Player Matchup

Chang'e
Chang'e
Abr3action
Chang'e
Level 149
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 9L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
MandaChuva_488
Kuzenbo
Level 149
God Stats
17W - 18L
1,550 SR
Queue Stats
122W - 131L
1,531 Elo+
Solo
Cernunnos
Cernunnos
NoAimPRO
Cernunnos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,558 Elo+
Party 2
Pele
Pele
SterltheGOAT
Pele
Level 127
God Stats
7W - 5L
1,646 SR
Queue Stats
149W - 140L
1,588 Elo+
Party 2
Bellona
Bellona
TheYordleOmega
Bellona
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,607 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,570 Elo+

VS

Team Averages
Level 101
1,552 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AndriyGamer3333
Osiris
Level 128
God Stats
4W - 4L
1,547 SR
Queue Stats
257W - 230L
1,615 Elo+
Solo
Izanami
Izanami
D3athEatEr465
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,450 Elo+
Party 1
Persephone
Persephone
FidelCashFlo420
Persephone
Level 59
God Stats
3W - 1L
1,517 SR
Queue Stats
265W - 282L
1,457 Elo+
Party 1
Arachne
Arachne
KittyLicker508
Arachne
Level 106
God Stats
1W - 1L
1,698 SR
Queue Stats
150W - 156L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abr3action
Chang'e
13
0 / 2 / 2
7,441
496
5,836
11,122
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
6,658
444
3,580
9,653
10,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
NoAimPRO
Cernunnos
13
0 / 2 / 1
6,991
466
3,588
9,960
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 1
7,775
518
9,994
18,481
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 0
6,897
460
4,237
16,373
16,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 7
8,517
568
6,275
9,009
7,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 0 / 2
10,028
669
10,853
10,217
14,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
14
3 / 0 / 2
8,164
544
8,542
7,935
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
FidelCashFlo420
Persephone
13
1 / 2 / 3
8,009
534
7,910
7,890
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 2
7,743
516
10,196
15,113
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
12
12
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
L
Chang'e
Abr3action
Chang'e
0
2
2
0.5
W
3
0
2
4
W
Izanami
3
0
2
4
W
Persephone
FidelCashFlo420
Persephone
1
2
3
1.25
W
3
3
2
1.33
L
1
2
0
0.5
L
Cernunnos
NoAimPRO
Cernunnos
0
2
1
0.25
L
4
3
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
43,776
65,589
Taken
50,164
42,784
Mitigated
35,059
23,963
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,275
806
2,892
4,027
9,009
7,750
36
1,089
7,920
28,087
0
L
Chang'e
Abr3action
Chang'e
5,836
127
522
5,063
11,122
4,135
0
4,841
6,051
57,098
947
W
10,853
3,559
0
2,655
10,217
14,340
84
861
9,356
11,771
77,986
W
Izanami
8,542
6,110
0
2,163
7,935
3,361
414
2,208
5,727
0
70,721
W
Persephone
FidelCashFlo420
Persephone
7,910
693
0
2,267
7,890
2,719
0
2,304
5,550
54,178
940
W
10,196
7,140
0
3,753
15,113
6,889
0
2,931
12,182
0
64,721
L
3,580
1,245
0
1,687
9,653
10,703
390
2,201
7,389
25,746
2,003
L
Cernunnos
NoAimPRO
Cernunnos
3,588
1,740
0
3,851
9,960
4,528
777
1,612
8,298
0
63,972
L
9,994
2,187
0
7,830
18,481
7,297
0
4,066
14,169
0
70,747
L
4,237
2,111
0
5,010
16,373
16,121
0
2,815
12,441
0
44,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
42,461
462
Minions Killed
482
0
Camps Cleared
0
1,492,837
Distance Traveled
1,593,084
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,517
568
29
2
0
282,502
4
L
Chang'e
7,441
496
123
8
0
315,197
1
W
Osiris
10,028
669
146
10
0
300,945
0
W
Izanami
8,164
544
111
7
0
289,739
0
W
Persephone
8,009
534
115
8
0
334,743
2
W
Arachne
7,743
516
81
5
0
385,155
0
L
Kuzenbo
6,658
444
37
2
0
275,302
2
L
Cernunnos
6,991
466
111
7
0
277,818
3
L
Pele
7,775
518
99
7
0
337,901
0
L
Bellona
6,897
460
92
6
0
286,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role