Player Matchup

Awilix
Awilix
BackRogui
Awilix
Level 32
God Stats
2W - 1L
1,499 SR
Queue Stats
67W - 78L
1,439 Elo+
Party 1
Ares
Ares
Luzgi
Ares
Level 29
God Stats
4W - 4L
1,455 SR
Queue Stats
49W - 67L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
SANTOS123
Kukulkan
Level 25
God Stats
5W - 0L
1,918 SR
Queue Stats
92W - 120L
1,386 Elo+
Party 1
Nut
Nut
ebutler169prms
Nut
Level 107
God Stats
19W - 17L
1,498 SR
Queue Stats
285W - 283L
1,415 Elo+
Solo
Bellona
Bellona
rdragonball
Bellona
Level 89
God Stats
5W - 2L
1,702 SR
Queue Stats
175W - 184L
1,464 Elo+
Party 1
Team Averages
Level 56
1,614 SR
1,428 Elo+

VS

Team Averages
Level 80
1,425 SR
1,498 Elo+
Hel
Hel
Ajgor130
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,625 Elo+
Solo
Janus
Janus
Lumafluffi
Janus
Level 65
God Stats
5W - 14L
1,280 SR
Queue Stats
338W - 311L
1,464 Elo+
Solo
Jing Wei
Jing Wei
oafish_YT
Jing Wei
Level 58
God Stats
1W - 2L
1,492 SR
Queue Stats
55W - 48L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
szwarcownik
Gilgamesh
Level 99
God Stats
6W - 3L
1,586 SR
Queue Stats
24W - 23L
1,488 Elo+
Solo
Loki
Loki
xiki89
Loki
Level 88
God Stats
3W - 3L
1,266 SR
Queue Stats
266W - 255L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BackRogui
Awilix
17
9 / 5 / 6
10,476
616
15,212
16,043
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
Luzgi
Ares
13
1 / 7 / 9
8,549
503
6,958
19,537
18,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SANTOS123
Kukulkan
16
8 / 4 / 6
10,556
621
17,369
9,442
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 1 / 1
9,645
567
2,769
7,129
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rdragonball
Bellona
16
1 / 3 / 6
10,050
591
11,259
16,822
16,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
8,972
528
16,105
17,579
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Janus
15
4 / 8 / 9
8,835
520
11,511
16,942
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
oafish_YT
Jing Wei
16
5 / 5 / 6
9,664
568
8,387
17,546
7,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
szwarcownik
Gilgamesh
1
0 / 0 / 0
4,904
288
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
xiki89
Loki
16
5 / 3 / 7
8,779
516
8,727
17,053
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
20
Kills
20
20
Deaths
20
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
4
12
3
W
Awilix
BackRogui
Awilix
9
5
6
2.4
L
Janus
4
8
9
1.06
W
Ares
Luzgi
Ares
1
7
9
0.79
W
Kukulkan
SANTOS123
Kukulkan
8
4
6
2.75
W
1
1
1
1.5
L
Jing Wei
oafish_YT
Jing Wei
5
5
6
1.6
W
Bellona
rdragonball
Bellona
1
3
6
1.33
L
Gilgamesh
szwarcownik
Gilgamesh
0
0
0
0
L
Loki
xiki89
Loki
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,567
Damage
44,730
68,973
Taken
69,120
50,332
Mitigated
25,685
10,745
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,105
2,094
3,730
5,881
17,579
5,836
0
8,303
9,276
38,847
0
W
Awilix
BackRogui
Awilix
15,212
7,037
0
1,328
16,043
7,894
0
5,921
10,122
0
80,079
L
Janus
11,511
933
0
2,380
16,942
5,585
0
6,611
10,331
58,752
1,053
W
Ares
Luzgi
Ares
6,958
976
0
2,057
19,537
18,806
0
8,441
11,096
19,133
0
W
Kukulkan
SANTOS123
Kukulkan
17,369
2,793
0
250
9,442
4,294
1,149
5,784
3,658
67,131
1,428
W
2,769
1,261
0
3,461
7,129
2,952
1,427
528
6,601
0
80,439
L
Jing Wei
oafish_YT
Jing Wei
8,387
6,580
0
4,580
17,546
7,347
462
4,583
12,963
0
75,089
W
Bellona
rdragonball
Bellona
11,259
2,479
0
3,649
16,822
16,386
1,964
6,920
9,902
0
80,245
L
Gilgamesh
szwarcownik
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Loki
xiki89
Loki
8,727
1,498
0
5,993
17,053
6,917
0
4,780
12,273
0
64,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,276
Gold Earned
41,154
489
Minions Killed
344
0
Camps Cleared
0
1,674,022
Distance Traveled
1,283,156
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,972
528
34
2
0
290,185
4
W
Awilix
10,476
616
101
6
0
396,979
0
L
Janus
8,835
520
76
4
0
314,349
0
W
Ares
8,549
503
16
1
0
356,344
2
W
Kukulkan
10,556
621
116
7
0
284,779
0
W
Nut
9,645
567
143
8
0
320,026
3
L
Jing Wei
9,664
568
124
7
0
309,261
0
W
Bellona
10,050
591
113
7
0
315,894
0
L
Gilgamesh
4,904
288
0
0
0
1,884
0
L
Loki
8,779
516
110
6
0
367,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role