Player Matchup

Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
ANGEL4K
Bacchus
Gold IV
Level 145
God Stats
5W - 5L
1,257 SR
Queue Stats
98W - 90L
1,519 MMR
Solo
Yu Huang
Yu Huang
Bronze III
CurroTheBasilon
Yu Huang
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,546 MMR
Party 2
Osiris
Osiris
Bronze V
PriXxOr22
Osiris
Bronze V
Level 117
God Stats
2W - 2L
1,898 SR
Queue Stats
77W - 73L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,531 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,540 SR
1,504 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
GetGank3d
Ymir
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,508 MMR
Solo
Merlin
Merlin
Gold III
Monkeylord6084
Merlin
Gold III
Level 124
God Stats
1W - 1L
1,717 SR
Queue Stats
131W - 128L
1,511 MMR
Solo
Lancelot
Lancelot
Gold III
PrazeEcho
Lancelot
Gold III
Level 146
God Stats
4W - 4L
1,657 SR
Queue Stats
127W - 127L
1,522 MMR
Solo
Anhur
Anhur
Gold V
pikachukiller17
Anhur
Gold V
Level 123
God Stats
2W - 5L
1,326 SR
Queue Stats
40W - 38L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 3
5,920
592
4,684
7,869
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
 
Cupid
11
2 / 1 / 4
5,723
572
4,039
5,081
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ANGEL4K
Bacchus
10
0 / 0 / 6
5,900
590
4,541
7,775
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
12
2 / 0 / 1
6,656
666
3,558
4,235
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
PriXxOr22
Osiris
10
2 / 1 / 1
6,301
630
2,730
6,490
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaKukulkanSusanoAo KuangThanatos

VS

Bans
Maman BrigitteJanusBake KujiraCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 2 / 0
4,890
489
2,619
8,109
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
9
1 / 4 / 0
5,075
508
3,533
7,868
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
5,185
519
2,876
5,763
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
PrazeEcho
Lancelot
1
0 / 0 / 0
3,364
336
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,458
446
1,576
5,899
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
3
3
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
3
4.5
W
Cupid
 
Cupid
2
1
4
4
L
Geb
 
Geb
1
2
0
0.5
W
Bacchus
ANGEL4K
Bacchus
0
0
6
3
W
Yu Huang
2
0
1
2.5
L
Ymir
1
4
0
0.25
L
1
1
0
1
L
Lancelot
PrazeEcho
Lancelot
0
0
0
0
W
Osiris
PriXxOr22
Osiris
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
10,604
31,450
Taken
27,639
18,468
Mitigated
16,505
12,376
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,684
1,661
0
4,879
7,869
2,982
0
1,463
6,364
0
49,826
W
Cupid
 
Cupid
4,039
2,591
86
2,156
5,081
2,003
17
1,734
3,303
0
52,140
L
Geb
 
Geb
2,619
110
769
1,601
8,109
4,913
0
1,087
6,965
14,906
0
W
Bacchus
ANGEL4K
Bacchus
4,541
597
0
2,861
7,775
6,399
30
1,051
6,724
16,730
0
W
Yu Huang
3,558
352
0
261
4,235
1,683
215
1,739
2,496
42,016
920
L
Ymir
3,533
819
0
1,165
7,868
7,247
0
788
6,638
23,640
1,053
L
2,876
243
0
1,403
5,763
2,066
0
2,631
2,760
32,606
631
L
Lancelot
PrazeEcho
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
PriXxOr22
Osiris
2,730
850
0
2,133
6,490
5,401
0
2,587
3,608
0
34,031
L
1,576
848
0
1,013
5,899
2,279
0
3,146
2,753
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
22,972
341
Minions Killed
200
0
Camps Cleared
0
991,579
Distance Traveled
918,304
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,920
592
81
8
0
210,384
0
W
Cupid
5,723
572
91
9
0
186,544
2
L
Geb
4,890
489
16
2
0
184,891
2
W
Bacchus
5,900
590
18
2
0
231,086
4
W
Yu Huang
6,656
666
95
10
0
194,755
2
L
Ymir
5,075
508
53
5
0
125,038
0
L
Merlin
5,185
519
67
7
0
176,759
3
L
Lancelot
3,364
336
0
0
0
268,886
0
W
Osiris
6,301
630
56
6
0
168,810
1
L
Anhur
4,458
446
64
6
0
162,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role