Player Matchup

Bellona
Bellona
Platinum II
F3NYX
Bellona
Platinum II
Level 169
God Stats
11W - 6L
1,791 SR
Queue Stats
29W - 13L
2,065 MMR
Party 1
Anhur
Anhur
Diamond IV
Fiona
Anhur
Diamond IV
Level 114
God Stats
5W - 0L
1,841 SR
Queue Stats
62W - 46L
2,009 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
FriedDirty
Sun Wukong
Masters
Level 158
God Stats
36W - 17L
1,773 SR
Queue Stats
107W - 86L
2,018 MMR
Solo
Bacchus
Bacchus
Diamond V
Malviz
Bacchus
Diamond V
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 97L
2,054 MMR
Solo
Thoth
Thoth
Diamond V
Vunn
Thoth
Diamond V
Level 177
God Stats
3W - 1L
1,431 SR
Queue Stats
109W - 96L
2,120 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,667 SR
2,053 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,574 SR
2,054 MMR
Bakasura
Bakasura
Diamond V
AnonimoKYD07
Bakasura
Diamond V
Level 218
God Stats
3W - 7L
1,207 SR
Queue Stats
116W - 106L
2,117 MMR
Solo
Set
Set
Diamond IV
FaceTat
Set
Diamond IV
Level 165
God Stats
31W - 26L
1,683 SR
Queue Stats
399W - 391L
2,046 MMR
Solo
Hera
Hera
Diamond V
HavocWulf
Hera
Diamond V
Level 149
God Stats
5W - 4L
1,708 SR
Queue Stats
110W - 105L
2,072 MMR
Solo
Hachiman
Hachiman
Diamond V
SargentBean
Hachiman
Diamond V
Level 127
God Stats
28W - 24L
1,638 SR
Queue Stats
114W - 110L
2,009 MMR
Solo
Atlas
Atlas
Diamond V
SencilloSmurf
Atlas
Diamond V
Level 128
God Stats
111W - 83L
1,633 SR
Queue Stats
156W - 139L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F3NYX
Bellona
12
1 / 0 / 3
6,879
625
8,318
7,851
8,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Fiona
Anhur
12
0 / 0 / 0
6,567
597
3,151
6,495
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
FriedDirty
Sun Wukong
12
3 / 0 / 5
6,362
578
5,904
8,106
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Malviz
Bacchus
10
3 / 0 / 2
5,961
542
4,434
4,938
4,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Thoth
Vunn
Thoth
13
5 / 0 / 1
7,576
689
7,274
3,359
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresBake KujiraLokiAthenaCharon

VS

Bans
ThorThanatosMaman BrigitteAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnonimoKYD07
Bakasura
9
0 / 5 / 0
4,968
452
1,929
11,547
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Set
9
0 / 3 / 0
5,522
502
3,572
11,185
6,396
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
9
0 / 4 / 0
5,407
492
2,486
6,683
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
SargentBean
Hachiman
11
0 / 0 / 0
5,619
511
3,412
5,214
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,408
492
2,690
7,875
3,683
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AnonimoKYD07
Bakasura
0
5
0
0
W
Bellona
F3NYX
Bellona
1
0
3
2.5
L
Set
0
3
0
0
W
Anhur
Fiona
Anhur
0
0
0
0
W
Sun Wukong
FriedDirty
Sun Wukong
3
0
5
5.5
L
Hera
0
4
0
0
W
Bacchus
Malviz
Bacchus
3
0
2
4
L
Hachiman
SargentBean
Hachiman
0
0
0
0
L
0
0
0
0
W
Thoth
Vunn
Thoth
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
14,089
30,749
Taken
42,504
20,075
Mitigated
17,933
14,351
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AnonimoKYD07
Bakasura
1,929
1,184
0
3,389
11,547
4,385
0
1,881
9,358
0
28,714
W
Bellona
F3NYX
Bellona
8,318
2,262
0
3,370
7,851
8,048
0
0
7,771
0
55,678
L
Set
3,572
1,249
0
2,761
11,185
6,396
0
680
9,778
0
37,714
W
Anhur
Fiona
Anhur
3,151
1,598
0
3,588
6,495
2,447
334
1,190
5,305
0
64,962
W
Sun Wukong
FriedDirty
Sun Wukong
5,904
1,816
0
5,141
8,106
3,977
0
730
7,116
0
53,302
L
Hera
2,486
737
0
390
6,683
1,781
0
4,265
2,020
44,982
0
W
Bacchus
Malviz
Bacchus
4,434
592
0
1,752
4,938
4,432
0
1,329
3,609
13,679
957
L
Hachiman
SargentBean
Hachiman
3,412
1,671
0
2,171
5,214
1,688
0
953
4,261
0
50,527
L
2,690
687
1,407
2,882
7,875
3,683
0
2,737
4,938
15,663
663
W
Thoth
Vunn
Thoth
7,274
71
0
500
3,359
1,171
0
1,863
1,496
58,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
26,924
437
Minions Killed
337
0
Camps Cleared
0
1,204,439
Distance Traveled
1,127,771
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,968
452
69
6
0
279,561
3
W
Bellona
6,879
625
103
9
0
236,807
3
L
Set
5,522
502
69
6
0
214,818
0
W
Anhur
6,567
597
117
11
0
189,687
0
W
Sun Wukong
6,362
578
74
7
0
266,646
0
L
Hera
5,407
492
88
8
0
191,913
0
W
Bacchus
5,961
542
16
1
0
263,245
1
L
Hachiman
5,619
511
97
9
0
203,958
2
L
Atlas
5,408
492
14
1
0
237,521
2
W
Thoth
7,576
689
127
12
0
248,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role