Player Matchup

Danzaburou
Danzaburou
Awethumb
Danzaburou
Level 68
God Stats
1W - 0L
1,356 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ItsAbsolutely
Thanatos
Level 106
God Stats
4W - 4L
1,440 SR
Queue Stats
92W - 67L
1,584 Elo+
Solo
Bacchus
Bacchus
Mcnard0101
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Swolomon
Cabrakan
Level 50
God Stats
6W - 2L
1,842 SR
Queue Stats
152W - 146L
1,490 Elo+
Solo
The Morrigan
The Morrigan
pi11mog3r
The Morrigan
Level 103
God Stats
1W - 3L
1,234 SR
Queue Stats
103W - 91L
1,539 Elo+
Solo
Team Averages
Level 69
1,475 SR
1,522 Elo+

VS

Team Averages
Level 73
1,545 SR
1,515 Elo+
Ne Zha
Ne Zha
Andimus
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,541 Elo+
Solo
Vulcan
Vulcan
Crimsoneyerose
Vulcan
Level 77
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 116L
1,526 Elo+
Solo
Ullr
Ullr
Smashkid02
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 98L
1,521 Elo+
Party 1
Charon
Charon
XBeastkillaz06
Charon
Level 86
God Stats
4W - 3L
1,701 SR
Queue Stats
95W - 90L
1,544 Elo+
Party 1
King Arthur
King Arthur
dom1516
King Arthur
Level 44
God Stats
14W - 6L
1,525 SR
Queue Stats
38W - 42L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awethumb
Danzaburou
5
0 / 1 / 1
3,357
671
1,208
1,955
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
ItsAbsolutely
Thanatos
7
2 / 0 / 1
3,752
750
2,360
4,401
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Mcnard0101
Bacchus
4
0 / 0 / 1
3,064
613
1,153
2,703
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
Swolomon
Cabrakan
5
0 / 2 / 0
3,148
630
1,343
4,535
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
pi11mog3r
The Morrigan
8
1 / 0 / 1
4,194
839
926
2,386
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andimus
Ne Zha
2
0 / 2 / 0
2,679
536
112
1,981
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,471
694
1,363
2,763
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 1
3,190
638
1,412
1,957
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 1 / 0
3,735
747
1,234
3,520
1,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
dom1516
King Arthur
8
2 / 0 / 0
4,330
866
2,851
3,839
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Andimus
Ne Zha
0
2
0
0
W
Danzaburou
Awethumb
Danzaburou
0
1
1
0.5
L
0
1
0
0
W
Thanatos
ItsAbsolutely
Thanatos
2
0
1
2.5
W
Bacchus
Mcnard0101
Bacchus
0
0
1
0.5
L
0
0
1
0.5
W
Cabrakan
Swolomon
Cabrakan
0
2
0
0
L
1
1
0
1
L
King Arthur
dom1516
King Arthur
2
0
0
2
W
The Morrigan
pi11mog3r
The Morrigan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,990
Damage
6,972
15,980
Taken
14,060
7,319
Mitigated
5,737
6,968
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Andimus
Ne Zha
112
52
0
122
1,981
564
0
383
1,552
0
4,196
W
Danzaburou
Awethumb
Danzaburou
1,208
493
0
635
1,955
557
0
321
1,634
0
14,951
L
1,363
600
0
750
2,763
710
0
343
2,266
14,983
777
W
Thanatos
ItsAbsolutely
Thanatos
2,360
812
0
3,388
4,401
1,576
0
409
3,992
0
21,114
W
Bacchus
Mcnard0101
Bacchus
1,153
253
0
1,322
2,703
2,013
0
717
1,986
4,254
0
L
1,412
402
0
484
1,957
560
0
557
1,400
0
12,371
W
Cabrakan
Swolomon
Cabrakan
1,343
221
0
1,046
4,535
2,433
0
0
4,535
10,288
226
L
1,234
233
0
1,350
3,520
1,983
0
596
2,924
9,336
0
L
King Arthur
dom1516
King Arthur
2,851
545
0
841
3,839
1,920
0
1,107
2,519
0
23,536
W
The Morrigan
pi11mog3r
The Morrigan
926
259
0
577
2,386
740
0
1,144
1,242
17,196
64

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
17,405
141
Minions Killed
119
0
Camps Cleared
0
508,122
Distance Traveled
435,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,679
536
7
1
0
37,731
0
W
Danzaburou
3,357
671
26
5
0
90,681
0
L
Vulcan
3,471
694
35
7
0
100,062
0
W
Thanatos
3,752
750
34
7
0
125,360
0
W
Bacchus
3,064
613
4
1
0
98,716
1
L
Ullr
3,190
638
22
4
0
90,674
0
W
Cabrakan
3,148
630
26
5
0
85,742
0
L
Charon
3,735
747
17
3
0
95,309
1
L
King Arthur
4,330
866
38
8
0
111,957
0
W
The Morrigan
4,194
839
51
10
0
107,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role