Player Matchup

Kukulkan
Kukulkan
Gold I
AntonitoCafecito
Kukulkan
Gold I
Level 158
God Stats
3W - 2L
1,665 SR
Queue Stats
62W - 57L
1,719 MMR
Solo
Xbalanque
Xbalanque
Gold III
Imsnazy
Xbalanque
Gold III
Level 127
God Stats
26W - 21L
1,623 SR
Queue Stats
63W - 66L
1,653 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
ct1O8
Kuzenbo
Platinum III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 191L
1,773 MMR
Party 1
Ravana
Ravana
Platinum IV
da bomb3215
Ravana
Platinum IV
Level 160
God Stats
2W - 1L
1,932 SR
Queue Stats
42W - 43L
1,643 MMR
Party 1
Osiris
Osiris
Gold I
preshr
Osiris
Gold I
Level 145
God Stats
1W - 5L
1,313 SR
Queue Stats
168W - 159L
1,715 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,607 SR
1,701 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,595 SR
1,700 MMR
Danzaburou
Danzaburou
Gold I
BORPAH
Danzaburou
Gold I
Level 113
God Stats
2W - 0L
1,823 SR
Queue Stats
61W - 55L
1,713 MMR
Solo
Cabrakan
Cabrakan
Gold IV
BillBoarrd
Cabrakan
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,677 MMR
Solo
Heimdallr
Heimdallr
Gold I
WHITESUGA969
Heimdallr
Gold I
Level 108
God Stats
4W - 3L
1,868 SR
Queue Stats
91W - 88L
1,723 MMR
Solo
Da Ji
Da Ji
Platinum IV
WoolierStorm573
Da Ji
Platinum IV
Level 129
God Stats
5W - 2L
1,285 SR
Queue Stats
120W - 99L
1,660 MMR
Solo
Ix Chel
Ix Chel
Platinum V
dreigonprain
Ix Chel
Platinum V
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 161L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,943
559
9,400
10,699
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Imsnazy
Xbalanque
8
0 / 2 / 1
5,965
373
2,719
5,968
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ct1O8
Kuzenbo
12
1 / 2 / 4
7,996
500
7,624
12,636
13,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ravana
14
6 / 6 / 2
8,650
541
11,684
15,887
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
preshr
Osiris
15
1 / 1 / 2
9,268
579
11,880
17,223
19,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CharonThorThanatosSobek

VS

Bans
Ah Muzen CabAchillesAo KuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BORPAH
Danzaburou
15
2 / 4 / 3
9,325
583
10,265
15,582
12,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
BillBoarrd
Cabrakan
13
2 / 0 / 5
8,336
521
7,260
12,439
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
WHITESUGA969
Heimdallr
16
3 / 1 / 0
9,327
583
8,185
10,455
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 4 / 7
8,976
561
7,084
17,879
8,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
dreigonprain
Ix Chel
16
3 / 1 / 4
9,154
572
10,804
10,206
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
14
15
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Danzaburou
BORPAH
Danzaburou
2
4
3
0.88
W
Cabrakan
BillBoarrd
Cabrakan
2
0
5
4.5
L
Xbalanque
Imsnazy
Xbalanque
0
2
1
0.25
W
Heimdallr
WHITESUGA969
Heimdallr
3
1
0
3
W
4
4
7
1.88
L
Kuzenbo
ct1O8
Kuzenbo
1
2
4
1.5
L
Ravana
6
6
2
1.17
W
Ix Chel
dreigonprain
Ix Chel
3
1
4
5
L
Osiris
preshr
Osiris
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
43,598
62,413
Taken
66,561
47,362
Mitigated
47,411
14,228
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,400
361
0
420
10,699
5,192
0
5,523
5,176
76,656
658
W
Danzaburou
BORPAH
Danzaburou
10,265
3,561
0
2,726
15,582
12,755
0
1,452
14,130
0
66,285
W
Cabrakan
BillBoarrd
Cabrakan
7,260
1,445
0
4,317
12,439
17,073
0
4,577
7,862
22,332
1,394
L
Xbalanque
Imsnazy
Xbalanque
2,719
1,452
0
735
5,968
1,840
0
2,242
3,726
0
22,791
W
Heimdallr
WHITESUGA969
Heimdallr
8,185
4,116
0
3,303
10,455
5,217
1,268
3,056
7,399
0
89,831
W
7,084
1,094
0
6,399
17,879
8,465
0
3,290
14,589
0
82,644
L
Kuzenbo
ct1O8
Kuzenbo
7,624
2,903
0
1,889
12,636
13,357
0
3,989
8,647
33,938
1,364
L
Ravana
11,684
3,073
0
3,804
15,887
7,816
10
4,827
11,060
0
61,355
W
Ix Chel
dreigonprain
Ix Chel
10,804
1,009
1,510
5,103
10,206
3,901
0
4,666
5,540
73,316
1,088
L
Osiris
preshr
Osiris
11,880
4,706
0
7,380
17,223
19,157
741
1,167
16,056
0
76,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
45,118
437
Minions Killed
528
0
Camps Cleared
0
1,616,321
Distance Traveled
1,569,729
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,943
559
131
8
0
321,269
3
W
Danzaburou
9,325
583
116
7
0
273,516
3
W
Cabrakan
8,336
521
18
1
0
322,389
4
L
Xbalanque
5,965
373
43
3
0
221,535
0
W
Heimdallr
9,327
583
153
10
0
297,464
2
W
Da Ji
8,976
561
111
7
0
370,808
4
L
Kuzenbo
7,996
500
46
3
0
358,318
2
L
Ravana
8,650
541
81
5
0
397,416
0
W
Ix Chel
9,154
572
130
8
0
305,552
7
L
Osiris
9,268
579
136
9
0
317,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role