Player Matchup

Achilles
Achilles
Yone1812
Achilles
Level 125
God Stats
4W - 2L
1,403 SR
Queue Stats
68W - 56L
1,545 Elo+
Party 2
Bacchus
Bacchus
amanegoatV2
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,521 Elo+
Party 2
Hercules
Hercules
dorada-alaplanxa
Hercules
Level 39
God Stats
21W - 39L
1,484 SR
Queue Stats
309W - 326L
1,376 Elo+
Solo
Loki
Loki
kalabeGOLDEN
Loki
Level 65
God Stats
5W - 4L
1,573 SR
Queue Stats
84W - 97L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
little_pyro967
Sylvanus
Level 103
God Stats
3W - 3L
1,765 SR
Queue Stats
239W - 221L
1,501 Elo+
Solo
Team Averages
Level 75
1,545 SR
1,478 Elo+

VS

Team Averages
Level 85
1,542 SR
1,470 Elo+
Bacchus
Bacchus
BREN KILLZ
Bacchus
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,430 Elo+
Party 1
Charon
Charon
Bouncy Pogo Joe
Charon
Level 109
God Stats
3W - 2L
1,580 SR
Queue Stats
37W - 35L
1,485 Elo+
Party 1
Ra
Ra
Heatsink2
Ra
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,486 Elo+
Solo
Chiron
Chiron
Sucknlicknloven
Chiron
Level 60
God Stats
9W - 4L
1,580 SR
Queue Stats
97W - 97L
1,482 Elo+
Solo
Bastet
Bastet
natethegreat318
Bastet
Level 81
God Stats
3W - 2L
1,547 SR
Queue Stats
105W - 94L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Yone1812
Achilles
10
2 / 2 / 1
6,383
638
6,131
10,199
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
amanegoatV2
Bacchus
8
1 / 1 / 0
4,964
496
2,709
9,684
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 1
4,428
443
1,477
8,345
7,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 2
5,799
580
3,107
8,596
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
2 / 0 / 0
6,333
633
3,403
5,446
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BREN KILLZ
Bacchus
9
4 / 1 / 3
5,599
560
5,771
8,008
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 3 / 2
5,776
578
4,438
8,732
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,765
577
3,613
5,072
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 5
6,187
619
6,445
5,856
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 2 / 0
6,534
653
3,907
8,962
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
9
9
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BREN KILLZ
Bacchus
4
1
3
5.5
W
0
3
2
0.33
W
0
1
0
0
W
1
0
5
3.5
L
Achilles
Yone1812
Achilles
2
2
1
1.25
L
Bacchus
amanegoatV2
Bacchus
1
1
0
1
L
0
5
1
0.1
L
2
1
2
3
L
Sylvanus
2
0
0
2
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
24,174
42,270
Taken
36,630
26,446
Mitigated
17,130
13,834
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BREN KILLZ
Bacchus
5,771
500
0
1,230
8,008
5,235
0
1,412
6,596
25,394
889
W
4,438
1,118
0
2,800
8,732
4,334
0
0
8,002
27,203
24
W
3,613
1,250
55
1,386
5,072
1,838
0
2,696
2,376
42,112
408
W
6,445
2,835
248
2,112
5,856
2,606
0
1,039
4,817
0
45,261
L
Achilles
Yone1812
Achilles
6,131
1,388
0
4,287
10,199
5,987
0
3,451
6,120
0
43,441
L
Bacchus
amanegoatV2
Bacchus
2,709
555
0
1,443
9,684
7,365
0
2,752
6,566
20,803
0
L
1,477
500
0
1,468
8,345
7,225
0
2,138
5,851
0
17,158
L
3,107
782
0
3,882
8,596
3,018
0
1,760
6,750
0
41,246
L
Sylvanus
3,403
1,270
90
2,664
5,446
2,851
0
2,072
3,374
43,260
12,887
W
3,907
1,034
0
5,875
8,962
3,117
0
616
8,294
0
43,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
29,861
283
Minions Killed
353
0
Camps Cleared
0
1,041,524
Distance Traveled
1,036,957
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,599
560
39
4
0
206,819
0
W
Charon
5,776
578
66
7
0
158,345
0
W
Ra
5,765
577
85
9
0
194,332
1
W
Chiron
6,187
619
85
9
0
201,636
0
L
Achilles
6,383
638
76
8
0
184,713
0
L
Bacchus
4,964
496
18
2
0
218,301
0
L
Hercules
4,428
443
27
3
0
207,244
0
L
Loki
5,799
580
71
7
0
238,769
0
L
Sylvanus
6,333
633
91
9
0
192,497
1
W
Bastet
6,534
653
78
8
0
275,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role