3,667
0
1,567
9,964
0
56,262
L
3,447
988
0
1,891
10,479
4,439
0
1,591
8,888
0
25,664
W
Pele
Šync
Pele
10,970
3,118
0
1,148
10,713
5,219
0
1,638
8,993
0
98,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
32,928
516
Minions Killed
392
0
Camps Cleared
0
1,455,251
Distance Traveled
1,294,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,858
633
129
9
0
311,965
0
W
Kukulkan
8,314
594
119
9
0
295,891
0
L
Surtr
6,369
455
77
6
0
281,533
0
W
Surtr
8,996
643
119
9
0
238,106
0
L
Janus
6,817
487
97
7
0
281,244
0
W
Kuzenbo
6,789
485
15
1
0
240,300
0
L
Maman Brigitte
6,313
451
77
6
0
276,821
0
L
Neith
6,823
487
100
7
0
257,208
0
L
Thor
6,606
472
41
3
0
197,305
0
W
Pele
9,338
667
134
10
0
368,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role