Player Matchup

Osiris
Osiris
 
Osiris
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GreedyRX
Erlang Shen
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 171L
1,324 Elo+
Solo
Ymir
Ymir
MURGUI_1000
Ymir
Level 104
God Stats
31W - 17L
1,613 SR
Queue Stats
138W - 113L
1,536 Elo+
Solo
Artemis
Artemis
Pinguisaur
Artemis
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 93L
1,463 Elo+
Solo
Ah Puch
Ah Puch
leighton230201
Ah Puch
Level 63
God Stats
8W - 1L
1,882 SR
Queue Stats
49W - 20L
1,874 Elo+
Solo
Team Averages
Level 90
1,599 SR
1,539 Elo+

VS

Team Averages
Level 79
1,372 SR
1,446 Elo+
Osiris
Osiris
ColossalHail
Osiris
Level 49
God Stats
18W - 22L
1,141 SR
Queue Stats
278W - 301L
1,426 Elo+
Solo
Thor
Thor
FierceDasBoot
Thor
Level 97
God Stats
1W - 2L
1,279 SR
Queue Stats
124W - 128L
1,450 Elo+
Solo
Nut
Nut
Kiiingslayer572
Nut
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Orion EU9363
Cthulhu
Level 125
God Stats
26W - 18L
1,492 SR
Queue Stats
77W - 70L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
zweicebe
Nu Wa
Level 63
God Stats
3W - 4L
1,445 SR
Queue Stats
12W - 9L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
5 / 3 / 0
6,670
667
7,104
10,440
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
GreedyRX
Erlang Shen
12
3 / 0 / 3
6,653
665
3,754
7,516
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 2
6,195
620
4,194
8,909
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Pinguisaur
Artemis
11
2 / 1 / 2
5,856
586
4,580
6,611
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 0
7,721
772
6,533
5,331
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 3 / 1
6,099
610
5,803
8,984
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 4 / 0
5,096
510
4,826
10,163
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,225
523
3,207
5,544
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Orion EU9363
Cthulhu
8
1 / 3 / 1
4,895
490
6,253
8,523
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
zweicebe
Nu Wa
10
0 / 5 / 1
5,023
502
3,488
7,035
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
17
Kills
6
6
Deaths
18
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
3
0
1.67
L
Osiris
2
3
1
0.83
L
2
4
0
0.5
W
Erlang Shen
GreedyRX
Erlang Shen
3
0
3
4.5
L
1
3
1
0.5
W
2
1
2
3
L
Cthulhu
Orion EU9363
Cthulhu
1
3
1
0.5
W
Artemis
Pinguisaur
Artemis
2
1
2
3
W
5
1
0
5
L
Nu Wa
zweicebe
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
23,577
38,807
Taken
40,249
18,405
Mitigated
22,639
11,497
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,104
2,885
0
960
10,440
5,992
0
1,008
8,702
0
47,241
L
Osiris
5,803
1,706
0
1,226
8,984
9,238
0
0
8,984
5,784
31,862
L
4,826
2,069
0
861
10,163
4,393
0
1,663
8,500
0
26,941
W
Erlang Shen
GreedyRX
Erlang Shen
3,754
2,368
0
3,080
7,516
3,591
31
519
6,915
0
46,581
L
3,207
2,128
0
583
5,544
1,825
40
1,547
3,997
0
32,916
W
4,194
1,431
1,399
2,609
8,909
4,828
0
3,252
5,197
23,047
2,020
L
Cthulhu
Orion EU9363
Cthulhu
6,253
1,322
173
1,703
8,523
4,822
56
2,362
6,161
25,429
1,004
W
Artemis
Pinguisaur
Artemis
4,580
3,261
0
1,951
6,611
2,265
0
2,557
3,810
0
39,810
W
6,533
354
0
1,498
5,331
1,729
322
2,121
3,042
67,608
2,503
L
Nu Wa
zweicebe
Nu Wa
3,488
1,512
61
299
7,035
2,361
0
4,601
2,434
33,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
26,338
374
Minions Killed
259
0
Camps Cleared
0
989,292
Distance Traveled
1,009,794
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,670
667
69
7
0
167,099
0
L
Osiris
6,099
610
71
7
0
207,168
1
L
Thor
5,096
510
43
4
0
196,821
1
W
Erlang Shen
6,653
665
74
7
0
246,370
0
L
Nut
5,225
523
63
6
0
194,996
0
W
Ymir
6,195
620
28
3
0
187,695
0
L
Cthulhu
4,895
490
30
3
0
211,057
8
W
Artemis
5,856
586
77
8
0
202,829
1
W
Ah Puch
7,721
772
126
13
0
185,299
0
L
Nu Wa
5,023
502
52
5
0
199,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role