Player Matchup

Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
ComanderFumarola
Bastet
Gold III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,564 MMR
Solo
Artio
Artio
Silver I
Dibow
Artio
Silver I
Level 45
God Stats
2W - 3L
1,428 SR
Queue Stats
296W - 308L
1,586 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
LurkK1ngLee
Morgan Le Fay
Gold III
Level 91
God Stats
12W - 11L
1,886 SR
Queue Stats
90W - 83L
1,608 MMR
Solo
Cerberus
Cerberus
Gold III
PopYourBooty
Cerberus
Gold III
Level 114
God Stats
1W - 2L
1,261 SR
Queue Stats
308W - 323L
1,534 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,515 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,539 SR
1,508 MMR
Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
HelloBunzzz
Khepri
Gold III
Level 183
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 201L
1,455 MMR
Party 1
Mercury
Mercury
Silver I
LemurrX
Mercury
Silver I
Level 67
God Stats
1W - 1L
1,596 SR
Queue Stats
5W - 2L
1,537 MMR
Party 3
Hachiman
Hachiman
Bronze III
ilsemo
Hachiman
Bronze III
Level 143
God Stats
3W - 0L
1,598 SR
Queue Stats
23W - 9L
1,546 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 1 / 0
7,470
534
3,952
10,882
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,699
407
3,159
8,701
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Dibow
Artio
13
2 / 2 / 2
7,586
542
7,888
14,435
11,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LurkK1ngLee
Morgan Le Fay
12
0 / 3 / 1
7,054
504
7,075
7,813
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PopYourBooty
Cerberus
11
2 / 4 / 2
6,394
457
6,115
11,985
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AresRavanaThanatosSusano

VS

Bans
AthenaKuzenboThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 1 / 5
7,605
543
5,980
7,468
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
12
3 / 3 / 4
7,282
520
8,145
12,441
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
11
0 / 1 / 7
6,688
478
3,848
7,104
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
LemurrX
Mercury
13
7 / 1 / 2
7,811
558
5,459
9,336
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
ilsemo
Hachiman
15
1 / 0 / 1
8,325
595
5,367
5,690
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
W
Kukulkan
 
Kukulkan
2
1
5
4.5
W
Aphrodite
 
Aphrodite
3
3
4
1.67
L
1
3
1
0.5
L
Artio
Dibow
Artio
2
2
2
1.5
W
Khepri
0
1
7
3.5
W
Mercury
LemurrX
Mercury
7
1
2
8
L
Morgan Le Fay
LurkK1ngLee
Morgan Le Fay
0
3
1
0.17
L
Cerberus
PopYourBooty
Cerberus
2
4
2
0.75
W
Hachiman
ilsemo
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
28,799
53,816
Taken
42,039
32,053
Mitigated
22,578
12,304
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,952
2,550
0
2,974
10,882
4,613
0
958
9,924
0
69,909
W
Kukulkan
 
Kukulkan
5,980
311
0
1,128
7,468
3,139
0
5,933
1,355
55,605
373
W
Aphrodite
 
Aphrodite
8,145
907
1,420
6,801
12,441
7,308
0
6,536
4,817
39,839
195
L
3,159
1,289
0
812
8,701
3,749
3
2,735
5,966
0
29,277
L
Artio
Dibow
Artio
7,888
920
170
5,425
14,435
11,675
0
6,066
8,369
43,020
2,767
W
Khepri
3,848
661
0
2,024
7,104
6,198
0
2,585
4,291
20,751
979
W
Mercury
LemurrX
Mercury
5,459
2,683
0
484
9,336
3,803
0
3,131
5,873
0
58,445
L
Morgan Le Fay
LurkK1ngLee
Morgan Le Fay
7,075
1,081
0
964
7,813
3,543
0
4,658
3,155
56,332
2,095
L
Cerberus
PopYourBooty
Cerberus
6,115
178
0
1,959
11,985
8,473
0
3,255
8,730
27,879
0
W
Hachiman
ilsemo
Hachiman
5,367
3,432
0
4,743
5,690
2,130
1,931
468
5,109
0
87,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
37,711
417
Minions Killed
436
0
Camps Cleared
0
1,321,646
Distance Traveled
1,367,970
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,470
534
125
9
0
271,356
0
W
Kukulkan
7,605
543
110
8
0
260,800
2
W
Aphrodite
7,282
520
59
4
0
228,343
2
L
Bastet
5,699
407
46
3
0
221,936
0
L
Artio
7,586
542
81
6
0
282,467
2
W
Khepri
6,688
478
28
2
0
263,064
4
W
Mercury
7,811
558
95
7
0
361,942
0
L
Morgan Le Fay
7,054
504
108
8
0
251,543
0
L
Cerberus
6,394
457
57
4
0
294,344
2
W
Hachiman
8,325
595
144
10
0
253,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role