Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AHuber11
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,530 Elo+
Party 1
Ares
Ares
IrisElote
Ares
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 274L
1,471 Elo+
Party 3
Bakasura
Bakasura
Mika_X24
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,437 Elo+
Solo
King Arthur
King Arthur
Santynosaurio81
King Arthur
Level 29
God Stats
1W - 2L
1,279 SR
Queue Stats
129W - 186L
1,356 Elo+
Party 3
Team Averages
Level 63
1,456 SR
1,459 Elo+

VS

Team Averages
Level 72
1,590 SR
1,431 Elo+
Medusa
Medusa
Azerhok
Medusa
Level 75
God Stats
13W - 10L
1,500 SR
Queue Stats
119W - 106L
1,500 Elo+
Party 2
Fenrir
Fenrir
ET2470
Fenrir
Level 65
God Stats
9W - 9L
1,537 SR
Queue Stats
97W - 99L
1,488 Elo+
Solo
Kukulkan
Kukulkan
IXNCERTIFIED
Kukulkan
Level 82
God Stats
5W - 4L
1,709 SR
Queue Stats
129W - 115L
1,466 Elo+
Solo
Bacchus
Bacchus
KUTMSmaug
Bacchus
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 78L
1,327 Elo+
Party 2
Chaac
Chaac
Stepbrochad
Chaac
Level 93
God Stats
7W - 5L
1,703 SR
Queue Stats
188W - 181L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 4 / 2
8,774
487
8,942
13,492
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
4 / 6 / 1
8,395
466
8,677
17,425
8,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
13
2 / 1 / 3
7,926
440
9,465
18,686
21,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bakasura
Mika_X24
Bakasura
12
0 / 6 / 0
7,087
394
2,577
21,315
11,617
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Santynosaurio81
King Arthur
13
1 / 6 / 1
7,936
441
7,509
19,210
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azerhok
Medusa
14
2 / 2 / 4
8,048
447
12,869
12,957
5,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ET2470
Fenrir
15
5 / 6 / 3
8,829
491
11,138
17,352
9,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
IXNCERTIFIED
Kukulkan
19
6 / 0 / 4
11,031
613
13,781
6,361
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
KUTMSmaug
Bacchus
15
3 / 2 / 8
9,358
520
10,114
16,694
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 2 / 6
9,899
550
14,866
18,337
23,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
23
23
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
4
2
1.25
L
Ullr
4
6
1
0.75
W
Medusa
Azerhok
Medusa
2
2
4
2
W
Fenrir
ET2470
Fenrir
5
6
3
1.08
W
Kukulkan
IXNCERTIFIED
Kukulkan
6
0
4
8
L
Ares
2
1
3
3.5
W
Bacchus
KUTMSmaug
Bacchus
3
2
8
3.5
L
Bakasura
Mika_X24
Bakasura
0
6
0
0
L
King Arthur
Santynosaurio81
King Arthur
1
6
1
0.25
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,170
Damage
62,768
90,128
Taken
71,701
64,157
Mitigated
61,837
22,721
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,942
358
787
3,589
13,492
5,208
0
3,309
10,183
67,880
0
L
Ullr
8,677
3,272
0
2,441
17,425
8,932
0
6,084
11,341
0
47,699
W
Medusa
Azerhok
Medusa
12,869
6,783
0
4,476
12,957
5,654
1,000
4,505
8,403
0
68,906
W
Fenrir
ET2470
Fenrir
11,138
2,984
0
1,110
17,352
9,263
400
5,411
11,872
0
69,175
W
Kukulkan
IXNCERTIFIED
Kukulkan
13,781
1,607
0
881
6,361
3,451
0
1,919
4,442
123,835
2,424
L
Ares
9,465
2,258
0
4,147
18,686
21,237
0
6,339
12,347
36,882
0
W
Bacchus
KUTMSmaug
Bacchus
10,114
2,105
643
5,165
16,694
20,109
66
4,673
12,021
30,468
1,002
L
Bakasura
Mika_X24
Bakasura
2,577
1,854
0
7,182
21,315
11,617
0
5,314
16,001
0
34,382
L
King Arthur
Santynosaurio81
King Arthur
7,509
1,059
0
4,575
19,210
17,163
0
2,403
16,807
0
50,128
W
14,866
2,862
0
3,948
18,337
23,360
233
1,899
15,450
0
75,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
47,165
352
Minions Killed
520
0
Camps Cleared
0
1,695,328
Distance Traveled
1,718,278
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,774
487
111
6
0
329,972
0
L
Ullr
8,395
466
70
4
0
329,873
2
W
Medusa
8,048
447
86
5
0
322,743
0
W
Fenrir
8,829
491
81
5
0
351,265
2
W
Kukulkan
11,031
613
193
11
0
377,689
0
L
Ares
7,926
440
25
1
0
362,550
2
W
Bacchus
9,358
520
41
2
0
354,044
0
L
Bakasura
7,087
394
63
4
0
326,748
0
L
King Arthur
7,936
441
83
5
0
346,185
0
W
Chaac
9,899
550
119
7
0
312,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role