Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold V
DajasSs7
Mercury
Gold V
Level 159
God Stats
17W - 19L
1,701 SR
Queue Stats
359W - 375L
1,291 MMR
Solo
Sylvanus
Sylvanus
Silver I
Dean__Win
Sylvanus
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 102L
1,181 MMR
Party 2
Achilles
Achilles
Silver V
KanekixZeroTwo
Achilles
Silver V
Level 101
God Stats
2W - 1L
1,870 SR
Queue Stats
11W - 18L
1,255 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,614 SR
1,345 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,528 SR
1,296 MMR
Scylla
Scylla
Silver I
O-L-ll-V-3-R-A
Scylla
Silver I
Level 145
God Stats
41W - 49L
1,489 SR
Queue Stats
354W - 356L
1,309 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Regīs
Ah Muzen Cab
Bronze IV
Level 203
God Stats
0W - 3L
1,539 SR
Queue Stats
166W - 173L
1,277 MMR
Solo
Heimdallr
Heimdallr
Silver IV
ThorfinKarlsefnj
Heimdallr
Silver IV
Level 118
God Stats
16W - 10L
1,664 SR
Queue Stats
66W - 82L
1,312 MMR
Solo
Arachne
Arachne
Gold IV
Toxic-Tic-Tacs
Arachne
Gold IV
Level 155
God Stats
3W - 2L
1,703 SR
Queue Stats
65W - 76L
1,312 MMR
Solo
Artio
Artio
Silver I
schulzdaniel2
Artio
Silver I
Level 125
God Stats
6W - 11L
1,243 SR
Queue Stats
217W - 237L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 0
6,733
673
1,828
4,693
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
10
3 / 1 / 2
6,039
604
5,684
5,350
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mercury
DajasSs7
Mercury
12
1 / 1 / 0
5,633
563
1,680
8,078
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Dean__Win
Sylvanus
10
1 / 0 / 4
6,370
637
5,935
6,574
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
11
0 / 1 / 0
5,079
508
1,231
6,104
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosSusanoAresKukulkan

VS

Bans
ThorRavanaAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,183
618
4,688
4,645
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Regīs
Ah Muzen Cab
12
1 / 0 / 0
6,840
684
4,273
3,750
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
7
0 / 2 / 1
4,379
438
1,843
6,209
1,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,158
516
3,680
9,364
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 2 / 0
4,968
497
979
7,818
4,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
W
Medusa
 
Medusa
3
1
2
4
W
Mercury
DajasSs7
Mercury
1
1
0
1
W
Sylvanus
Dean__Win
Sylvanus
1
0
4
3
W
Achilles
0
1
0
0
L
1
1
1
1.5
L
Ah Muzen Cab
Regīs
Ah Muzen Cab
1
0
0
1
L
Heimdallr
0
2
1
0.25
L
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
15,463
30,799
Taken
31,786
17,699
Mitigated
12,975
8,599
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,828
126
156
2,121
4,693
2,085
0
2,884
1,809
60,808
232
W
Medusa
 
Medusa
5,684
2,039
0
1,015
5,350
2,237
409
764
4,586
0
46,130
W
Mercury
DajasSs7
Mercury
1,680
696
0
403
8,078
3,514
0
1,096
6,982
0
47,019
W
Sylvanus
Dean__Win
Sylvanus
5,935
1,794
681
2,339
6,574
4,702
166
811
5,763
27,591
3,311
W
Achilles
1,231
0
0
1,884
6,104
5,161
0
0
6,104
0
33,157
L
4,688
430
0
250
4,645
1,530
0
2,119
2,330
43,782
991
L
Ah Muzen Cab
Regīs
Ah Muzen Cab
4,273
838
0
210
3,750
1,340
0
0
3,437
0
54,632
L
Heimdallr
1,843
641
0
1,522
6,209
1,925
0
2,192
4,005
0
19,772
L
3,680
1,945
0
2,844
9,364
3,558
0
1,856
7,504
0
34,951
L
979
32
64
2,242
7,818
4,622
0
1,064
6,748
17,589
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
27,528
385
Minions Killed
281
0
Camps Cleared
0
1,072,168
Distance Traveled
981,656
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,733
673
128
13
0
228,394
0
W
Medusa
6,039
604
70
7
0
180,274
0
W
Mercury
5,633
563
78
8
0
244,283
0
W
Sylvanus
6,370
637
53
5
0
215,231
0
W
Achilles
5,079
508
56
6
0
203,986
3
L
Scylla
6,183
618
81
8
0
207,820
0
L
Ah Muzen Cab
6,840
684
90
9
0
179,899
0
L
Heimdallr
4,379
438
32
3
0
143,762
1
L
Arachne
5,158
516
58
6
0
212,721
0
L
Artio
4,968
497
20
2
0
237,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role