Player Matchup

Chaac
Chaac
AlphaDLigh
Chaac
Level 108
God Stats
2W - 1L
1,618 SR
Queue Stats
40W - 39L
1,491 Elo+
Solo
Jing Wei
Jing Wei
Starlight123
Jing Wei
Level 145
God Stats
0W - 2L
1,274 SR
Queue Stats
62W - 72L
1,498 Elo+
Party 1
Hera
Hera
Yungblood21
Hera
Level 94
God Stats
8W - 9L
1,271 SR
Queue Stats
125W - 124L
1,519 Elo+
Party 1
Athena
Athena
miggi-fyb
Athena
Level 68
God Stats
1W - 4L
1,302 SR
Queue Stats
18W - 28L
1,457 Elo+
Solo
Thor
Thor
popononopono
Thor
Level 48
God Stats
1W - 1L
1,742 SR
Queue Stats
26W - 27L
1,485 Elo+
Party 1
Team Averages
Level 93
1,441 SR
1,490 Elo+

VS

Team Averages
Level 82
1,586 SR
1,531 Elo+
Baron Samedi
Baron Samedi
Crocigat0r
Baron Samedi
Level 102
God Stats
4W - 0L
1,739 SR
Queue Stats
127W - 116L
1,548 Elo+
Solo
Thor
Thor
IIZerodarkII
Thor
Level 89
God Stats
26W - 10L
1,567 SR
Queue Stats
128W - 123L
1,504 Elo+
Solo
Ishtar
Ishtar
KingAsianSwag
Ishtar
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Skemiet
Yu Huang
Level 85
God Stats
39W - 23L
1,622 SR
Queue Stats
116W - 91L
1,509 Elo+
Solo
Osiris
Osiris
baby1motime
Osiris
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 4 / 0
5,283
528
2,754
9,283
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Starlight123
Jing Wei
9
0 / 3 / 2
5,318
532
1,738
6,286
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
4,833
483
1,586
5,247
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
miggi-fyb
Athena
7
0 / 3 / 1
4,661
466
1,362
8,601
4,427
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
2 / 1 / 0
5,255
526
3,142
5,977
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crocigat0r
Baron Samedi
9
3 / 0 / 4
5,841
584
3,800
5,799
3,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 4
6,270
627
4,621
8,673
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 3
5,924
592
5,653
6,594
2,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Skemiet
Yu Huang
11
2 / 0 / 3
6,032
603
3,748
2,283
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
12
2 / 0 / 2
7,031
703
4,619
6,848
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
14
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
0
0
W
Baron Samedi
Crocigat0r
Baron Samedi
3
0
4
5
W
5
0
4
7
W
1
2
3
1.25
W
Yu Huang
Skemiet
Yu Huang
2
0
3
3.5
L
Jing Wei
Starlight123
Jing Wei
0
3
2
0.33
L
0
3
0
0
W
Osiris
2
0
2
3
L
Athena
miggi-fyb
Athena
0
3
1
0.17
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,582
Damage
22,441
35,394
Taken
30,197
15,176
Mitigated
18,047
6,995
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,754
164
0
2,194
9,283
4,737
0
546
8,577
0
36,766
W
Baron Samedi
Crocigat0r
Baron Samedi
3,800
745
524
2,115
5,799
3,906
0
1,386
4,297
19,560
0
W
4,621
1,421
0
1,183
8,673
3,765
0
652
7,963
0
50,826
W
5,653
3,977
0
2,477
6,594
2,625
0
227
6,367
0
47,488
W
Yu Huang
Skemiet
Yu Huang
3,748
433
0
584
2,283
1,023
0
312
1,963
34,608
1,849
L
Jing Wei
Starlight123
Jing Wei
1,738
1,079
0
1,132
6,286
1,904
0
768
5,518
0
34,441
L
1,586
291
0
752
5,247
1,752
0
2,781
2,164
25,931
658
W
Osiris
4,619
1,888
0
2,230
6,848
6,728
0
183
6,665
0
49,571
L
Athena
miggi-fyb
Athena
1,362
273
696
1,861
8,601
4,427
0
2,104
6,383
13,207
0
L
3,142
1,246
0
360
5,977
2,356
0
602
5,375
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
31,098
278
Minions Killed
350
0
Camps Cleared
0
960,979
Distance Traveled
1,012,112
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,283
528
67
7
0
189,818
2
W
Baron Samedi
5,841
584
20
2
0
192,378
0
W
Thor
6,270
627
72
7
0
228,481
0
W
Ishtar
5,924
592
82
8
0
177,801
0
W
Yu Huang
6,032
603
80
8
0
207,633
0
L
Jing Wei
5,318
532
67
7
0
200,638
1
L
Hera
4,833
483
60
6
0
170,136
0
W
Osiris
7,031
703
96
10
0
205,819
0
L
Athena
4,661
466
14
1
0
192,648
0
L
Thor
5,255
526
70
7
0
207,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role